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Modularizes the Maven project
This commit modularizes the maven project into several modules: - l2jserver2-common: common sources for both login and gameserver - l2jserver2-gameserver: the game server - l2jserver2-loginserver: the login server - l2jserver2-tools: refactored src/tools/java soure folder
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<?xml version="1.0" encoding="UTF-8"?>
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<npc
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controller="com.l2jserver.model.world.npc.controller.MonsterController"
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id="22248" xsi:schemaLocation="npc ../../npc.xsd"
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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
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<info aggressive="false" targetable="true" attackable="true">
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<name display="true" send="false">Shady Muertos</name>
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<level>15</level>
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<race>HUMANOID</race>
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<sex>MALE</sex>
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<stats>
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<hp regen="2.5" max="246.95422"/>
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<mp regen="1.2" max="149.2"/>
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<attack critical="4" evasion="0" range="40">
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<physical speed="253.0" damage="29.61691"/>
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<magical speed="333.0" damage="20.22451"/>
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</attack>
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<defense>
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<physical value="73.55216"/>
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<magical value="53.82228"/>
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</defense>
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<move walk="36.0" run="110.0"/>
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<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
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</stats>
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<experience>821</experience>
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<sp>31</sp>
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<collision heigth="22.5" radius="15.5"/>
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</info>
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<droplist>
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<item chance="700000" category="DROP" max="267" min="176" id="57"/>
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<item chance="331" category="UNK_1" max="1" min="1" id="66"/>
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<item chance="331" category="UNK_1" max="1" min="1" id="1333"/>
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<item chance="5069" category="UNK_2" max="1" min="1" id="1792"/>
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<item chance="68942" category="UNK_2" max="1" min="1" id="1865"/>
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<item chance="68942" category="UNK_2" max="1" min="1" id="1870"/>
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<item chance="23340" category="SPOIL" max="1" min="1" id="1874"/>
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<item chance="225868" category="SPOIL" max="1" min="1" id="1921"/>
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<item chance="2682" category="UNK_1" max="1" min="1" id="2010"/>
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<item chance="11670" category="SPOIL" max="1" min="1" id="4043"/>
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</droplist>
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<skills>
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<skill level="10" id="4408"/>
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<skill level="1" id="4409"/>
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<skill level="12" id="4410"/>
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<skill level="12" id="4411"/>
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<skill level="10" id="4412"/>
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<skill level="10" id="4413"/>
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<skill level="2" id="4414"/>
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<skill level="3" id="4415"/>
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<skill level="6" id="4416"/>
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</skills>
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</npc>
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