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https://github.com/Rogiel/l2jserver2
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Modularizes the Maven project
This commit modularizes the maven project into several modules: - l2jserver2-common: common sources for both login and gameserver - l2jserver2-gameserver: the game server - l2jserver2-loginserver: the login server - l2jserver2-tools: refactored src/tools/java soure folder
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/*
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* This file is part of l2jserver <l2jserver.com>.
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*
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* l2jserver is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* l2jserver is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.model.dao;
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import com.l2jserver.model.game.CharacterFriend;
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import com.l2jserver.model.id.FriendID;
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import com.l2jserver.model.world.L2Character;
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import com.l2jserver.model.world.character.CharacterFriendList;
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import com.l2jserver.service.cache.Cacheable;
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import com.l2jserver.service.cache.IgnoreCaching;
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import com.l2jserver.service.database.DataAccessObject;
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/**
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* The {@link CharacterFriendDAO} is can load and save
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* {@link CharacterFriendList character friend list}.
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*
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* @author <a href="http://www.rogiel.com">Rogiel</a>
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*/
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public interface CharacterFriendDAO extends
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DataAccessObject<CharacterFriend, FriendID>, Cacheable {
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/**
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* Load the friend list for character represented by <tt>character</tt> from
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* the database
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*
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* @param character
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* the character
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*/
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void load(L2Character character);
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/**
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* Save the instance to the database. If a new database entry was created
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* returns true.
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*
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* @param friends
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* the friend list
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* @return true if created a new entry in database (i.e. insert), false if
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* not created (i.e. update)
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*/
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@IgnoreCaching
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boolean save(CharacterFriendList friends);
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/**
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* Delete an entire friend list
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*
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* @param friends
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* the friend list
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* @return true if at least 1 item was removed
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*/
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boolean delete(CharacterFriendList friends);
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}
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