mirror of
https://github.com/Rogiel/l2jserver2
synced 2025-12-13 10:42:54 +00:00
@@ -16,7 +16,7 @@
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*/
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package com.l2jserver.model.world.character;
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import com.l2jserver.model.world.AbstractActor.Race;
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import com.l2jserver.model.world.Actor.Race;
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/**
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* Defines all the possible classes for an character
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@@ -19,10 +19,10 @@ package com.l2jserver.model.world.character.event;
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import java.util.Date;
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import com.l2jserver.model.id.ObjectID;
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import com.l2jserver.model.world.Actor;
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import com.l2jserver.model.world.L2Character;
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import com.l2jserver.model.world.Player;
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import com.l2jserver.model.world.WorldObject;
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import com.l2jserver.model.world.capability.Actor;
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/**
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* Event triggered once a character logs-in.
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@@ -19,10 +19,10 @@ package com.l2jserver.model.world.character.event;
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import java.util.Date;
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import com.l2jserver.model.id.ObjectID;
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import com.l2jserver.model.world.Actor;
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import com.l2jserver.model.world.L2Character;
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import com.l2jserver.model.world.Player;
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import com.l2jserver.model.world.WorldObject;
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import com.l2jserver.model.world.capability.Actor;
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/**
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* Event triggered once a character logs-out.
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@@ -17,10 +17,10 @@
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package com.l2jserver.model.world.character.event;
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import com.l2jserver.model.id.ObjectID;
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import com.l2jserver.model.world.Actor;
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import com.l2jserver.model.world.L2Character;
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import com.l2jserver.model.world.Player;
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import com.l2jserver.model.world.WorldObject;
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import com.l2jserver.model.world.capability.Actor;
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import com.l2jserver.util.dimensional.Point;
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/**
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@@ -17,10 +17,10 @@
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package com.l2jserver.model.world.character.event;
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import com.l2jserver.model.id.ObjectID;
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import com.l2jserver.model.world.Actor;
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import com.l2jserver.model.world.L2Character;
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import com.l2jserver.model.world.Player;
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import com.l2jserver.model.world.WorldObject;
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import com.l2jserver.model.world.capability.Actor;
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/**
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* Event triggered once a character starts running
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@@ -17,10 +17,10 @@
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package com.l2jserver.model.world.character.event;
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import com.l2jserver.model.id.ObjectID;
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import com.l2jserver.model.world.Actor;
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import com.l2jserver.model.world.L2Character;
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import com.l2jserver.model.world.Player;
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import com.l2jserver.model.world.WorldObject;
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import com.l2jserver.model.world.capability.Actor;
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import com.l2jserver.util.dimensional.Point;
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/**
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@@ -17,10 +17,10 @@
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package com.l2jserver.model.world.character.event;
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import com.l2jserver.model.id.ObjectID;
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import com.l2jserver.model.world.Actor;
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import com.l2jserver.model.world.L2Character;
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import com.l2jserver.model.world.Player;
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import com.l2jserver.model.world.WorldObject;
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import com.l2jserver.model.world.capability.Actor;
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/**
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* Event triggered once a character moves
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@@ -17,10 +17,10 @@
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package com.l2jserver.model.world.character.event;
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import com.l2jserver.model.id.ObjectID;
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import com.l2jserver.model.world.Actor;
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import com.l2jserver.model.world.L2Character;
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import com.l2jserver.model.world.Player;
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import com.l2jserver.model.world.WorldObject;
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import com.l2jserver.model.world.capability.Actor;
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/**
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* Event triggered once a character moves
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@@ -17,10 +17,10 @@
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package com.l2jserver.model.world.character.event;
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import com.l2jserver.model.id.ObjectID;
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import com.l2jserver.model.world.Actor;
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import com.l2jserver.model.world.L2Character;
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import com.l2jserver.model.world.Player;
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import com.l2jserver.model.world.WorldObject;
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import com.l2jserver.model.world.capability.Actor;
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/**
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* Event triggered once a character starts walking
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