mirror of
https://github.com/Rogiel/l2jserver2
synced 2025-12-06 07:32:46 +00:00
Code formatting
This commit is contained in:
@@ -147,7 +147,8 @@ public abstract class JDBCCharacterDAO extends
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character.setAccountID(accountIdFactory.resolveID(rs
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.getString(ACCOUNT_ID)));
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if (rs.getString(CLAN_ID) != null)
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character.setClanID(clanIdFactory.resolveID(rs.getInt(CLAN_ID)));
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character
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.setClanID(clanIdFactory.resolveID(rs.getInt(CLAN_ID)));
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character.setName(rs.getString(NAME));
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@@ -41,8 +41,8 @@ import com.l2jserver.service.database.JDBCDatabaseService.SelectSingleQuery;
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*
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* @author <a href="http://www.rogiel.com">Rogiel</a>
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*/
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public abstract class JDBCClanDAO extends AbstractJDBCDAO<Clan, ClanID> implements
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ClanDAO {
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public abstract class JDBCClanDAO extends AbstractJDBCDAO<Clan, ClanID>
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implements ClanDAO {
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/**
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* The {@link ClanID} factory
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*/
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@@ -62,8 +62,8 @@ public abstract class JDBCClanDAO extends AbstractJDBCDAO<Clan, ClanID> implemen
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public static final String CHAR_ID_LEADER = "character_id_leader";
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@Inject
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public JDBCClanDAO(DatabaseService database,
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ClanIDProvider clanIdFactory, final CharacterIDProvider idFactory) {
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public JDBCClanDAO(DatabaseService database, ClanIDProvider clanIdFactory,
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final CharacterIDProvider idFactory) {
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super(database);
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this.idFactory = clanIdFactory;
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this.charIdFactory = idFactory;
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@@ -48,8 +48,8 @@ import com.l2jserver.util.geometry.Coordinate;
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*
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* @author <a href="http://www.rogiel.com">Rogiel</a>
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*/
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public abstract class JDBCItemDAO extends AbstractJDBCDAO<Item, ItemID> implements
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ItemDAO {
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public abstract class JDBCItemDAO extends AbstractJDBCDAO<Item, ItemID>
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implements ItemDAO {
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/**
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* The {@link ItemID} factory
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*/
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@@ -30,8 +30,7 @@ import com.l2jserver.service.database.DatabaseService;
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*
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* @author <a href="http://www.rogiel.com">Rogiel</a>
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*/
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public class H2CharacterDAO extends JDBCCharacterDAO implements
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CharacterDAO {
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public class H2CharacterDAO extends JDBCCharacterDAO implements CharacterDAO {
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@Inject
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public H2CharacterDAO(DatabaseService database,
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CharacterIDProvider idFactory,
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@@ -31,8 +31,8 @@ import com.l2jserver.service.database.DatabaseService;
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*/
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public class H2ClanDAO extends JDBCClanDAO implements ClanDAO {
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@Inject
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public H2ClanDAO(DatabaseService database,
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ClanIDProvider clanIdFactory, CharacterIDProvider idFactory) {
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public H2ClanDAO(DatabaseService database, ClanIDProvider clanIdFactory,
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CharacterIDProvider idFactory) {
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super(database, clanIdFactory, idFactory);
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}
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}
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@@ -35,8 +35,7 @@ import com.l2jserver.util.html.markup.MarkupTag;
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/**
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* This handler dispatches the {@link ClientPacket#process(Lineage2Client)}
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* method and creates a new {@link Lineage2Client} once a new channel is
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* open.
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* method and creates a new {@link Lineage2Client} once a new channel is open.
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*
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* @author <a href="http://www.rogiel.com">Rogiel</a>
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*/
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@@ -101,8 +101,7 @@ public class CM_ATTACK extends AbstractClientPacket {
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}
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@Inject
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public CM_ATTACK(CharacterService charService,
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ObjectIDResolver idResolver) {
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public CM_ATTACK(CharacterService charService, ObjectIDResolver idResolver) {
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this.charService = charService;
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this.idResolver = idResolver;
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}
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@@ -86,8 +86,8 @@ public class CM_AUTH_LOGIN extends AbstractClientPacket {
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loginKey1, loginKey2));
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final List<L2Character> chars = characterDao.selectByAccount(accountId);
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conn.write(SM_CHAR_LIST.fromL2Session(
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conn.getSession(), chars.toArray(new L2Character[chars.size()])));
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conn.write(SM_CHAR_LIST.fromL2Session(conn.getSession(),
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chars.toArray(new L2Character[chars.size()])));
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}
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/**
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@@ -62,8 +62,7 @@ public class CM_BYPASS extends AbstractClientPacket {
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private String command;
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@Inject
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public CM_BYPASS(ObjectIDResolver idResolver,
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NPCService npcService) {
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public CM_BYPASS(ObjectIDResolver idResolver, NPCService npcService) {
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this.idResolver = idResolver;
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this.npcService = npcService;
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}
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@@ -71,8 +71,7 @@ public class CM_CHAR_ACTION extends AbstractClientPacket {
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}
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@Inject
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public CM_CHAR_ACTION(ObjectIDResolver idResolver,
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NPCService npcService) {
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public CM_CHAR_ACTION(ObjectIDResolver idResolver, NPCService npcService) {
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this.idResolver = idResolver;
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this.npcService = npcService;
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}
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@@ -83,7 +83,7 @@ public class CM_ENTER_WORLD extends AbstractClientPacket {
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} catch (SpawnPointNotFoundServiceException e) {
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conn.sendActionFailed();
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} catch (AlreadySpawnedServiceException e) {
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//TODO send an error message here
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// TODO send an error message here
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}
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}
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}
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@@ -43,7 +43,7 @@ public class CM_EXT_REQ_MANOR_LIST extends AbstractClientPacket {
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@Override
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public void process(final Lineage2Client conn) {
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conn.write(new SM_MANOR_LIST("gludio", "dion", "giran", "oren",
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"aden", "innadril", "goddard", "rune", "schuttgart"));
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conn.write(new SM_MANOR_LIST("gludio", "dion", "giran", "oren", "aden",
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"innadril", "goddard", "rune", "schuttgart"));
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}
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}
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@@ -61,7 +61,7 @@ public class CM_GOTO_LOBBY extends AbstractClientPacket {
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public void process(final Lineage2Client conn) {
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final List<L2Character> chars = characterDao.selectByAccount(conn
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.getSession().getAccountID());
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conn.write(SM_CHAR_LIST.fromL2Session(
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conn.getSession(), chars.toArray(new L2Character[0])));
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conn.write(SM_CHAR_LIST.fromL2Session(conn.getSession(),
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chars.toArray(new L2Character[0])));
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}
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}
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@@ -38,8 +38,7 @@ public class CM_LOGOUT extends AbstractClientPacket {
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/**
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* The logger
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*/
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private static final Logger log = LoggerFactory
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.getLogger(CM_LOGOUT.class);
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private static final Logger log = LoggerFactory.getLogger(CM_LOGOUT.class);
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@Override
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public void read(Lineage2Client conn, ChannelBuffer buffer) {
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@@ -54,16 +54,14 @@ public class SM_CHAT extends AbstractServerPacket {
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*/
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private int messageID = 0;
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public SM_CHAT(Actor character, ChatMessageType destination,
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String message) {
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public SM_CHAT(Actor character, ChatMessageType destination, String message) {
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super(OPCODE);
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this.actor = character;
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this.destination = destination;
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this.message = message;
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}
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public SM_CHAT(Actor actor, ChatMessageType destination,
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int messageID) {
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public SM_CHAT(Actor actor, ChatMessageType destination, int messageID) {
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super(OPCODE);
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this.actor = actor;
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this.destination = destination;
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@@ -48,11 +48,11 @@ public class SM_NPC_INFO extends AbstractServerPacket {
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buffer.writeInt(npc.getID().getID());
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buffer.writeInt(template.getID().getID() + 1000000); // npctype id
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//if (npc instanceof NPC) {
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// if (npc instanceof NPC) {
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buffer.writeInt((template.isAttackable() ? 0x01 : 0x00));
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//} else {
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// } else {
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// buffer.writeInt(0x01);
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//}
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// }
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buffer.writeInt(npc.getPoint().getX());
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buffer.writeInt(npc.getPoint().getY());
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buffer.writeInt(npc.getPoint().getZ());
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@@ -30,8 +30,7 @@ import com.l2jserver.service.game.template.TemplateService;
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*/
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public class CharacterTemplateID extends ActorTemplateID<CharacterTemplate> {
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@Inject
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public CharacterTemplateID(@Assisted int id,
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TemplateService templateService) {
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public CharacterTemplateID(@Assisted int id, TemplateService templateService) {
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super(id, templateService);
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}
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}
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@@ -28,254 +28,256 @@ public class PhysicalAttackCalculator extends AttackCalculator {
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super(new AttackCalculatorFunction(0x000, AttackCalculatorType.DAMAGE) {
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@Override
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public double calculate(Actor attacker, Actor target, double value) {
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// // final boolean isPvP = (attacker instanceof L2Playable) &&
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// // (target instanceof L2Playable);
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// // TODO soulshot charge
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// boolean soulshot = false;
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//
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// double damage = attacker.getStats().getPhysicalAttack();
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// double defense = target.getStats().getPhysicalDefense();
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// // damage += calcValakasAttribute(attacker, target, skill);
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// // if (attacker instanceof NPC) {
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// // if (((NPC) attacker)._soulshotcharged) {
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// // ss = true;
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// // } else
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// // ss = false;
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// // ((L2Npc) attacker)._soulshotcharged = false;
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// // }
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// // TODO implement pvp
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// // Def bonusses in PvP fight
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// // if (isPvP) {
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// // if (skill == null)
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// // defence *= target.calcStat(Stats.PVP_PHYSICAL_DEF, 1,
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// // null, null);
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// // else
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// // defence *= target.calcStat(Stats.PVP_PHYS_SKILL_DEF, 1,
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// // null, null);
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// // }
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//
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// // TODO implement shield
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// // switch (shld) {
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// // case SHIELD_DEFENSE_SUCCEED:
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// // if (!Config.ALT_GAME_SHIELD_BLOCKS)
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// // defense += target.getShldDef();
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// // break;
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// // case SHIELD_DEFENSE_PERFECT_BLOCK: // perfect block
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// // return 1.;
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// // }
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//
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// if (soulshot)
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// damage *= 2;
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// // if (skill != null) {
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// // double skillpower = skill.getPower(attacker, target, isPvP);
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// // float ssboost = skill.getSSBoost();
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// // if (ssboost <= 0)
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// // damage += skillpower;
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// // else if (ssboost > 0) {
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// // if (ss) {
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// // skillpower *= ssboost;
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// // damage += skillpower;
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// // } else
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// // damage += skillpower;
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// // }
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// // }
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//
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// // defense modifier depending of the attacker weapon
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// //ItemTemplate weapon = attacker.getActiveWeaponItem();
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// boolean isBow = false;
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// if (weapon != null/* && !attacker.isTransformed() */) {
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// switch (null) {
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// case BOW:
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// isBow = true;
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// stat = StatType.BOW_WPN_VULN;
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// break;
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// case CROSSBOW:
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// isBow = true;
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// stat = StatType.CROSSBOW_WPN_VULN;
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// break;
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// case BLUNT:
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// stat = StatType.BLUNT_WPN_VULN;
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// break;
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// case DAGGER:
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// stat = StatType.DAGGER_WPN_VULN;
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// break;
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// case DUAL:
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// stat = StatType.DUAL_WPN_VULN;
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// break;
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// case DUALFIST:
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// stat = StatType.DUALFIST_WPN_VULN;
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// break;
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// case ETC:
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// stat = StatType.ETC_WPN_VULN;
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// break;
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// case FIST:
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// stat = StatType.FIST_WPN_VULN;
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// break;
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// case POLE:
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// stat = StatType.POLE_WPN_VULN;
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// break;
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// case SWORD:
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// stat = StatType.SWORD_WPN_VULN;
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// break;
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// case BIGSWORD:
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// stat = StatType.BIGSWORD_WPN_VULN;
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// break;
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// case BIGBLUNT:
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// stat = StatType.BIGBLUNT_WPN_VULN;
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// break;
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// case DUALDAGGER:
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// stat = StatType.DUALDAGGER_WPN_VULN;
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// break;
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// case RAPIER:
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// stat = StatType.RAPIER_WPN_VULN;
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// break;
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// case ANCIENTSWORD:
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// stat = StatType.ANCIENT_WPN_VULN;
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// break;
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// /*
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// * case PET: stat = Stats.PET_WPN_VULN; break;
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// */
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// }
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// }
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//
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// // for summon use pet weapon vuln, since they cant hold weapon
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// // if (attacker instanceof L2SummonInstance)
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// // stat = Stats.PET_WPN_VULN;
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//
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// // if (crit) {
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// // // Finally retail like formula
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// // damage = 2
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// // * attacker.calcStat(Stats.CRITICAL_DAMAGE, 1,
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// // target, skill)
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// // * target.calcStat(Stats.CRIT_VULN,
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// // target.getTemplate().baseCritVuln, target,
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// // null) * (70 * damage / defense);
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// // // Crit dmg add is almost useless in normal hits...
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// // damage += (attacker.calcStat(Stats.CRITICAL_DAMAGE_ADD, 0,
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// // target, skill) * 70 / defense);
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// // } else
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// // damage = 70 * damage / defense;
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//
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// if (stat != null) {
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// // get the vulnerability due to skills (buffs, passives,
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// // toggles, etc)
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// damage = target.calcStat(stat, damage, target, null);
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// /*
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// * if (target instanceof L2Npc) { // get the natural
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// * vulnerability for the template damage *= ((L2Npc)
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// * target).getTemplate().getVulnerability(stat); }
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// */
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// }
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//
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// // Weapon random damage
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// damage *= attacker.getRandomDamageMultiplier();
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//
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// // damage += Rnd.nextDouble() * damage / 10;
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// // damage += _rnd.nextDouble()*
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// // attacker.getRandomDamage(target);
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// // }
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// if (shld > 0 && Config.ALT_GAME_SHIELD_BLOCKS) {
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// damage -= target.getShldDef();
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// if (damage < 0)
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// damage = 0;
|
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// }
|
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//
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// if (target instanceof L2Npc) {
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// switch (((L2Npc) target).getTemplate().getRace()) {
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// case BEAST:
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// damage *= attacker.getPAtkMonsters(target);
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// break;
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// case ANIMAL:
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// damage *= attacker.getPAtkAnimals(target);
|
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// break;
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// case PLANT:
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// damage *= attacker.getPAtkPlants(target);
|
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// break;
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// case DRAGON:
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// damage *= attacker.getPAtkDragons(target);
|
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// break;
|
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// case BUG:
|
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// damage *= attacker.getPAtkInsects(target);
|
||||
// break;
|
||||
// case GIANT:
|
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// damage *= attacker.getPAtkGiants(target);
|
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// break;
|
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// case MAGICCREATURE:
|
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// damage *= attacker.getPAtkMagicCreatures(target);
|
||||
// break;
|
||||
// default:
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||||
// // nothing
|
||||
// break;
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// if (damage > 0 && damage < 1) {
|
||||
// damage = 1;
|
||||
// } else if (damage < 0) {
|
||||
// damage = 0;
|
||||
// }
|
||||
//
|
||||
// // Dmg bonusses in PvP fight
|
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// if (isPvP) {
|
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// if (skill == null)
|
||||
// damage *= attacker.calcStat(Stats.PVP_PHYSICAL_DMG, 1,
|
||||
// null, null);
|
||||
// else
|
||||
// damage *= attacker.calcStat(Stats.PVP_PHYS_SKILL_DMG,
|
||||
// 1, null, null);
|
||||
// }
|
||||
//
|
||||
// // Physical skill dmg boost
|
||||
// if (skill != null)
|
||||
// damage *= attacker.calcStat(Stats.PHYSICAL_SKILL_POWER, 1,
|
||||
// null, null);
|
||||
//
|
||||
// damage *= calcElemental(attacker, target, skill);
|
||||
// if (target instanceof L2Attackable) {
|
||||
// if (isBow) {
|
||||
// if (skill != null)
|
||||
// damage *= attacker.calcStat(
|
||||
// Stats.PVE_BOW_SKILL_DMG, 1, null, null);
|
||||
// else
|
||||
// damage *= attacker.calcStat(Stats.PVE_BOW_DMG, 1,
|
||||
// null, null);
|
||||
// } else
|
||||
// damage *= attacker.calcStat(Stats.PVE_PHYSICAL_DMG, 1,
|
||||
// null, null);
|
||||
// if (!target.isRaid()
|
||||
// && !target.isRaidMinion()
|
||||
// && target.getLevel() >= Config.MIN_NPC_LVL_DMG_PENALTY
|
||||
// && attacker.getActingPlayer() != null
|
||||
// && (target.getLevel() - attacker.getActingPlayer()
|
||||
// .getLevel()) >= 2) {
|
||||
// int lvlDiff = target.getLevel()
|
||||
// - attacker.getActingPlayer().getLevel() - 1;
|
||||
// if (skill != null) {
|
||||
// if (lvlDiff > Config.NPC_SKILL_DMG_PENALTY.size())
|
||||
// damage *= Config.NPC_SKILL_DMG_PENALTY
|
||||
// .get(Config.NPC_SKILL_DMG_PENALTY
|
||||
// .size());
|
||||
// else
|
||||
// damage *= Config.NPC_SKILL_DMG_PENALTY
|
||||
// .get(lvlDiff);
|
||||
// } else if (crit) {
|
||||
// if (lvlDiff > Config.NPC_CRIT_DMG_PENALTY.size())
|
||||
// damage *= Config.NPC_CRIT_DMG_PENALTY
|
||||
// .get(Config.NPC_CRIT_DMG_PENALTY.size());
|
||||
// else
|
||||
// damage *= Config.NPC_CRIT_DMG_PENALTY
|
||||
// .get(lvlDiff);
|
||||
// } else {
|
||||
// if (lvlDiff > Config.NPC_DMG_PENALTY.size())
|
||||
// damage *= Config.NPC_DMG_PENALTY
|
||||
// .get(Config.NPC_DMG_PENALTY.size());
|
||||
// else
|
||||
// damage *= Config.NPC_DMG_PENALTY.get(lvlDiff);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// return damage;
|
||||
// // final boolean isPvP = (attacker instanceof L2Playable) &&
|
||||
// // (target instanceof L2Playable);
|
||||
// // TODO soulshot charge
|
||||
// boolean soulshot = false;
|
||||
//
|
||||
// double damage = attacker.getStats().getPhysicalAttack();
|
||||
// double defense = target.getStats().getPhysicalDefense();
|
||||
// // damage += calcValakasAttribute(attacker, target, skill);
|
||||
// // if (attacker instanceof NPC) {
|
||||
// // if (((NPC) attacker)._soulshotcharged) {
|
||||
// // ss = true;
|
||||
// // } else
|
||||
// // ss = false;
|
||||
// // ((L2Npc) attacker)._soulshotcharged = false;
|
||||
// // }
|
||||
// // TODO implement pvp
|
||||
// // Def bonusses in PvP fight
|
||||
// // if (isPvP) {
|
||||
// // if (skill == null)
|
||||
// // defence *= target.calcStat(Stats.PVP_PHYSICAL_DEF, 1,
|
||||
// // null, null);
|
||||
// // else
|
||||
// // defence *= target.calcStat(Stats.PVP_PHYS_SKILL_DEF, 1,
|
||||
// // null, null);
|
||||
// // }
|
||||
//
|
||||
// // TODO implement shield
|
||||
// // switch (shld) {
|
||||
// // case SHIELD_DEFENSE_SUCCEED:
|
||||
// // if (!Config.ALT_GAME_SHIELD_BLOCKS)
|
||||
// // defense += target.getShldDef();
|
||||
// // break;
|
||||
// // case SHIELD_DEFENSE_PERFECT_BLOCK: // perfect block
|
||||
// // return 1.;
|
||||
// // }
|
||||
//
|
||||
// if (soulshot)
|
||||
// damage *= 2;
|
||||
// // if (skill != null) {
|
||||
// // double skillpower = skill.getPower(attacker, target,
|
||||
// isPvP);
|
||||
// // float ssboost = skill.getSSBoost();
|
||||
// // if (ssboost <= 0)
|
||||
// // damage += skillpower;
|
||||
// // else if (ssboost > 0) {
|
||||
// // if (ss) {
|
||||
// // skillpower *= ssboost;
|
||||
// // damage += skillpower;
|
||||
// // } else
|
||||
// // damage += skillpower;
|
||||
// // }
|
||||
// // }
|
||||
//
|
||||
// // defense modifier depending of the attacker weapon
|
||||
// //ItemTemplate weapon = attacker.getActiveWeaponItem();
|
||||
// boolean isBow = false;
|
||||
// if (weapon != null/* && !attacker.isTransformed() */) {
|
||||
// switch (null) {
|
||||
// case BOW:
|
||||
// isBow = true;
|
||||
// stat = StatType.BOW_WPN_VULN;
|
||||
// break;
|
||||
// case CROSSBOW:
|
||||
// isBow = true;
|
||||
// stat = StatType.CROSSBOW_WPN_VULN;
|
||||
// break;
|
||||
// case BLUNT:
|
||||
// stat = StatType.BLUNT_WPN_VULN;
|
||||
// break;
|
||||
// case DAGGER:
|
||||
// stat = StatType.DAGGER_WPN_VULN;
|
||||
// break;
|
||||
// case DUAL:
|
||||
// stat = StatType.DUAL_WPN_VULN;
|
||||
// break;
|
||||
// case DUALFIST:
|
||||
// stat = StatType.DUALFIST_WPN_VULN;
|
||||
// break;
|
||||
// case ETC:
|
||||
// stat = StatType.ETC_WPN_VULN;
|
||||
// break;
|
||||
// case FIST:
|
||||
// stat = StatType.FIST_WPN_VULN;
|
||||
// break;
|
||||
// case POLE:
|
||||
// stat = StatType.POLE_WPN_VULN;
|
||||
// break;
|
||||
// case SWORD:
|
||||
// stat = StatType.SWORD_WPN_VULN;
|
||||
// break;
|
||||
// case BIGSWORD:
|
||||
// stat = StatType.BIGSWORD_WPN_VULN;
|
||||
// break;
|
||||
// case BIGBLUNT:
|
||||
// stat = StatType.BIGBLUNT_WPN_VULN;
|
||||
// break;
|
||||
// case DUALDAGGER:
|
||||
// stat = StatType.DUALDAGGER_WPN_VULN;
|
||||
// break;
|
||||
// case RAPIER:
|
||||
// stat = StatType.RAPIER_WPN_VULN;
|
||||
// break;
|
||||
// case ANCIENTSWORD:
|
||||
// stat = StatType.ANCIENT_WPN_VULN;
|
||||
// break;
|
||||
// /*
|
||||
// * case PET: stat = Stats.PET_WPN_VULN; break;
|
||||
// */
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// // for summon use pet weapon vuln, since they cant hold
|
||||
// weapon
|
||||
// // if (attacker instanceof L2SummonInstance)
|
||||
// // stat = Stats.PET_WPN_VULN;
|
||||
//
|
||||
// // if (crit) {
|
||||
// // // Finally retail like formula
|
||||
// // damage = 2
|
||||
// // * attacker.calcStat(Stats.CRITICAL_DAMAGE, 1,
|
||||
// // target, skill)
|
||||
// // * target.calcStat(Stats.CRIT_VULN,
|
||||
// // target.getTemplate().baseCritVuln, target,
|
||||
// // null) * (70 * damage / defense);
|
||||
// // // Crit dmg add is almost useless in normal hits...
|
||||
// // damage += (attacker.calcStat(Stats.CRITICAL_DAMAGE_ADD, 0,
|
||||
// // target, skill) * 70 / defense);
|
||||
// // } else
|
||||
// // damage = 70 * damage / defense;
|
||||
//
|
||||
// if (stat != null) {
|
||||
// // get the vulnerability due to skills (buffs, passives,
|
||||
// // toggles, etc)
|
||||
// damage = target.calcStat(stat, damage, target, null);
|
||||
// /*
|
||||
// * if (target instanceof L2Npc) { // get the natural
|
||||
// * vulnerability for the template damage *= ((L2Npc)
|
||||
// * target).getTemplate().getVulnerability(stat); }
|
||||
// */
|
||||
// }
|
||||
//
|
||||
// // Weapon random damage
|
||||
// damage *= attacker.getRandomDamageMultiplier();
|
||||
//
|
||||
// // damage += Rnd.nextDouble() * damage / 10;
|
||||
// // damage += _rnd.nextDouble()*
|
||||
// // attacker.getRandomDamage(target);
|
||||
// // }
|
||||
// if (shld > 0 && Config.ALT_GAME_SHIELD_BLOCKS) {
|
||||
// damage -= target.getShldDef();
|
||||
// if (damage < 0)
|
||||
// damage = 0;
|
||||
// }
|
||||
//
|
||||
// if (target instanceof L2Npc) {
|
||||
// switch (((L2Npc) target).getTemplate().getRace()) {
|
||||
// case BEAST:
|
||||
// damage *= attacker.getPAtkMonsters(target);
|
||||
// break;
|
||||
// case ANIMAL:
|
||||
// damage *= attacker.getPAtkAnimals(target);
|
||||
// break;
|
||||
// case PLANT:
|
||||
// damage *= attacker.getPAtkPlants(target);
|
||||
// break;
|
||||
// case DRAGON:
|
||||
// damage *= attacker.getPAtkDragons(target);
|
||||
// break;
|
||||
// case BUG:
|
||||
// damage *= attacker.getPAtkInsects(target);
|
||||
// break;
|
||||
// case GIANT:
|
||||
// damage *= attacker.getPAtkGiants(target);
|
||||
// break;
|
||||
// case MAGICCREATURE:
|
||||
// damage *= attacker.getPAtkMagicCreatures(target);
|
||||
// break;
|
||||
// default:
|
||||
// // nothing
|
||||
// break;
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// if (damage > 0 && damage < 1) {
|
||||
// damage = 1;
|
||||
// } else if (damage < 0) {
|
||||
// damage = 0;
|
||||
// }
|
||||
//
|
||||
// // Dmg bonusses in PvP fight
|
||||
// if (isPvP) {
|
||||
// if (skill == null)
|
||||
// damage *= attacker.calcStat(Stats.PVP_PHYSICAL_DMG, 1,
|
||||
// null, null);
|
||||
// else
|
||||
// damage *= attacker.calcStat(Stats.PVP_PHYS_SKILL_DMG,
|
||||
// 1, null, null);
|
||||
// }
|
||||
//
|
||||
// // Physical skill dmg boost
|
||||
// if (skill != null)
|
||||
// damage *= attacker.calcStat(Stats.PHYSICAL_SKILL_POWER, 1,
|
||||
// null, null);
|
||||
//
|
||||
// damage *= calcElemental(attacker, target, skill);
|
||||
// if (target instanceof L2Attackable) {
|
||||
// if (isBow) {
|
||||
// if (skill != null)
|
||||
// damage *= attacker.calcStat(
|
||||
// Stats.PVE_BOW_SKILL_DMG, 1, null, null);
|
||||
// else
|
||||
// damage *= attacker.calcStat(Stats.PVE_BOW_DMG, 1,
|
||||
// null, null);
|
||||
// } else
|
||||
// damage *= attacker.calcStat(Stats.PVE_PHYSICAL_DMG, 1,
|
||||
// null, null);
|
||||
// if (!target.isRaid()
|
||||
// && !target.isRaidMinion()
|
||||
// && target.getLevel() >= Config.MIN_NPC_LVL_DMG_PENALTY
|
||||
// && attacker.getActingPlayer() != null
|
||||
// && (target.getLevel() - attacker.getActingPlayer()
|
||||
// .getLevel()) >= 2) {
|
||||
// int lvlDiff = target.getLevel()
|
||||
// - attacker.getActingPlayer().getLevel() - 1;
|
||||
// if (skill != null) {
|
||||
// if (lvlDiff > Config.NPC_SKILL_DMG_PENALTY.size())
|
||||
// damage *= Config.NPC_SKILL_DMG_PENALTY
|
||||
// .get(Config.NPC_SKILL_DMG_PENALTY
|
||||
// .size());
|
||||
// else
|
||||
// damage *= Config.NPC_SKILL_DMG_PENALTY
|
||||
// .get(lvlDiff);
|
||||
// } else if (crit) {
|
||||
// if (lvlDiff > Config.NPC_CRIT_DMG_PENALTY.size())
|
||||
// damage *= Config.NPC_CRIT_DMG_PENALTY
|
||||
// .get(Config.NPC_CRIT_DMG_PENALTY.size());
|
||||
// else
|
||||
// damage *= Config.NPC_CRIT_DMG_PENALTY
|
||||
// .get(lvlDiff);
|
||||
// } else {
|
||||
// if (lvlDiff > Config.NPC_DMG_PENALTY.size())
|
||||
// damage *= Config.NPC_DMG_PENALTY
|
||||
// .get(Config.NPC_DMG_PENALTY.size());
|
||||
// else
|
||||
// damage *= Config.NPC_DMG_PENALTY.get(lvlDiff);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// return damage;
|
||||
return 10;
|
||||
}
|
||||
}, new AttackCalculatorFunction(Integer.MAX_VALUE,
|
||||
|
||||
@@ -16,7 +16,6 @@
|
||||
*/
|
||||
package com.l2jserver.model.template;
|
||||
|
||||
|
||||
/**
|
||||
* Template for an Aumentation
|
||||
*
|
||||
|
||||
@@ -6,8 +6,7 @@ package com.l2jserver.model.template.character;
|
||||
* @author <a href="http://www.rogiel.com">Rogiel</a>
|
||||
*/
|
||||
public enum CharacterRace {
|
||||
HUMAN(0x00), ELF(0x01), DARK_ELF(0x02), ORC(0x03), DWARF(0x04), KAMAEL(
|
||||
0x05);
|
||||
HUMAN(0x00), ELF(0x01), DARK_ELF(0x02), ORC(0x03), DWARF(0x04), KAMAEL(0x05);
|
||||
|
||||
/**
|
||||
* The numeric ID representing this race
|
||||
|
||||
@@ -84,7 +84,9 @@ public class Pet extends Player {
|
||||
this.itemID = itemID;
|
||||
}
|
||||
|
||||
/* (non-Javadoc)
|
||||
/*
|
||||
* (non-Javadoc)
|
||||
*
|
||||
* @see com.l2jserver.model.world.Actor#getStats()
|
||||
*/
|
||||
@Override
|
||||
|
||||
@@ -137,7 +137,8 @@ public class CharacterShortcutContainer implements Iterable<Shortcut> {
|
||||
return character;
|
||||
}
|
||||
|
||||
public static class ShortcutSlotComparator implements Comparator<Shortcut>, Serializable {
|
||||
public static class ShortcutSlotComparator implements Comparator<Shortcut>,
|
||||
Serializable {
|
||||
private static final long serialVersionUID = 1L;
|
||||
|
||||
@Override
|
||||
|
||||
@@ -297,8 +297,7 @@ public class CharacterStats extends ActorStats<CharacterCalculatorContext> {
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
private void setup() {
|
||||
calculator.addNoSort(BASE_HP_FORMULA, BASE_MP_FORMULA,
|
||||
BASE_CP_FORMULA);
|
||||
calculator.addNoSort(BASE_HP_FORMULA, BASE_MP_FORMULA, BASE_CP_FORMULA);
|
||||
|
||||
calculator.addNoSort(BASE_INT_FORMULA, BASE_STR_FORMULA,
|
||||
BASE_CON_FORMULA, BASE_MEN_FORMULA, BASE_DEX_FORMULA,
|
||||
|
||||
@@ -45,8 +45,7 @@ public class CharacterTargetSelectedEvent implements CharacterEvent {
|
||||
* @param target
|
||||
* the character target
|
||||
*/
|
||||
public CharacterTargetSelectedEvent(L2Character character,
|
||||
Actor target) {
|
||||
public CharacterTargetSelectedEvent(L2Character character, Actor target) {
|
||||
this.character = character;
|
||||
this.target = target;
|
||||
}
|
||||
|
||||
@@ -226,8 +226,7 @@ public class NPCStats extends ActorStats<NPCCalculatorContext> {
|
||||
BASE_CON_FORMULA, BASE_MEN_FORMULA, BASE_DEX_FORMULA,
|
||||
BASE_WIT_FORMULA);
|
||||
|
||||
calculator.addNoSort(BASE_RUN_SPEED_FORMULA,
|
||||
BASE_WALK_SPEED_FORMULA);
|
||||
calculator.addNoSort(BASE_RUN_SPEED_FORMULA, BASE_WALK_SPEED_FORMULA);
|
||||
|
||||
calculator.addNoSort(BASE_PHYSICAL_ATTACK_FORMULA,
|
||||
BASE_PHYSICAL_ATTACK_SPEED_FORMULA,
|
||||
|
||||
@@ -80,8 +80,8 @@ public class BaseNPCController implements NPCController {
|
||||
* @return true if chat message was sent
|
||||
* @throws L2Exception
|
||||
*/
|
||||
protected boolean talk(NPC npc, Lineage2Client conn,
|
||||
L2Character character, String... args) throws L2Exception {
|
||||
protected boolean talk(NPC npc, Lineage2Client conn, L2Character character,
|
||||
String... args) throws L2Exception {
|
||||
String id = null;
|
||||
if (args.length >= 1) {
|
||||
id = args[0];
|
||||
|
||||
@@ -114,8 +114,7 @@ public class ServiceManager {
|
||||
serviceClass.getSimpleName());
|
||||
stopDependencies(service);
|
||||
service.stop();
|
||||
logger.info("{0}: Service stopped!",
|
||||
serviceClass.getSimpleName());
|
||||
logger.info("{0}: Service stopped!", serviceClass.getSimpleName());
|
||||
} catch (ServiceStopException e) {
|
||||
logger.error("{0}: Error stopping service: {1}",
|
||||
serviceClass.getSimpleName(), e.getCause());
|
||||
@@ -163,8 +162,7 @@ public class ServiceManager {
|
||||
logger.debug("{0}: Restaring service...",
|
||||
serviceClass.getSimpleName());
|
||||
service.restart();
|
||||
logger.info("{0}: Service restarted!",
|
||||
serviceClass.getSimpleName());
|
||||
logger.info("{0}: Service restarted!", serviceClass.getSimpleName());
|
||||
return service;
|
||||
} catch (ServiceStartException e) {
|
||||
logger.error("{0}: Error starting service: {1}",
|
||||
|
||||
@@ -35,7 +35,8 @@ import com.l2jserver.service.ServiceStartException;
|
||||
import com.l2jserver.service.ServiceStopException;
|
||||
|
||||
/**
|
||||
* Simple cache that stores invocation results in a EhCache {@link Cache}.
|
||||
* Simple cache that stores invocation results in a EhCache
|
||||
* {@link net.sf.ehcache.Cache Cache}.
|
||||
*
|
||||
* @author <a href="http://www.rogiel.com">Rogiel</a>
|
||||
*/
|
||||
|
||||
@@ -252,7 +252,7 @@ public class ProxyConfigurationService extends AbstractService implements
|
||||
if (config == null) {
|
||||
for (final Class<?> parent : clazz.getInterfaces()) {
|
||||
prop = findProperties(parent);
|
||||
if(prop != null)
|
||||
if (prop != null)
|
||||
return prop;
|
||||
}
|
||||
return null;
|
||||
|
||||
@@ -30,8 +30,8 @@ import com.l2jserver.service.Service;
|
||||
* The service does not directly provide much functionality most of its
|
||||
* operations are done trough an {@link DataAccessObject}. Each service
|
||||
* implementation provides an custom interface that is used to link
|
||||
* {@link DataAccessObject}-{@link DatabaseService Service}. See implementation specific
|
||||
* documentation for more information.
|
||||
* {@link DataAccessObject}-{@link DatabaseService Service}. See implementation
|
||||
* specific documentation for more information.
|
||||
*
|
||||
* @author <a href="http://www.rogiel.com">Rogiel</a>
|
||||
*/
|
||||
|
||||
@@ -38,8 +38,8 @@ public interface AdministratorService extends Service {
|
||||
* @param args
|
||||
* the arguments
|
||||
*/
|
||||
void command(Lineage2Client conn, L2Character character,
|
||||
String command, String... args);
|
||||
void command(Lineage2Client conn, L2Character character, String command,
|
||||
String... args);
|
||||
|
||||
/**
|
||||
* The base interface for Administrator commands
|
||||
|
||||
@@ -21,7 +21,6 @@ package com.l2jserver.service.game.character;
|
||||
*
|
||||
* @author <a href="http://www.rogiel.com">Rogiel</a>
|
||||
*/
|
||||
public class CannotSetTargetServiceException extends
|
||||
CharacterServiceException {
|
||||
public class CannotSetTargetServiceException extends CharacterServiceException {
|
||||
private static final long serialVersionUID = 1L;
|
||||
}
|
||||
@@ -21,7 +21,6 @@ package com.l2jserver.service.game.character;
|
||||
*
|
||||
* @author <a href="http://www.rogiel.com">Rogiel</a>
|
||||
*/
|
||||
public class CharacterInJailServiceException extends
|
||||
CharacterServiceException {
|
||||
public class CharacterInJailServiceException extends CharacterServiceException {
|
||||
private static final long serialVersionUID = 1L;
|
||||
}
|
||||
@@ -185,8 +185,7 @@ public class CharacterServiceImpl extends AbstractService implements
|
||||
});
|
||||
|
||||
// register global chat listener
|
||||
chatService.getGlobalChannel().addMessageListener(
|
||||
globalChatListener);
|
||||
chatService.getGlobalChannel().addMessageListener(globalChatListener);
|
||||
chatService.getTradeChannel().addMessageListener(tradeChatListener);
|
||||
|
||||
// query client game guard -- if key is invalid, the connection will be
|
||||
|
||||
@@ -16,14 +16,11 @@
|
||||
*/
|
||||
package com.l2jserver.service.game.chat;
|
||||
|
||||
|
||||
/**
|
||||
* Exception thrown if the player trying to send a message is currently
|
||||
* banned.
|
||||
* Exception thrown if the player trying to send a message is currently banned.
|
||||
*
|
||||
* @author <a href="http://www.rogiel.com">Rogiel</a>
|
||||
*/
|
||||
public class ChatBanActiveChatServiceException extends
|
||||
ChatServiceException {
|
||||
public class ChatBanActiveChatServiceException extends ChatServiceException {
|
||||
private static final long serialVersionUID = 1L;
|
||||
}
|
||||
@@ -330,7 +330,8 @@ public class SimpleChatService extends AbstractService implements ChatService {
|
||||
|
||||
@Override
|
||||
public void dispose() {
|
||||
throw new UnsupportedOperationException("Cannot dispose the Global Chat Channel");
|
||||
throw new UnsupportedOperationException(
|
||||
"Cannot dispose the Global Chat Channel");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -348,7 +349,8 @@ public class SimpleChatService extends AbstractService implements ChatService {
|
||||
|
||||
@Override
|
||||
public void dispose() {
|
||||
throw new UnsupportedOperationException("Cannot dispose the Trade Chat Channel");
|
||||
throw new UnsupportedOperationException(
|
||||
"Cannot dispose the Trade Chat Channel");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -366,7 +368,8 @@ public class SimpleChatService extends AbstractService implements ChatService {
|
||||
|
||||
@Override
|
||||
public void dispose() {
|
||||
throw new UnsupportedOperationException("Cannot dispose the Announcement Chat Channel");
|
||||
throw new UnsupportedOperationException(
|
||||
"Cannot dispose the Announcement Chat Channel");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -142,8 +142,7 @@ public class NPCServiceImpl extends AbstractService implements NPCService {
|
||||
Preconditions.checkNotNull(character, "character");
|
||||
Preconditions.checkNotNull(action, "action");
|
||||
|
||||
final Lineage2Client conn = networkService.discover(character
|
||||
.getID());
|
||||
final Lineage2Client conn = networkService.discover(character.getID());
|
||||
try {
|
||||
final NPCController controller = getController(npc);
|
||||
controller.action(npc, conn, character, new String[0]);
|
||||
@@ -160,8 +159,7 @@ public class NPCServiceImpl extends AbstractService implements NPCService {
|
||||
if (args == null)
|
||||
args = new String[0];
|
||||
|
||||
final Lineage2Client conn = networkService.discover(character
|
||||
.getID());
|
||||
final Lineage2Client conn = networkService.discover(character.getID());
|
||||
try {
|
||||
final NPCController controller = getController(npc);
|
||||
controller.action(npc, conn, character, args);
|
||||
|
||||
@@ -197,8 +197,9 @@ public class ClassFileManager extends
|
||||
* if something foes wrong
|
||||
*/
|
||||
@Override
|
||||
public synchronized Iterable<JavaFileObject> list(Location location, String packageName,
|
||||
Set<Kind> kinds, boolean recurse) throws IOException {
|
||||
public synchronized Iterable<JavaFileObject> list(Location location,
|
||||
String packageName, Set<Kind> kinds, boolean recurse)
|
||||
throws IOException {
|
||||
Iterable<JavaFileObject> objects = super.list(location, packageName,
|
||||
kinds, recurse);
|
||||
|
||||
|
||||
@@ -16,7 +16,6 @@
|
||||
*/
|
||||
package com.l2jserver.service.game.spawn;
|
||||
|
||||
|
||||
/**
|
||||
* Exception thrown when the object is already spawned and registered in the
|
||||
* world
|
||||
|
||||
@@ -16,7 +16,6 @@
|
||||
*/
|
||||
package com.l2jserver.service.game.spawn;
|
||||
|
||||
|
||||
/**
|
||||
* Exception thrown when trying to unspawn an object that is not spawned
|
||||
*
|
||||
|
||||
@@ -135,8 +135,7 @@ public class SpawnServiceImpl extends AbstractService implements SpawnService {
|
||||
Preconditions.checkNotNull(object, "object");
|
||||
Preconditions.checkArgument(time > 0, "time < 0");
|
||||
Preconditions.checkNotNull(unit, "unit");
|
||||
return threadService.async(time, unit,
|
||||
new Callable<T>() {
|
||||
return threadService.async(time, unit, new Callable<T>() {
|
||||
@Override
|
||||
public T call() throws Exception {
|
||||
spawn(object, point);
|
||||
@@ -176,13 +175,12 @@ public class SpawnServiceImpl extends AbstractService implements SpawnService {
|
||||
}
|
||||
|
||||
@Override
|
||||
public <T extends PositionableObject> AsyncFuture<T> unspawn(final T object, long time,
|
||||
TimeUnit unit) {
|
||||
public <T extends PositionableObject> AsyncFuture<T> unspawn(
|
||||
final T object, long time, TimeUnit unit) {
|
||||
Preconditions.checkNotNull(object, "object");
|
||||
Preconditions.checkArgument(time > 0, "time <= 0");
|
||||
Preconditions.checkNotNull(unit, "unit");
|
||||
return threadService.async(time, unit,
|
||||
new Callable<T>() {
|
||||
return threadService.async(time, unit, new Callable<T>() {
|
||||
@Override
|
||||
public T call() throws Exception {
|
||||
unspawn(object);
|
||||
|
||||
@@ -27,10 +27,11 @@ import com.l2jserver.service.Service;
|
||||
|
||||
/**
|
||||
* Service that loads {@link L2Character}, {@link NPC}, {@link Item} and
|
||||
* {@link Skill} {@link Template templates}. The service on startup, loads from files or from the
|
||||
* database the data and parses them into <tt>com.l2jserver.model.template</tt>
|
||||
* classes. Once they are loaded, templates can be retrieved using any
|
||||
* {@link TemplateID} object created from a {@link TemplateIDProvider}.
|
||||
* {@link Skill} {@link Template templates}. The service on startup, loads from
|
||||
* files or from the database the data and parses them into
|
||||
* <tt>com.l2jserver.model.template</tt> classes. Once they are loaded,
|
||||
* templates can be retrieved using any {@link TemplateID} object created from a
|
||||
* {@link TemplateIDProvider}.
|
||||
*
|
||||
* @author <a href="http://www.rogiel.com">Rogiel</a>
|
||||
*/
|
||||
|
||||
@@ -37,7 +37,8 @@ import com.l2jserver.service.Service;
|
||||
* <li>Process incoming connections and filter them for blocked IPs (not yet
|
||||
* implemented);</li>
|
||||
* <li>Handshake with the client and enable Cryptography;</li>
|
||||
* <li>Read incoming packets, decrypt and parse them into a ClientPacket;</li>
|
||||
* <li>Read incoming packets, decrypt and parse them into a {@link ClientPacket}
|
||||
* ;</li>
|
||||
* <li>Write outgoing packets ServerPacket and encrypt them;</li>
|
||||
* <li>(optional) Validate GameGuard responses (see GameGuardService);</li>
|
||||
* </ul>
|
||||
|
||||
@@ -170,8 +170,8 @@ public class BroadcastServiceImpl extends AbstractService implements
|
||||
* @param point
|
||||
* the old point
|
||||
*/
|
||||
private void broadcastUpdate(Lineage2Client conn,
|
||||
L2Character character, Point3D point) {
|
||||
private void broadcastUpdate(Lineage2Client conn, L2Character character,
|
||||
Point3D point) {
|
||||
for (final WorldObject o : worldService
|
||||
.iterable(new KnownListUpdateFilter(character, point))) {
|
||||
broadcast(conn, o);
|
||||
|
||||
@@ -34,8 +34,8 @@ import com.l2jserver.service.game.template.TemplateService;
|
||||
import com.l2jserver.service.game.world.WorldService;
|
||||
|
||||
public class MySQL5CharacterDAOTest {
|
||||
private final Injector injector = Guice
|
||||
.createInjector(Stage.PRODUCTION, new GameServerModule());
|
||||
private final Injector injector = Guice.createInjector(Stage.PRODUCTION,
|
||||
new GameServerModule());
|
||||
|
||||
@Test
|
||||
public void testCachedLoad() throws ServiceStartException {
|
||||
|
||||
Reference in New Issue
Block a user