<?xml version="1.0" encoding="UTF-8"?>
<npc
    controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
    id="35509" xsi:schemaLocation="npc ../../npc.xsd"
    xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
    <info aggressive="false" targetable="true" attackable="true">
        <name display="true" send="false">Frederick</name>
        <title send="false">Chamberlain</title>
        <level>75</level>
        <race>HUMAN</race>
        <sex>MALE</sex>
        <stats>
            <hp regen="8.5" max="2676.65854"/>
            <mp regen="3.0" max="1507.8"/>
            <attack critical="4" evasion="0" range="40">
                <physical speed="253.0" damage="794.70901"/>
                <magical speed="333.0" damage="542.68324"/>
            </attack>
            <defense>
                <physical value="319.24623"/>
                <magical value="233.61053"/>
            </defense>
            <move walk="50.0" run="120.0"/>
            <base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
        </stats>
        <experience>0</experience>
        <sp>0</sp>
        <collision heigth="22.5" radius="9.5"/>
    </info>
    <talk default="default">
        <chat id="d"><![CDATA[<html><body>%npcname%:<br>
What is your command?<br> 
<center><a action="bypass -h npc_%objectId%_operate_door 1 20160002 20160001">Open the Outer Gates</a><br>
<a action="bypass -h npc_%objectId%_operate_door 0 20160002 20160001">Close the Outer Gates</a><br>
<a action="bypass -h npc_%objectId%_operate_door 1 20160004 20160003">Open the East Inner Gate</a><br>
<a action="bypass -h npc_%objectId%_operate_door 0 20160004 20160003">Close the East Inner Gate</a><br>
<a action="bypass -h npc_%objectId%_operate_door 1 20160006">Open the North Inner Gate</a><br>
<a action="bypass -h npc_%objectId%_operate_door 0 20160006">Close the North Inner Gate</a><br>
<a action="bypass -h npc_%objectId%_operate_door 1 20160005">Open the Throne Room Gate</a><br>
<a action="bypass -h npc_%objectId%_operate_door 0 20160005">Close the Throne Room Gate</a><br>
<a action="bypass -h npc_%objectId%_operate_door 1 20160001 20160002 20160003 20160004 20160005 20160006">Open All Castle Gates</a><br>
<a action="bypass -h npc_%objectId%_operate_door 0 20160001 20160002 20160003 20160004 20160005 20160006">Close All Castle Gates</a></center>
</body> </html>]]></chat>
        <chat id="t1"><![CDATA[<html><body>&$556;<br><br>
<a action="bypass -h npc_%objectId%_goto 13055" msg="811;Front Of Rune Castle">Front Of Rune Castle</a><br1>
<a action="bypass -h npc_%objectId%_goto 13056" msg="811;Rune Town Square">Rune Town Square</a><br1>
<a action="bypass -h npc_%objectId%_goto 13057" msg="811;Front of the Swamp Fortress">Front of the Swamp Fortress</a><br1>
</body></html> ]]></chat>
        <chat id="t2"><![CDATA[<html><body>&$556;<br><br>
<a action="bypass -h npc_%objectId%_goto 13055" msg="811;Front Of Rune Castle">Front Of Rune Castle</a><br1>
<a action="bypass -h npc_%objectId%_goto 13056" msg="811;Rune Town Square">Rune Town Square</a><br1>
<a action="bypass -h npc_%objectId%_goto 13057" msg="811;Front of the Swamp Fortress">Front of the Swamp Fortress</a><br1>
<a action="bypass -h npc_%objectId%_goto 13058" msg="811;Forest of the Dead">Forest of the Dead - 500</a><br1>
<a action="bypass -h npc_%objectId%_goto 13059" msg="811;Wild Beast Pastures">Wild Beast Pastures - 500</a><br1>
<a action="bypass -h npc_%objectId%_goto 13060" msg="811;Swamp of Screams">Swamp of Screams - 500</a><br1>
<a action="bypass -h npc_%objectId%_goto 13061" msg="811;Valley of Saints">Valley of Saints - 500</a><br1>
<a action="bypass -h npc_%objectId%_goto 13062" msg="811;Monastery of Silence">Monastery of Silence - 500</a><br1>
<a action="bypass -h npc_%objectId%_goto 14063" msg="811;Shyeed's Cavern">Shyeed's Cavern - 500</a><br1>
</body></html>]]></chat>
    </talk>
    <skills>
        <skill level="1" id="4045"/>
        <skill level="1" id="4408"/>
        <skill level="1" id="4409"/>
        <skill level="11" id="4410"/>
        <skill level="11" id="4411"/>
        <skill level="11" id="4412"/>
        <skill level="11" id="4413"/>
        <skill level="2" id="4414"/>
        <skill level="3" id="4415"/>
        <skill level="14" id="4416"/>
    </skills>
</npc>
