<?xml version="1.0" encoding="UTF-8"?>
<template:npc
    controller="com.l2jserver.model.world.npc.controller.impl.NotImplementedNPCController"
    id="30232" xsi:schemaLocation="http://schemas.l2jserver2.com/npc ../../npc.xsd"
    xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:template="http://schemas.l2jserver2.com/npc">
    <info aggressive="false" targetable="true" attackable="true">
        <name display="true" send="false">Sorint</name>
        <title send="false">Warehouse Keeper</title>
        <level>70</level>
        <race>DWARVEN</race>
        <sex>MALE</sex>
        <stats>
            <hp regen="7.5" max="2444.46819"/>
            <mp regen="2.7" max="1345.8"/>
            <attack critical="4" evasion="0" range="40">
                <physical speed="253.0" damage="688.86373"/>
                <magical speed="333.0" damage="470.40463"/>
            </attack>
            <defense>
                <physical value="295.91597"/>
                <magical value="216.53847"/>
            </defense>
            <move walk="50.0" run="120.0"/>
            <base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
        </stats>
        <experience>0</experience>
        <sp>0</sp>
        <collision heigth="17.0" radius="8.0"/>
    </info>
    <talk default="default">
        <chat id="1"><![CDATA[<html><body>Warehouse Keeper Sorint:<br>
<center>
<a action="bypass -h npc_%objectId%_DepositP">Deposit an item. (Private Warehouse)</a><br>
<a action="bypass -h npc_%objectId%_WithdrawP">Withdraw an item. (Private Warehouse)</a><br><br>
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
</center>
</body></html>]]></chat>
        <chat id="noteach"><![CDATA[<html><body>Warehouse Keeper Sorint:<br>
I will safeguard anyone's property. If a unicorn was to walk in and ask me to keep his horn I would gladly add him to the account book. However, I will not teach skills merely for money.<br>
...If I teach our secrets, we Dwarven Artisans will be out of our jobs! We can learn from the foolish Elves, who taught magic to the Humans only to be stabbed in the back.
</body></html>]]></chat>
        <chat id="2"><![CDATA[<html><body>Warehouse Keeper Sorint:<br>
<center>
<a action="bypass -h npc_%objectId%_DepositC" msg="1039">Deposit an item. (Clan Warehouse)</a><br>
<a action="bypass -h npc_%objectId%_WithdrawC">Withdraw an item. (Clan Warehouse)</a><br><br>
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
</center>
</body></html>]]></chat>
        <chat id="default"><![CDATA[<html><body>Warehouse Keeper Sorint:<br>
How was your hunting? In this area, there are some monsters that look just like the others, but are far stronger. We call them "elders," and I'd advise that you don't confront them until you're really ready. Remember, the older ginger gets, the hotter it becomes.<br>
<center>
<a action="bypass -h npc_%objectId%_Chat 1">Private Warehouse</a><br>
<a action="bypass -h npc_%objectId%_Chat 2">Clan Warehouse</a><br>
<a action="bypass -h npc_%objectId%_SkillList">Learn skills.</a><br>
<a action="bypass -h npc_%objectId%_Link common/g_cube_warehouse001.htm"><font color="LEVEL">Wondrous Cubic</font></a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</center>
</body></html>]]></chat>
    </talk>
    <skills>
        <skill level="1" id="4045"/>
        <skill level="1" id="4408"/>
        <skill level="1" id="4409"/>
        <skill level="11" id="4410"/>
        <skill level="11" id="4411"/>
        <skill level="11" id="4412"/>
        <skill level="11" id="4413"/>
        <skill level="2" id="4414"/>
        <skill level="3" id="4415"/>
        <skill level="18" id="4416"/>
    </skills>
</template:npc>
