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Implements configuration for WorldEventDispatcherService
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@@ -113,8 +113,16 @@
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</service>
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<service interface="com.l2jserver.service.game.world.WorldService"
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implementation="com.l2jserver.service.game.world.WorldServiceImpl" />
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<service interface="com.l2jserver.service.game.world.event.WorldEventDispatcher"
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implementation="com.l2jserver.service.game.world.event.WorldEventDispatcherImpl" />
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<service
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interface="com.l2jserver.service.game.world.event.WorldEventDispatcherService"
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implementation="com.l2jserver.service.game.world.event.WorldEventDispatcherServiceImpl">
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<!-- The amount of dispatching threads to use. You should not set it to
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a value higher than the number of processor cores on your system. Doing so,
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might result in performance loss instead of increase. -->
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<!-- If you wish the system to automatically determine the number of cores
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in the system and configure the system accordingly, set it to 0 -->
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<threading count="0" />
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</service>
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<!-- ####################################################################### -->
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