mirror of
https://github.com/Rogiel/l2jserver2
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@@ -1,5 +1,6 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<npc xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" type="Trainer" id="30328" xsi:schemaLocation="npc ../../npc.xsd" xsi:noNamespaceSchemaLocation="npc">
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<?xml version="1.0" encoding="UTF-8"?>
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<npc type="Trainer" id="30328" xsi:schemaLocation="npc ../../npc.xsd"
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xsi:noNamespaceSchemaLocation="npc" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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<info aggressive="false" targetable="true" attackable="false">
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<name display="true" send="false">Reisa</name>
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<title send="false">Master</title>
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@@ -23,4 +24,15 @@
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<sp>0</sp>
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<collision heigth="22.5" radius="8.0"/>
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</info>
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<talk default="default">
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<chat id="noteach"><![CDATA[<html><body>Master Reisa:<br>
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I cannot teach you. However, not all advancement is thought out and planned, it is released naturally through experience.
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</body></html>]]></chat>
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<chat id="default"><![CDATA[<html><body>Master Reisa:<br>
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When you fight, what emotions do you feel? A novice warrior trembles with fear and an experienced warrior feels the fierce delight of battle, but the best warriors are as calm as a pond on a windless winter's day. After all, how can you master others in combat unless you first learn to master yourself?<br>
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<a action="bypass -h npc_%objectId%_SkillList">Learn skills.</a><br>
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<a action="bypass -h npc_%objectId%_Link common/skill_enchant_help.htm">Ask about Skill Enchanting.</a><br>
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<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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</body></html>]]></chat>
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</talk>
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</npc>
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