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https://github.com/Rogiel/l2jserver2
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Modularizes the Maven project
This commit modularizes the maven project into several modules: - l2jserver2-common: common sources for both login and gameserver - l2jserver2-gameserver: the game server - l2jserver2-loginserver: the login server - l2jserver2-tools: refactored src/tools/java soure folder
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/*
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* This file is part of l2jserver <l2jserver.com>.
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*
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* l2jserver is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* l2jserver is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver;
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import com.l2jserver.service.ServiceManager;
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import com.l2jserver.service.cache.CacheService;
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import com.l2jserver.service.configuration.ConfigurationService;
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import com.l2jserver.service.database.DatabaseService;
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import com.l2jserver.service.game.character.CharacterService;
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import com.l2jserver.service.game.chat.ChatService;
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import com.l2jserver.service.game.map.pathing.PathingService;
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import com.l2jserver.service.game.npc.NPCService;
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import com.l2jserver.service.game.scripting.ScriptingService;
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import com.l2jserver.service.game.template.TemplateService;
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import com.l2jserver.service.game.world.WorldIDService;
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import com.l2jserver.service.network.NetworkService;
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import com.l2jserver.service.network.keygen.BlowfishKeygenService;
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/**
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* Main class
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*
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* @author <a href="http://www.rogiel.com">Rogiel</a>
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*/
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public class L2JGameServerMain {
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/**
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* Main method
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*
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* @param args
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* no arguments are used
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*/
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public static void main(String[] args) {
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final L2JGameServer server = new L2JGameServer();
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try {
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final ServiceManager serviceManager = server.getInjector()
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.getInstance(ServiceManager.class);
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serviceManager.start(CacheService.class);
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serviceManager.start(ConfigurationService.class);
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serviceManager.start(DatabaseService.class);
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serviceManager.start(WorldIDService.class);
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serviceManager.start(ScriptingService.class);
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serviceManager.start(TemplateService.class);
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serviceManager.start(ChatService.class);
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serviceManager.start(NPCService.class);
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serviceManager.start(CharacterService.class);
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serviceManager.start(PathingService.class);
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serviceManager.start(BlowfishKeygenService.class);
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serviceManager.start(NetworkService.class);
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// final long free = Runtime.getRuntime().freeMemory();
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// final long allocated = Runtime.getRuntime().totalMemory();
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// final long maximum = Runtime.getRuntime().maxMemory();
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// final long processors =
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// Runtime.getRuntime().availableProcessors();
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} catch (Exception e) {
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System.out.println("GameServer could not be started!");
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e.printStackTrace();
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System.exit(0);
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}
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}
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//
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// /**
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// * This method does an static spawn for an object
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// *
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// * @throws AlreadySpawnedServiceException
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// * @throws SpawnPointNotFoundServiceException
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// */
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// private static void staticSpawn(Injector injector)
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// throws SpawnPointNotFoundServiceException,
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// AlreadySpawnedServiceException {
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// final NPCTemplateIDProvider templateProvider = injector
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// .getInstance(NPCTemplateIDProvider.class);
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// final NPCIDProvider provider = injector
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// .getInstance(NPCIDProvider.class);
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// final SpawnService spawnService = injector
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// .getInstance(SpawnService.class);
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//
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// final NPCTemplateID id = templateProvider.createID(12077);
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// final NPC npc = id.getTemplate().create();
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//
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// npc.setID(provider.createID());
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// // close to char spawn
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// npc.setPoint(Point.fromXYZ(-71301, 258259, -3134));
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//
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// spawnService.spawn(npc, null);
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//
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// // close spawn gatekepper
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// final NPCTemplateID gid = templateProvider.createID(30006);
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// final NPC gatekeeper = gid.getTemplate().create();
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// gatekeeper.setID(provider.createID());
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// gatekeeper.setPoint(Point.fromXYZ(-71301, 258559, -3134));
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// spawnService.spawn(gatekeeper, null);
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//
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// // spawn tamil - orc village
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// final NPCTemplateID tamilId = templateProvider.createID(30576);
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// final NPC tamil = tamilId.getTemplate().create();
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// tamil.setID(provider.createID());
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// tamil.setPoint(Point.fromXYZ(-45264, -112512, -240));
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// spawnService.spawn(tamil, null);
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// }
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}
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