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Modularizes the Maven project
This commit modularizes the maven project into several modules: - l2jserver2-common: common sources for both login and gameserver - l2jserver2-gameserver: the game server - l2jserver2-loginserver: the login server - l2jserver2-tools: refactored src/tools/java soure folder
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<?xml version="1.0" encoding="UTF-8"?>
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<npc
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controller="com.l2jserver.model.world.npc.controller.MonsterController"
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id="20312" xsi:schemaLocation="npc ../../npc.xsd"
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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
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<info aggressive="false" targetable="true" attackable="true">
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<name display="true" send="false">Rakeclaw Imp Hunter</name>
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<level>7</level>
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<race>FAIRIE</race>
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<sex>MALE</sex>
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<stats>
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<hp regen="2.0" max="108.42254"/>
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<mp regen="0.9" max="84.88"/>
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<attack critical="4" evasion="0" range="40">
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<physical speed="253.0" damage="14.80956"/>
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<magical speed="333.0" damage="10.11301"/>
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</attack>
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<defense>
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<physical value="55.51894"/>
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<magical value="36.96514"/>
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</defense>
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<move walk="60.0" run="80.0"/>
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<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
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</stats>
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<experience>249</experience>
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<sp>8</sp>
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<collision heigth="24.0" radius="10.0"/>
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</info>
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<droplist>
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<item chance="11733" category="UNK_1" max="1" min="1" id="19"/>
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<item chance="8213" category="UNK_1" max="1" min="1" id="42"/>
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<item chance="700000" category="DROP" max="72" min="51" id="57"/>
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<item chance="2396" category="UNK_2" max="1" min="1" id="734"/>
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<item chance="32439" category="SPOIL" max="1" min="1" id="1666"/>
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<item chance="30910" category="UNK_2" max="1" min="1" id="1802"/>
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<item chance="28746" category="UNK_2" max="1" min="1" id="1864"/>
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<item chance="64878" category="SPOIL" max="1" min="1" id="1866"/>
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<item chance="14373" category="UNK_2" max="1" min="1" id="1869"/>
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<item chance="28622" category="SPOIL" max="1" min="1" id="2136"/>
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</droplist>
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<skills>
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<skill level="1" id="4276"/>
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<skill level="1" id="4408"/>
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<skill level="1" id="4409"/>
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<skill level="12" id="4410"/>
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<skill level="12" id="4411"/>
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<skill level="10" id="4412"/>
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<skill level="10" id="4413"/>
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<skill level="2" id="4414"/>
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<skill level="3" id="4415"/>
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<skill level="13" id="4416"/>
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</skills>
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</npc>
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