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Modularizes the Maven project

This commit modularizes the maven project into several modules:
 - l2jserver2-common: common sources for both login and gameserver
 - l2jserver2-gameserver: the game server
 - l2jserver2-loginserver: the login server
 - l2jserver2-tools: refactored src/tools/java soure folder
This commit is contained in:
2011-10-05 17:32:04 -03:00
parent c4052ccb3b
commit 22c136ab17
18930 changed files with 4292 additions and 231 deletions

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<?xml version="1.0" encoding="UTF-8"?>
<npc
controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
id="30478" xsi:schemaLocation="npc ../../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
<info aggressive="true" targetable="true" attackable="true">
<name display="true" send="false">Reikin</name>
<title send="false">Guard</title>
<level>80</level>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<hp regen="8.5" max="3290.11306877694"/>
<mp regen="3.0" max="1674.8"/>
<attack critical="8" evasion="0" range="1100">
<physical speed="253.0" damage="970.53755"/>
<magical speed="333.0" damage="662.75133"/>
</attack>
<defense>
<physical value="341.375"/>
<magical value="249.80341"/>
</defense>
<move walk="50.0" run="160.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<item lefthand="0" righthand="275"/>
<collision heigth="24.0" radius="8.0"/>
</info>
<talk default="default">
<chat id="default"><![CDATA[<html><body>Guard Reikin:<br>
If you go to the east, there is a large lake. That is Lake Innadril. The problem is, what you see is only a small part of the lake. Actually, the entire lake is much larger. Furthermore, the blue dragon Fafurion lives on one of the islands on the lake. The lake is beautiful, but it could actually be the most dangerous place in these parts.<br>
<a action="bypass -h npc_%objectId%_TerritoryStatus">Ask about the local lord and tax rate.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="16" id="4410"/>
<skill level="16" id="4411"/>
<skill level="16" id="4412"/>
<skill level="16" id="4413"/>
<skill level="2" id="4414"/>
<skill level="9" id="4415"/>
<skill level="14" id="4416"/>
</skills>
</npc>