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Implements configuration for WorldEventDispatcherService

This commit is contained in:
2011-12-29 02:44:41 -02:00
parent f2cf139d34
commit 209f3d0922
19 changed files with 144 additions and 92 deletions

View File

@@ -113,8 +113,16 @@
</service>
<service interface="com.l2jserver.service.game.world.WorldService"
implementation="com.l2jserver.service.game.world.WorldServiceImpl" />
<service interface="com.l2jserver.service.game.world.event.WorldEventDispatcher"
implementation="com.l2jserver.service.game.world.event.WorldEventDispatcherImpl" />
<service
interface="com.l2jserver.service.game.world.event.WorldEventDispatcherService"
implementation="com.l2jserver.service.game.world.event.WorldEventDispatcherServiceImpl">
<!-- The amount of dispatching threads to use. You should not set it to
a value higher than the number of processor cores on your system. Doing so,
might result in performance loss instead of increase. -->
<!-- If you wish the system to automatically determine the number of cores
in the system and configure the system accordingly, set it to 0 -->
<threading count="0" />
</service>
<!-- ####################################################################### -->