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Modularizes the Maven project
This commit modularizes the maven project into several modules: - l2jserver2-common: common sources for both login and gameserver - l2jserver2-gameserver: the game server - l2jserver2-loginserver: the login server - l2jserver2-tools: refactored src/tools/java soure folder
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<?xml version="1.0" encoding="UTF-8"?>
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<npc
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controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
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id="35509" xsi:schemaLocation="npc ../../npc.xsd"
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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
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<info aggressive="false" targetable="true" attackable="true">
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<name display="true" send="false">Frederick</name>
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<title send="false">Chamberlain</title>
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<level>75</level>
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<race>HUMAN</race>
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<sex>MALE</sex>
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<stats>
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<hp regen="8.5" max="2676.65854"/>
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<mp regen="3.0" max="1507.8"/>
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<attack critical="4" evasion="0" range="40">
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<physical speed="253.0" damage="794.70901"/>
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<magical speed="333.0" damage="542.68324"/>
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</attack>
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<defense>
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<physical value="319.24623"/>
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<magical value="233.61053"/>
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</defense>
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<move walk="50.0" run="120.0"/>
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<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
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</stats>
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<experience>0</experience>
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<sp>0</sp>
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<collision heigth="22.5" radius="9.5"/>
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</info>
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<talk default="default">
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<chat id="d"><![CDATA[<html><body>%npcname%:<br>
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What is your command?<br>
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<center><a action="bypass -h npc_%objectId%_operate_door 1 20160002 20160001">Open the Outer Gates</a><br>
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<a action="bypass -h npc_%objectId%_operate_door 0 20160002 20160001">Close the Outer Gates</a><br>
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<a action="bypass -h npc_%objectId%_operate_door 1 20160004 20160003">Open the East Inner Gate</a><br>
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<a action="bypass -h npc_%objectId%_operate_door 0 20160004 20160003">Close the East Inner Gate</a><br>
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<a action="bypass -h npc_%objectId%_operate_door 1 20160006">Open the North Inner Gate</a><br>
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<a action="bypass -h npc_%objectId%_operate_door 0 20160006">Close the North Inner Gate</a><br>
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<a action="bypass -h npc_%objectId%_operate_door 1 20160005">Open the Throne Room Gate</a><br>
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<a action="bypass -h npc_%objectId%_operate_door 0 20160005">Close the Throne Room Gate</a><br>
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<a action="bypass -h npc_%objectId%_operate_door 1 20160001 20160002 20160003 20160004 20160005 20160006">Open All Castle Gates</a><br>
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<a action="bypass -h npc_%objectId%_operate_door 0 20160001 20160002 20160003 20160004 20160005 20160006">Close All Castle Gates</a></center>
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</body> </html>]]></chat>
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<chat id="t1"><![CDATA[<html><body>&$556;<br><br>
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<a action="bypass -h npc_%objectId%_goto 13055" msg="811;Front Of Rune Castle">Front Of Rune Castle</a><br1>
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<a action="bypass -h npc_%objectId%_goto 13056" msg="811;Rune Town Square">Rune Town Square</a><br1>
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<a action="bypass -h npc_%objectId%_goto 13057" msg="811;Front of the Swamp Fortress">Front of the Swamp Fortress</a><br1>
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</body></html> ]]></chat>
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<chat id="t2"><![CDATA[<html><body>&$556;<br><br>
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<a action="bypass -h npc_%objectId%_goto 13055" msg="811;Front Of Rune Castle">Front Of Rune Castle</a><br1>
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<a action="bypass -h npc_%objectId%_goto 13056" msg="811;Rune Town Square">Rune Town Square</a><br1>
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<a action="bypass -h npc_%objectId%_goto 13057" msg="811;Front of the Swamp Fortress">Front of the Swamp Fortress</a><br1>
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<a action="bypass -h npc_%objectId%_goto 13058" msg="811;Forest of the Dead">Forest of the Dead - 500</a><br1>
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<a action="bypass -h npc_%objectId%_goto 13059" msg="811;Wild Beast Pastures">Wild Beast Pastures - 500</a><br1>
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<a action="bypass -h npc_%objectId%_goto 13060" msg="811;Swamp of Screams">Swamp of Screams - 500</a><br1>
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<a action="bypass -h npc_%objectId%_goto 13061" msg="811;Valley of Saints">Valley of Saints - 500</a><br1>
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<a action="bypass -h npc_%objectId%_goto 13062" msg="811;Monastery of Silence">Monastery of Silence - 500</a><br1>
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<a action="bypass -h npc_%objectId%_goto 14063" msg="811;Shyeed's Cavern">Shyeed's Cavern - 500</a><br1>
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</body></html>]]></chat>
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</talk>
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<skills>
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<skill level="1" id="4045"/>
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<skill level="1" id="4408"/>
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<skill level="1" id="4409"/>
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<skill level="11" id="4410"/>
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<skill level="11" id="4411"/>
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<skill level="11" id="4412"/>
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<skill level="11" id="4413"/>
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<skill level="2" id="4414"/>
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<skill level="3" id="4415"/>
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<skill level="14" id="4416"/>
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</skills>
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</npc>
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