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https://github.com/Rogiel/l2jserver2
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Modularizes the Maven project
This commit modularizes the maven project into several modules: - l2jserver2-common: common sources for both login and gameserver - l2jserver2-gameserver: the game server - l2jserver2-loginserver: the login server - l2jserver2-tools: refactored src/tools/java soure folder
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l2jserver2-gameserver/data/templates/npc/32294-Budenka.xml
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64
l2jserver2-gameserver/data/templates/npc/32294-Budenka.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<npc
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controller="com.l2jserver.model.world.npc.controller.BaseNPCController"
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id="32294" xsi:schemaLocation="npc ../npc.xsd"
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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
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<info aggressive="false" targetable="true" attackable="true">
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<name display="true" send="false">Budenka</name>
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<title send="false">Harbor Caravaner</title>
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<level>70</level>
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<race>HUMANOID</race>
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<sex>MALE</sex>
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<stats>
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<hp regen="7.5" max="2444.46819"/>
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<mp regen="2.7" max="1345.8"/>
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<attack critical="4" evasion="0" range="40">
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<physical speed="253.0" damage="688.86373"/>
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<magical speed="333.0" damage="470.40463"/>
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</attack>
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<defense>
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<physical value="295.91597"/>
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<magical value="216.53847"/>
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</defense>
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<move walk="56.0" run="120.0"/>
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<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
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</stats>
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<experience>0</experience>
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<sp>0</sp>
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<collision heigth="58.5" radius="33.0"/>
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</info>
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<talk default="default">
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<chat id="default"><![CDATA[<html><body>Budenka:<br>
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Oh... From your appearance, I can see that you have crossed the Great Sea to come here.<br>
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<a action="bypass -h npc_%objectId%_Chat 1">Ask who he is.</a><br>
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<a action="bypass -h npc_%objectId%_Chat 2">Ask if he knows Jirrone.</a><br>
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<a action="bypass -h npc_%objectId%_Chat 3">Ask if he knows Beleth.</a><br>
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<a action="bypass -h npc_%objectId%_Chat 4">Ask if he knows Bernarde.</a><br>
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<a action="bypass -h npc_%objectId%_Quest">Quest.</a>
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</body></html>]]></chat>
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<chat id="1"><![CDATA[<html><body>Budenka:<br>
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You will find out soon enough, of that I am sure. Ha ha!
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</body></html>]]></chat>
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<chat id="4"><![CDATA[<html><body>Budenka:<br>
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Bernarde is the divine official staying at Oasis. He is working hard to restore the ruins, which were once a sacred shrine, but is facing a number of challenges. To be honest, as long as Beleth governs this land, I think his chances for success are remote at best...
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</body></html>]]></chat>
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<chat id="2"><![CDATA[<html><body>Budenka:<br>
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He was a resident here? I wonder how he escaped... You'd best ask Bernarde over at the Oasis.
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</body></html>]]></chat>
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<chat id="3"><![CDATA[<html><body>Budenka:<br>
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Who is Beleth, you ask? Only the master of this island! Sure, it's rumored that he is actually a Demon, but as long as he rules fairly and well, I say "Who cares?"
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</body></html>]]></chat>
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</talk>
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<skills>
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<skill level="1" id="4045"/>
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<skill level="1" id="4408"/>
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<skill level="1" id="4409"/>
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<skill level="11" id="4410"/>
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<skill level="11" id="4411"/>
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<skill level="11" id="4412"/>
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<skill level="11" id="4413"/>
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<skill level="2" id="4414"/>
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<skill level="1" id="4415"/>
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<skill level="6" id="4416"/>
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</skills>
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</npc>
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