mirror of
https://github.com/Rogiel/l2jserver2
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@@ -1,5 +1,6 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<npc xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" type="Guard" id="32174" xsi:schemaLocation="npc ../../npc.xsd" xsi:noNamespaceSchemaLocation="npc">
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<?xml version="1.0" encoding="UTF-8"?>
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<npc type="Guard" id="32174" xsi:schemaLocation="npc ../../npc.xsd"
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xsi:noNamespaceSchemaLocation="npc" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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<info aggressive="false" targetable="true" attackable="false">
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<name display="true" send="false">Maddy</name>
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<title send="false">Marksman</title>
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@@ -24,4 +25,19 @@
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<item lefthand="0" righthand="9644"/>
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<collision heigth="22.5" radius="13.0"/>
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</info>
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<talk default="default">
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<chat id="1"><![CDATA[<html><body>Marksman Maddy:<br>
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Once you leave the village, the only person who can guarantee your safety is you.<br>
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The main threat is monsters, but there are also some adventurers out there that may attack you.<br>
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If you choose to fight a monster, well, that's your choice and I wish you well. But if you are being chased by a murderer, I don't think there's any shame in you trying to flee back to the safety of the village.<br>
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<a action="bypass -h npc_%objectId%_Chat 0">Back.</a>
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</body></html>]]></chat>
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<chat id="default"><![CDATA[<html><body>Marksman Maddy:<br>
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Do you have some business with me?<br>
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I am Maddy, the Marksman who protects this place. Past here, all the way to the outskirts of the village, you'll find the area swarming with monsters. Unless you're prepared to protect yourself, I wouldn't advise venturing out there recklessly.<br>
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<a action="bypass -h npc_%objectId%_Chat 1">Ask about outside the village.</a><br>
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<a action="bypass -h npc_%objectId%_TerritoryStatus">View the information about the lord and manor tax rate.</a><br>
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<a action="bypass -h npc_%objectId%_Quest">Quest.</a>
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</body></html>]]></chat>
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</talk>
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</npc>
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