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mirror of https://github.com/Rogiel/l2jserver2 synced 2025-12-11 09:42:54 +00:00

Template classes for all NPC instances

Signed-off-by: Rogiel <rogiel@rogiel.com>
This commit is contained in:
2011-05-23 01:23:41 -03:00
parent ebc7947473
commit 66d5fee187
9119 changed files with 664622 additions and 410 deletions

View File

@@ -34,14 +34,14 @@ public abstract class Actor extends PositionableObject {
/**
* The actor race
*/
protected Race race;
protected ActorRace race;
/**
* Represents the actor race.
*
* @author <a href="http://www.rogiel.com">Rogiel</a>
*/
public enum Race {
public enum ActorRace {
HUMAN(0x00), ELF(0x01), DARK_ELF(0x02), ORC(0x03), DWARF(0x04), KAMAEL(
0x05);
@@ -50,7 +50,7 @@ public abstract class Actor extends PositionableObject {
*/
public final int id;
Race(int id) {
ActorRace(int id) {
this.id = id;
}
@@ -61,8 +61,8 @@ public abstract class Actor extends PositionableObject {
* the id
* @return the race constant
*/
public static Race fromOption(int id) {
for (final Race race : values()) {
public static ActorRace fromOption(int id) {
for (final ActorRace race : values()) {
if (race.id == id)
return race;
}
@@ -73,7 +73,7 @@ public abstract class Actor extends PositionableObject {
/**
* The actor sex
*/
protected Sex sex;
protected ActorSex sex;
/**
* Represent the sex of an actor.
@@ -81,17 +81,17 @@ public abstract class Actor extends PositionableObject {
*
* @author <a href="http://www.rogiel.com">Rogiel</a>
*/
public enum Sex {
public enum ActorSex {
MALE(0x00), FEMALE(0x01);
public final int option;
Sex(int option) {
ActorSex(int option) {
this.option = option;
}
public static Sex fromOption(int option) {
for (Sex sex : values()) {
public static ActorSex fromOption(int option) {
for (ActorSex sex : values()) {
if (sex.option == option)
return sex;
}
@@ -135,7 +135,7 @@ public abstract class Actor extends PositionableObject {
/**
* @return the race
*/
public Race getRace() {
public ActorRace getRace() {
return race;
}
@@ -143,14 +143,14 @@ public abstract class Actor extends PositionableObject {
* @param race
* the race to set
*/
public void setRace(Race race) {
public void setRace(ActorRace race) {
this.race = race;
}
/**
* @return the sex
*/
public Sex getSex() {
public ActorSex getSex() {
return sex;
}
@@ -158,7 +158,7 @@ public abstract class Actor extends PositionableObject {
* @param sex
* the sex to set
*/
public void setSex(Sex sex) {
public void setSex(ActorSex sex) {
this.sex = sex;
}

View File

@@ -32,6 +32,7 @@ import com.l2jserver.model.world.character.CharacterClass;
import com.l2jserver.model.world.character.CharacterFriendList;
import com.l2jserver.model.world.character.CharacterInventory;
import com.l2jserver.model.world.character.CharacterShortcutContainer;
import com.l2jserver.util.dimensional.Point;
/**
* This class represents a playable character in Lineage II world.
@@ -129,10 +130,20 @@ public class L2Character extends Player {
*/
private CharacterState state;
/**
* The valid states for an character
*
* @author <a href="http://www.rogiel.com">Rogiel</a>
*/
public enum CharacterState {
TELEPORTING, CASTING, ATTACKING, MOVING;
}
/**
* The point the player is moving, teleporting etc...
*/
private Point targetLocation;
/**
* Creates a new instance
*
@@ -330,6 +341,28 @@ public class L2Character extends Player {
return state == CharacterState.TELEPORTING;
}
/**
* @return true if character is moving
*/
public boolean isMoving() {
return state == CharacterState.MOVING;
}
/**
* @return the targetLocation
*/
public Point getTargetLocation() {
return targetLocation;
}
/**
* @param targetLocation
* the targetLocation to set
*/
public void setTargetLocation(Point targetLocation) {
this.targetLocation = targetLocation;
}
/**
* @return the inventory
*/

View File

@@ -60,22 +60,22 @@ public interface ActorAttributes {
/**
* @return the physicalAttack
*/
public int getPhysicalAttack();
public double getPhysicalAttack();
/**
* @return the magicalAttack
*/
public int getMagicalAttack();
public double getMagicalAttack();
/**
* @return the physicalDefense
*/
public int getPhysicalDefense();
public double getPhysicalDefense();
/**
* @return the magicalDefense
*/
public int getMagicalDefense();
public double getMagicalDefense();
/**
* @return the attackSpeed
@@ -103,9 +103,14 @@ public interface ActorAttributes {
public int getEvasionChance();
/**
* @return the movement speed
* @return the run speed
*/
public double getMoveSpeed();
public double getRunSpeed();
/**
* @return the walking speed
*/
public double getWalkSpeed();
/**
* @return the maxWeigth

View File

@@ -73,22 +73,22 @@ public class CharacterCalculatedAttributes implements ActorAttributes {
}
@Override
public int getPhysicalAttack() {
public double getPhysicalAttack() {
return baseAttributes.getPhysicalAttack();
}
@Override
public int getMagicalAttack() {
public double getMagicalAttack() {
return baseAttributes.getMagicalAttack();
}
@Override
public int getPhysicalDefense() {
public double getPhysicalDefense() {
return baseAttributes.getPhysicalDefense();
}
@Override
public int getMagicalDefense() {
public double getMagicalDefense() {
return baseAttributes.getMagicalDefense();
}
@@ -118,8 +118,13 @@ public class CharacterCalculatedAttributes implements ActorAttributes {
}
@Override
public double getMoveSpeed() {
return baseAttributes.getMoveSpeed();
public double getRunSpeed() {
return baseAttributes.getRunSpeed();
}
@Override
public double getWalkSpeed() {
return baseAttributes.getWalkSpeed();
}
@Override

View File

@@ -16,7 +16,7 @@
*/
package com.l2jserver.model.world.character;
import com.l2jserver.model.world.Actor.Race;
import com.l2jserver.model.world.Actor.ActorRace;
/**
* Defines all the possible classes for an character
@@ -27,7 +27,7 @@ public enum CharacterClass {
/**
* Human fighter
*/
HUMAN_FIGHTER(0x00, ClassType.FIGHTER, Race.HUMAN), WARRIOR(0x01,
HUMAN_FIGHTER(0x00, ClassType.FIGHTER, ActorRace.HUMAN), WARRIOR(0x01,
HUMAN_FIGHTER), GLADIATOR(0x02, WARRIOR), WARLORD(0x03, WARRIOR), KNIGHT(
0x04, HUMAN_FIGHTER), PALADIN(0x05, KNIGHT), DARK_AVENGER(0x06,
KNIGHT), ROGUE(0x07, HUMAN_FIGHTER), TREASURE_HUNTER(0x08, ROGUE), HAWKEYE(
@@ -40,7 +40,7 @@ public enum CharacterClass {
/**
* Human mystic
*/
HUMAN_MYSTIC(0x0a, ClassType.MYSTIC, Race.HUMAN), WIZARD(0x0b, HUMAN_MYSTIC), SORCEROR(
HUMAN_MYSTIC(0x0a, ClassType.MYSTIC, ActorRace.HUMAN), WIZARD(0x0b, HUMAN_MYSTIC), SORCEROR(
0x0c, WIZARD), NECROMANCER(0x0d, WIZARD), WARLOCK(0x0e, true,
WIZARD), CLERIC(0x0f, ClassType.PRIEST, HUMAN_MYSTIC), BISHOP(0x10,
CLERIC), PROPHET(0x11, CLERIC),
@@ -51,7 +51,7 @@ public enum CharacterClass {
/**
* Elven fighter
*/
ELVEN_FIGHTER(0x12, ClassType.FIGHTER, Race.ELF), ELVEN_KNIGHT(0x13,
ELVEN_FIGHTER(0x12, ClassType.FIGHTER, ActorRace.ELF), ELVEN_KNIGHT(0x13,
ELVEN_FIGHTER), TEMPLE_KNIGHT(0x14, ELVEN_KNIGHT), SWORD_SINGER(
0x15, ELVEN_KNIGHT), ELVEN_SCOUT(0x16, ELVEN_FIGHTER), PLAINS_WALKER(
0x17, ELVEN_SCOUT), SILVER_RANGER(0x18, ELVEN_SCOUT),
@@ -61,7 +61,7 @@ public enum CharacterClass {
/**
* Elven mystic
*/
ELVEN_MYSTIC(0x19, ClassType.MYSTIC, Race.ELF), ELVEN_WIZARD(0x1a,
ELVEN_MYSTIC(0x19, ClassType.MYSTIC, ActorRace.ELF), ELVEN_WIZARD(0x1a,
ELVEN_MYSTIC), SPELLSINGER(0x1b, ELVEN_WIZARD), ELEMENTAL_SUMMONER(
0x1c, true, ELVEN_WIZARD), ORACLE(0x1d, ClassType.PRIEST,
ELVEN_MYSTIC), ELDER(0x1e, ORACLE),
@@ -72,7 +72,7 @@ public enum CharacterClass {
/**
* Dark elf fighter
*/
DARK_FIGHTER(0x1f, ClassType.FIGHTER, Race.DARK_ELF), PALUS_KNIGHT(0x20,
DARK_FIGHTER(0x1f, ClassType.FIGHTER, ActorRace.DARK_ELF), PALUS_KNIGHT(0x20,
DARK_FIGHTER), SHILLIEN_KNIGHT(0x21, PALUS_KNIGHT), BLADEDANCER(
0x22, PALUS_KNIGHT), ASSASSIN(0x23, DARK_FIGHTER), ABYSS_WALKER(
0x24, ASSASSIN), PHANTOM_RANGER(0x25, ASSASSIN),
@@ -83,7 +83,7 @@ public enum CharacterClass {
/**
* Dark elf mystic
*/
DARK_MYSTIC(0x26, ClassType.MYSTIC, Race.DARK_ELF), DARK_WIZARD(0x27,
DARK_MYSTIC(0x26, ClassType.MYSTIC, ActorRace.DARK_ELF), DARK_WIZARD(0x27,
DARK_MYSTIC), SPELLHOWLER(0x28, DARK_WIZARD), PHANTOM_SUMMONER(
0x29, true, DARK_WIZARD), SHILLIEN_ORACLE(0x2a, ClassType.PRIEST,
DARK_MYSTIC), SHILLIEN_ELDER(0x2b, SHILLIEN_ORACLE),
@@ -94,7 +94,7 @@ public enum CharacterClass {
/**
* Orc fighter
*/
ORC_FIGHTER(0x2c, ClassType.FIGHTER, Race.ORC), ORC_RAIDER(0x2d,
ORC_FIGHTER(0x2c, ClassType.FIGHTER, ActorRace.ORC), ORC_RAIDER(0x2d,
ORC_FIGHTER), DESTROYER(0x2e, ORC_RAIDER), ORC_MONK(0x2f,
ORC_FIGHTER), TYRANT(0x30, ORC_RAIDER),
// 3rd classes
@@ -103,7 +103,7 @@ public enum CharacterClass {
/**
* Orc mystic
*/
ORC_MYSTIC(0x31, ClassType.MYSTIC, Race.ORC), ORC_SHAMAN(0x32, ORC_MYSTIC), OVERLORD(
ORC_MYSTIC(0x31, ClassType.MYSTIC, ActorRace.ORC), ORC_SHAMAN(0x32, ORC_MYSTIC), OVERLORD(
0x33, ORC_SHAMAN), WARCRYER(0x34, ORC_SHAMAN),
// 3rd classes
DOMINATOR(0x73, OVERLORD), DOOMCRYER(0x74, WARCRYER),
@@ -111,7 +111,7 @@ public enum CharacterClass {
/**
* Dwarf fighter
*/
DWARVEN_FIGHTER(0x35, ClassType.FIGHTER, Race.DWARF), SCAVENGER(0x36,
DWARVEN_FIGHTER(0x35, ClassType.FIGHTER, ActorRace.DWARF), SCAVENGER(0x36,
DWARVEN_FIGHTER), BOUNTY_HUNTER(0x37, SCAVENGER), ARTISAN(0x38,
DWARVEN_FIGHTER), WARSMITH(0x39, ARTISAN),
// 3rd classes
@@ -120,7 +120,7 @@ public enum CharacterClass {
/**
* Kamael male soldier
*/
MALE_SOLDIER(0x7b, ClassType.FIGHTER, Race.KAMAEL), TROOPER(0x7D,
MALE_SOLDIER(0x7b, ClassType.FIGHTER, ActorRace.KAMAEL), TROOPER(0x7D,
MALE_SOLDIER), BERSEKER(0x7F, TROOPER), MALE_SOULBREAKER(0x80,
TROOPER), DOOMBRINGER(0x83, BERSEKER), MALE_SOULDHOUND(0x84,
MALE_SOULBREAKER),
@@ -128,7 +128,7 @@ public enum CharacterClass {
/**
* Kamael female soldier
*/
FEMALE_SOLDIER(0x7C, ClassType.FIGHTER, Race.KAMAEL), WARDER(0x7E,
FEMALE_SOLDIER(0x7C, ClassType.FIGHTER, ActorRace.KAMAEL), WARDER(0x7E,
FEMALE_SOLDIER), FEMALE_SOULBREAKER(0x81, WARDER), ARBALESTER(0x82,
WARDER), FEMALE_SOULDHOUND(0x85, FEMALE_SOULBREAKER), TRICKSTER(
0x86, ARBALESTER), INSPECTOR(0x87, WARDER), JUDICATOR(0x88,
@@ -174,7 +174,7 @@ public enum CharacterClass {
/**
* The class race
*/
public final Race race;
public final ActorRace race;
/**
* The parent class
*/
@@ -194,7 +194,7 @@ public enum CharacterClass {
* @param parent
* the parent
*/
private CharacterClass(int id, ClassType type, boolean summoner, Race race,
private CharacterClass(int id, ClassType type, boolean summoner, ActorRace race,
CharacterClass parent) {
this.id = id;
this.type = type;
@@ -242,7 +242,7 @@ public enum CharacterClass {
* @param parent
* the parent class
*/
private CharacterClass(int id, Race race, CharacterClass parent) {
private CharacterClass(int id, ActorRace race, CharacterClass parent) {
this(id, parent.type, parent.summoner, race, parent);
}
@@ -257,7 +257,7 @@ public enum CharacterClass {
* @param race
* the class race
*/
private CharacterClass(int id, ClassType type, Race race) {
private CharacterClass(int id, ClassType type, ActorRace race) {
this(id, type, false, race, null);
}