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Modularizes the Maven project

This commit modularizes the maven project into several modules:
 - l2jserver2-common: common sources for both login and gameserver
 - l2jserver2-gameserver: the game server
 - l2jserver2-loginserver: the login server
 - l2jserver2-tools: refactored src/tools/java soure folder
This commit is contained in:
2011-10-05 17:32:04 -03:00
parent c4052ccb3b
commit 22c136ab17
18930 changed files with 4292 additions and 231 deletions

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<?xml version="1.0" encoding="UTF-8"?>
<npc
controller="com.l2jserver.model.world.npc.controller.BaseNPCController"
id="31001" xsi:schemaLocation="npc ../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Claudia Athebaldt</name>
<level>70</level>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats>
<hp regen="7.5" max="2444.46819"/>
<mp regen="2.7" max="1345.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="688.86373"/>
<magical speed="333.0" damage="470.40463"/>
</attack>
<defense>
<physical value="295.91597"/>
<magical value="216.53847"/>
</defense>
<move walk="50.0" run="120.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<collision heigth="22.0" radius="10.0"/>
</info>
<talk default="default">
<chat id="default"><![CDATA[<html><body>Claudia Athebaldt:<br>
I will tell you a story, one of ancient immorality.<br>
Once there lived a beautiful princess, in a far away land. Her beauty was so renowned that her mother, the Queen, grew jealous and plotted to have her killed. When the King discovered her evil plot he tried to stop it. This enraged the wicked Queen further, so much so that she sent a killer for the King as well.<br>
Needless to say, the country fell into a state of anarchy and civil war. The love the princess felt for her mother slowly turned to sadness, and the sadness to hatred. This hatred grew until all she could hold in her hear was the desire to see her mother dead. She placed whatever lov, sadness and sympathy that was left in her heart in a small jeweled box and gave it to a nobleman.<br>
Unfortunately... that is all I know of this story.<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="3" id="4415"/>
<skill level="14" id="4416"/>
</skills>
</npc>