mirror of
https://github.com/Rogiel/l2jserver2
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@@ -1,5 +1,6 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<npc xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" type="Guard" id="30380" xsi:schemaLocation="npc ../../npc.xsd" xsi:noNamespaceSchemaLocation="npc">
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<?xml version="1.0" encoding="UTF-8"?>
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<npc type="Guard" id="30380" xsi:schemaLocation="npc ../../npc.xsd"
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xsi:noNamespaceSchemaLocation="npc" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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<info aggressive="true" targetable="true" attackable="false">
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<name display="true" send="false">Plink</name>
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<title send="false">Guard</title>
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@@ -24,4 +25,25 @@
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<item lefthand="0" righthand="275"/>
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<collision heigth="24.0" radius="8.0"/>
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</info>
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<talk default="default">
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<chat id="default"><![CDATA[<html><body>Guard Plink:<br>
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Guard Plink on duty, all clear! Finished patrolling the <font color="LEVEL">harbor</font> and standing sentry at the village west gate!<br>
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If you find anyone misbehaving or acting suspicious, don t hesitate to alert the guards. Guards are your friends!<br>
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<a action="bypass -h npc_%objectId%_Chat 1">Ask about the Harbor</a><br>
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<a action="bypass -h npc_%objectId%_TerritoryStatus">Ask about the local lord and tax rate.</a><br>
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<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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</body></html>]]></chat>
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<chat id="3"><![CDATA[<html><body>Guard Plink:<br>
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I'm sorry! I cannot answer questions I don't understand.
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</body></html>]]></chat>
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<chat id="1"><![CDATA[<html><body>Guard Plink:<br>
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The harbor, directions to! To go to the harbor, go straight in the direction I am looking.<br>
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For passage on a boat, see<font color="LEVEL">Clancy, the Wharf Manager</font>. You can buy your tickets from him.<br>
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<a action="bypass -h npc_%objectId%_Chat 2">Ask about the Harbor Manager</a>
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</body></html>]]></chat>
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<chat id="2"><![CDATA[<html><body>Guard Plink:<br>
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Clancy? Wharf Manager Clancy, in charge of the harbor of Gludin. If you want passage by boat to Talking Island, you may buy a ticket from him!<br>
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<a action="bypass -h npc_%objectId%_Chat 3">"Hey, you! Don't you think you talk too stiffly?"</a>
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</body></html>]]></chat>
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</talk>
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</npc>
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