mirror of
https://github.com/Rogiel/l2jserver2
synced 2025-12-05 23:22:47 +00:00
Signed-off-by: Rogiel <rogiel@rogiel.com>
This commit is contained in:
@@ -20,12 +20,14 @@ import org.jboss.netty.buffer.ChannelBuffer;
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import com.google.inject.Inject;
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import com.l2jserver.game.net.Lineage2Connection;
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import com.l2jserver.game.net.SystemMessage;
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import com.l2jserver.game.net.packet.AbstractClientPacket;
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import com.l2jserver.game.net.packet.server.ActionFailedPacket;
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import com.l2jserver.service.game.chat.CannotChatToSelfChatServiceException;
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import com.l2jserver.service.game.chat.ChatBanActiveChatServiceException;
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import com.l2jserver.service.game.chat.ChatMessageDestination;
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import com.l2jserver.service.game.chat.ChatService;
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import com.l2jserver.service.game.chat.ChatTargetOfflineServiceException;
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import com.l2jserver.service.game.chat.TargetNotFoundChatServiceException;
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import com.l2jserver.util.BufferUtils;
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@@ -75,16 +77,16 @@ public class CharacterChatMessagePacket extends AbstractClientPacket {
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}
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try {
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chatService.send(conn.getCharacterID(), destination, message, target);
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chatService.send(conn.getCharacterID(), destination, message,
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target);
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} catch (TargetNotFoundChatServiceException e) {
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// TODO Auto-generated catch block
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e.printStackTrace();
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conn.sendSystemMessage(SystemMessage.TARGET_CANT_FOUND);
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} catch (CannotChatToSelfChatServiceException e) {
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// TODO Auto-generated catch block
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e.printStackTrace();
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conn.sendSystemMessage(SystemMessage.CANNOT_USE_ON_YOURSELF);
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} catch (ChatBanActiveChatServiceException e) {
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// TODO Auto-generated catch block
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e.printStackTrace();
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conn.sendSystemMessage(SystemMessage.CHATTING_IS_CURRENTLY_PROHIBITED);
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} catch (ChatTargetOfflineServiceException e) {
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conn.sendSystemMessage(SystemMessage.S1_IS_NOT_ONLINE, target);
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}
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}
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@@ -16,6 +16,8 @@
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*/
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package com.l2jserver.service.admin;
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import java.util.List;
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import com.l2jserver.model.world.L2Character;
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import com.l2jserver.service.AbstractService;
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@@ -25,6 +27,8 @@ import com.l2jserver.service.AbstractService;
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*/
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public class AdministratorServiceImpl extends AbstractService implements
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AdministratorService {
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private List<L2Character> online;
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@Override
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public void command(L2Character character, String command, String... args) {
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if(command.equals("log")) {
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@@ -1,3 +1,19 @@
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/*
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* This file is part of l2jserver <l2jserver.com>.
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*
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* l2jserver is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* l2jserver is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.service.game.character;
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import com.l2jserver.model.world.capability.Actor;
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@@ -1,3 +1,19 @@
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/*
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* This file is part of l2jserver <l2jserver.com>.
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*
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* l2jserver is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
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* (at your option) any later version.
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*
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* l2jserver is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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||||
*
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* You should have received a copy of the GNU General Public License
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* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.service.game.character;
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/**
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@@ -1,3 +1,19 @@
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/*
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* This file is part of l2jserver <l2jserver.com>.
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*
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* l2jserver is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
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*
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||||
* l2jserver is distributed in the hope that it will be useful,
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||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
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||||
* You should have received a copy of the GNU General Public License
|
||||
* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.service.game.character;
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/**
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@@ -1,3 +1,19 @@
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/*
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* This file is part of l2jserver <l2jserver.com>.
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*
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* l2jserver is free software: you can redistribute it and/or modify
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||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
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||||
* l2jserver is distributed in the hope that it will be useful,
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||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
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||||
* You should have received a copy of the GNU General Public License
|
||||
* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.service.game.character;
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/**
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@@ -1,3 +1,19 @@
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/*
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* This file is part of l2jserver <l2jserver.com>.
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*
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* l2jserver is free software: you can redistribute it and/or modify
|
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* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
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||||
* l2jserver is distributed in the hope that it will be useful,
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||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
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||||
* You should have received a copy of the GNU General Public License
|
||||
* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.service.game.character;
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/**
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@@ -1,3 +1,19 @@
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/*
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* This file is part of l2jserver <l2jserver.com>.
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*
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* l2jserver is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* l2jserver is distributed in the hope that it will be useful,
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||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.service.game.character;
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/**
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@@ -52,10 +52,10 @@ import com.l2jserver.model.world.npc.event.NPCSpawnEvent;
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import com.l2jserver.model.world.player.event.PlayerTeleportedEvent;
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import com.l2jserver.service.AbstractService;
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import com.l2jserver.service.AbstractService.Depends;
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import com.l2jserver.service.game.chat.ChatChannel;
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import com.l2jserver.service.game.chat.ChatChannelListener;
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import com.l2jserver.service.game.chat.ChatMessageDestination;
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import com.l2jserver.service.game.chat.ChatService;
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import com.l2jserver.service.game.chat.channel.ChatChannel;
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import com.l2jserver.service.game.chat.channel.ChatChannelListener;
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import com.l2jserver.service.game.spawn.AlreadySpawnedServiceException;
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import com.l2jserver.service.game.spawn.NotSpawnedServiceException;
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import com.l2jserver.service.game.spawn.SpawnPointNotFoundServiceException;
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@@ -134,6 +134,8 @@ public class CharacterServiceImpl extends AbstractService implements
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itemDao.loadInventory(character);
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character.setOnline(true);
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// chat listener
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final ChatChannelListener globalChatListener = new ChatChannelListener() {
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@Override
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@@ -258,6 +260,7 @@ public class CharacterServiceImpl extends AbstractService implements
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Preconditions.checkNotNull(character, "character");
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spawnService.unspawn(character);
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eventDispatcher.dispatch(new CharacterLeaveWorldEvent(character));
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character.setOnline(false);
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}
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@Override
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@@ -1,12 +1,26 @@
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/*
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* This file is part of l2jserver <l2jserver.com>.
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*
|
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* l2jserver is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* l2jserver is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.service.game.chat;
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/**
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* Exception thrown if the player is trying to chat with itself.
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*
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* @author <a href="http://www.rogiel.com">Rogiel</a>
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*/
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public class CannotChatToSelfChatServiceException extends
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ChatServiceException {
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public class CannotChatToSelfChatServiceException extends ChatServiceException {
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private static final long serialVersionUID = 1L;
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}
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@@ -1,3 +1,19 @@
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/*
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* This file is part of l2jserver <l2jserver.com>.
|
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*
|
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* l2jserver is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* l2jserver is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
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package com.l2jserver.service.game.chat;
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@@ -14,10 +14,9 @@
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* You should have received a copy of the GNU General Public License
|
||||
* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.service.game.chat.channel;
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package com.l2jserver.service.game.chat;
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import com.l2jserver.model.id.object.CharacterID;
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import com.l2jserver.service.game.chat.ChatBanActiveChatServiceException;
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/**
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* The {@link ChatChannel} object is used to send messages to a channel.
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@@ -38,9 +37,13 @@ public interface ChatChannel {
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* the message to be sent
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* @throws ChatBanActiveChatServiceException
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* if <tt>sender</tt> is banned from chatting
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* @throws ChatTargetOfflineServiceException
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* if the target is offline. Will be be thrown in
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* {@link PrivateChatChannel}.
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*/
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void send(CharacterID sender, String message)
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throws ChatBanActiveChatServiceException;
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throws ChatBanActiveChatServiceException,
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ChatTargetOfflineServiceException;
|
||||
|
||||
/**
|
||||
* Adds a {@link ChatChannelListener} that will be notified once a message
|
||||
@@ -14,7 +14,7 @@
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jserver.service.game.chat.channel;
|
||||
package com.l2jserver.service.game.chat;
|
||||
|
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import com.l2jserver.model.id.object.CharacterID;
|
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|
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@@ -20,9 +20,6 @@ import com.l2jserver.model.id.object.CharacterID;
|
||||
import com.l2jserver.model.id.object.ClanID;
|
||||
import com.l2jserver.model.world.L2Character;
|
||||
import com.l2jserver.service.Service;
|
||||
import com.l2jserver.service.game.chat.channel.ChatChannel;
|
||||
import com.l2jserver.service.game.chat.channel.PrivateChatChannel;
|
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import com.l2jserver.service.game.chat.channel.PublicChatChannel;
|
||||
|
||||
/**
|
||||
* This service chatting in the server
|
||||
@@ -47,11 +44,14 @@ public interface ChatService extends Service {
|
||||
* if trying to send a private message to self
|
||||
* @throws ChatBanActiveChatServiceException
|
||||
* if there is chat ban active
|
||||
* @throws ChatTargetOfflineServiceException
|
||||
* if the chat target is offline
|
||||
*/
|
||||
void send(CharacterID sender, ChatMessageDestination chat, String message,
|
||||
String extra) throws TargetNotFoundChatServiceException,
|
||||
CannotChatToSelfChatServiceException,
|
||||
ChatBanActiveChatServiceException;
|
||||
ChatBanActiveChatServiceException,
|
||||
ChatTargetOfflineServiceException;
|
||||
|
||||
/**
|
||||
* Get the Global {@link ChatChannel}. Messages sent in this chat are
|
||||
|
||||
@@ -0,0 +1,27 @@
|
||||
/*
|
||||
* This file is part of l2jserver <l2jserver.com>.
|
||||
*
|
||||
* l2jserver is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* l2jserver is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jserver.service.game.chat;
|
||||
|
||||
/**
|
||||
* Exception thrown if the player trying to send a message to an player that is
|
||||
* not online.
|
||||
*
|
||||
* @author <a href="http://www.rogiel.com">Rogiel</a>
|
||||
*/
|
||||
public class ChatTargetOfflineServiceException extends ChatServiceException {
|
||||
private static final long serialVersionUID = 1L;
|
||||
}
|
||||
@@ -14,7 +14,7 @@
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jserver.service.game.chat.channel;
|
||||
package com.l2jserver.service.game.chat;
|
||||
|
||||
import com.l2jserver.model.id.object.CharacterID;
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jserver.service.game.chat.channel;
|
||||
package com.l2jserver.service.game.chat;
|
||||
|
||||
/**
|
||||
* An public {@link ChatChannel}. Please note that the concept of "public" does
|
||||
@@ -29,10 +29,6 @@ import com.l2jserver.model.world.L2Character;
|
||||
import com.l2jserver.service.AbstractService;
|
||||
import com.l2jserver.service.ServiceStartException;
|
||||
import com.l2jserver.service.ServiceStopException;
|
||||
import com.l2jserver.service.game.chat.channel.ChatChannel;
|
||||
import com.l2jserver.service.game.chat.channel.ChatChannelListener;
|
||||
import com.l2jserver.service.game.chat.channel.PrivateChatChannel;
|
||||
import com.l2jserver.service.game.chat.channel.PublicChatChannel;
|
||||
import com.l2jserver.service.game.region.Region;
|
||||
import com.l2jserver.service.game.region.RegionService;
|
||||
import com.l2jserver.util.factory.CollectionFactory;
|
||||
@@ -108,7 +104,7 @@ public class SimpleChatService extends AbstractService implements ChatService {
|
||||
String message, String extra)
|
||||
throws TargetNotFoundChatServiceException,
|
||||
CannotChatToSelfChatServiceException,
|
||||
ChatBanActiveChatServiceException {
|
||||
ChatBanActiveChatServiceException, ChatTargetOfflineServiceException {
|
||||
Preconditions.checkNotNull(sender, "sender");
|
||||
Preconditions.checkNotNull(message, "message");
|
||||
|
||||
|
||||
@@ -1,12 +1,26 @@
|
||||
/*
|
||||
* This file is part of l2jserver <l2jserver.com>.
|
||||
*
|
||||
* l2jserver is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* l2jserver is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jserver.service.game.chat;
|
||||
|
||||
|
||||
/**
|
||||
* Exception thrown when the target of an private chat is not found
|
||||
*
|
||||
* @author <a href="http://www.rogiel.com">Rogiel</a>
|
||||
*/
|
||||
public class TargetNotFoundChatServiceException extends
|
||||
ChatServiceException {
|
||||
public class TargetNotFoundChatServiceException extends ChatServiceException {
|
||||
private static final long serialVersionUID = 1L;
|
||||
}
|
||||
@@ -1,3 +1,19 @@
|
||||
/*
|
||||
* This file is part of l2jserver <l2jserver.com>.
|
||||
*
|
||||
* l2jserver is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* l2jserver is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jserver.service.game.npc;
|
||||
|
||||
import com.l2jserver.util.exception.L2Exception;
|
||||
|
||||
@@ -1,3 +1,19 @@
|
||||
/*
|
||||
* This file is part of l2jserver <l2jserver.com>.
|
||||
*
|
||||
* l2jserver is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* l2jserver is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jserver.service.game.npc;
|
||||
|
||||
import com.l2jserver.model.world.NPC;
|
||||
|
||||
@@ -1,3 +1,19 @@
|
||||
/*
|
||||
* This file is part of l2jserver <l2jserver.com>.
|
||||
*
|
||||
* l2jserver is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* l2jserver is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jserver.service.game.spawn;
|
||||
|
||||
|
||||
|
||||
@@ -1,3 +1,19 @@
|
||||
/*
|
||||
* This file is part of l2jserver <l2jserver.com>.
|
||||
*
|
||||
* l2jserver is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* l2jserver is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jserver.service.game.spawn;
|
||||
|
||||
|
||||
|
||||
@@ -1,3 +1,19 @@
|
||||
/*
|
||||
* This file is part of l2jserver <l2jserver.com>.
|
||||
*
|
||||
* l2jserver is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* l2jserver is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jserver.service.game.spawn;
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user