mirror of
https://github.com/Rogiel/l2jserver2
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@@ -1,5 +1,6 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<npc xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" type="Guard" id="32177" xsi:schemaLocation="npc ../../npc.xsd" xsi:noNamespaceSchemaLocation="npc">
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<?xml version="1.0" encoding="UTF-8"?>
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<npc type="Guard" id="32177" xsi:schemaLocation="npc ../../npc.xsd"
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xsi:noNamespaceSchemaLocation="npc" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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<info aggressive="false" targetable="true" attackable="false">
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<name display="true" send="false">Syzar</name>
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<title send="false">Marksman</title>
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@@ -24,4 +25,19 @@
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<item lefthand="0" righthand="9645"/>
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<collision heigth="25.0" radius="13.0"/>
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</info>
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<talk default="default">
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<chat id="default"><![CDATA[<html><body>Marksman Syzar: <br>
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You're an adventurer, eh? And you're trying to leave this way?<br>
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He he... you must have some skill, then... This way lies <font color="LEVEL">Mimir's Forest</font>, home to some of the most dangerous monsters on the island. You realize that, don't you? <br>
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<a action="bypass -h npc_%objectId%_Chat 1"> Ask about Mimir's Forest. </a><br>
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<a action="bypass -h npc_%objectId%_TerritoryStatus"> See information on permanent residence and tax rates. </a><br>
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<a action="bypass -h npc_%objectId%_Quest">Quest.</a>
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</body></html>]]></chat>
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<chat id="1"><![CDATA[<html><body>Marksman Syzar: <br>
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Mimir's Forest leads to Nornil's Cave. According to legend, it was named after Mimir, the great Giant who planted the Seed of Creation. <br>
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But the important thing for you to remember is that forest is a dangerous place. And that nest of monsters, Nornil's Cave, will be even worse. Are you prepared? <br>
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<a action="bypass -h npc_%objectId%_TerritoryStatus">See information on permanent residence and tax rates. </a><br>
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<a action="bypass -h npc_%objectId%_Quest">Quest.</a>
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</body></html>]]></chat>
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</talk>
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</npc>
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