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mirror of https://github.com/Rogiel/l2jserver2 synced 2025-12-08 08:23:11 +00:00

Fixed cryptography issue preventing connection to the game

Signed-off-by: Rogiel <rogiel@rogiel.com>
This commit is contained in:
2011-05-17 23:03:47 -03:00
parent 8b5a601ea4
commit 230e28a775
18 changed files with 44 additions and 43 deletions

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@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.model.world.actor;
package com.l2jserver.model.world.actor.event;
import com.l2jserver.model.world.capability.Actor;
import com.l2jserver.service.game.world.event.WorldEvent;

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@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.model.world.actor;
package com.l2jserver.model.world.actor.event;
import com.l2jserver.model.world.capability.Actor;
import com.l2jserver.service.game.world.event.WorldListener;

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@@ -19,9 +19,9 @@ package com.l2jserver.model.world.capability;
import com.l2jserver.model.id.object.ActorID;
import com.l2jserver.model.world.AbstractObject;
import com.l2jserver.model.world.actor.ActorEffects;
import com.l2jserver.model.world.actor.ActorEvent;
import com.l2jserver.model.world.actor.ActorListener;
import com.l2jserver.model.world.actor.ActorSkillContainer;
import com.l2jserver.model.world.actor.event.ActorEvent;
import com.l2jserver.model.world.actor.event.ActorListener;
/**
* Defines an {@link AbstractObject} that defines an Actor (NPC, player, pet,

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@@ -17,7 +17,7 @@
package com.l2jserver.model.world.player.event;
import com.l2jserver.model.world.Player;
import com.l2jserver.model.world.actor.ActorEvent;
import com.l2jserver.model.world.actor.event.ActorEvent;
/**
* Base event for {@link Player} objects

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@@ -16,8 +16,8 @@
*/
package com.l2jserver.model.world.player.event;
import com.l2jserver.model.world.actor.ActorEvent;
import com.l2jserver.model.world.actor.ActorListener;
import com.l2jserver.model.world.actor.event.ActorEvent;
import com.l2jserver.model.world.actor.event.ActorListener;
import com.l2jserver.service.game.world.event.WorldEvent;
import com.l2jserver.service.game.world.event.WorldListener;