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Open map implemented

Signed-off-by: Rogiel <rogiel@rogiel.com>
This commit is contained in:
2011-05-22 13:21:08 -03:00
parent 87ce7bb987
commit 0661b41cfd
31 changed files with 649 additions and 111 deletions

View File

@@ -125,12 +125,12 @@ public class L2Character extends Player {
*/
private ActorID<?> targetID;
/**
* State if the player is being teleported
* State of the character. Will be null if it is idle
*/
private CharacterState state;
public enum CharacterState {
TELEPORTING;
TELEPORTING, CASTING, ATTACKING, MOVING;
}
/**