mirror of
https://github.com/Rogiel/l2jserver2
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/*
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* This file is part of l2jserver <l2jserver.com>.
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*
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* l2jserver is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* l2jserver is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.service.game.chat;
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public enum ChatMessageDestination {
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/**
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* Everyone
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*/
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ALL(0),
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/**
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* !
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*/
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SHOUT(1),
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/**
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* Private message
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*/
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TELL(2),
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/**
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* #
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*/
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PARTY(3),
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/**
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* @
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*/
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CLAN(4), GM(5), PETITION_PLAYER(6), PETITION_GM(7),
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/**
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* +
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*/
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TRADE(8),
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/**
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* $
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*/
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ALLIANCE(9), ANNOUNCEMENT(10), BOAT(11), L2FRIEND(12), MSNCHAT(13), PARTYMATCH_ROOM(
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14), PARTYROOM_COMMANDER(15), PARTYROOM_ALL(16), HERO_VOICE(17), CRITICAL_ANNOUNCE(
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18), SCREEN_ANNOUNCE(19), BATTLEFIELD(20), MPCC_ROOM(21);
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public final int id;
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ChatMessageDestination(int id) {
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this.id = id;
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}
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public static ChatMessageDestination fromID(int id) {
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for (final ChatMessageDestination dest : values()) {
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if (dest.id == id)
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return dest;
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}
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return null;
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}
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}
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