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Modularizes the Maven project

This commit modularizes the maven project into several modules:
 - l2jserver2-common: common sources for both login and gameserver
 - l2jserver2-gameserver: the game server
 - l2jserver2-loginserver: the login server
 - l2jserver2-tools: refactored src/tools/java soure folder
This commit is contained in:
2011-10-05 17:32:04 -03:00
parent c4052ccb3b
commit 22c136ab17
18930 changed files with 4292 additions and 231 deletions

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<?xml version="1.0" encoding="UTF-8"?>
<npc
controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
id="30872" xsi:schemaLocation="npc ../../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
<info aggressive="true" targetable="true" attackable="true">
<name display="true" send="false">Conroy</name>
<title send="false">Guard</title>
<level>80</level>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<hp regen="8.5" max="3290.11306877694"/>
<mp regen="3.0" max="1674.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="970.53755"/>
<magical speed="333.0" damage="662.75133"/>
</attack>
<defense>
<physical value="341.375"/>
<magical value="249.80341"/>
</defense>
<move walk="50.0" run="160.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<item lefthand="102" righthand="2"/>
<collision heigth="24.0" radius="8.0"/>
</info>
<talk default="default">
<chat id="default"><![CDATA[<html><body>Guard Conroy:<br>
Have you been to Lake Narcel to the south of the village? In the past, you could rent a boat at the pier and go for a ride or fish from the side of the river... It was very nice. But because of the war, all the recreational facilities on the lake were closed. Um, there are those who say that recently they saw His Royal Highness Amadeo riding in a boat there with Sir Castella... Could this be a sign that we will soon be able to enjoy fishing and boat riding in the lake like before? If so, that would be great...<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="16" id="4410"/>
<skill level="16" id="4411"/>
<skill level="16" id="4412"/>
<skill level="16" id="4413"/>
<skill level="2" id="4414"/>
<skill level="3" id="4415"/>
<skill level="14" id="4416"/>
</skills>
</npc>