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https://github.com/Rogiel/l2jserver2
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Template classes for all NPC instances
Signed-off-by: Rogiel <rogiel@rogiel.com>
This commit is contained in:
@@ -22,6 +22,8 @@ import org.slf4j.LoggerFactory;
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import com.google.common.base.Preconditions;
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import com.google.inject.Inject;
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import com.l2jserver.game.net.Lineage2Connection;
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import com.l2jserver.game.net.packet.server.CharacterInformationExtraPacket;
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import com.l2jserver.game.net.packet.server.CharacterInformationPacket;
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import com.l2jserver.game.net.packet.server.CharacterTeleportPacket;
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import com.l2jserver.model.id.object.CharacterID;
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import com.l2jserver.model.world.L2Character;
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@@ -31,6 +33,7 @@ import com.l2jserver.model.world.Player;
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import com.l2jserver.model.world.PositionableObject;
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import com.l2jserver.model.world.event.SpawnEvent;
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import com.l2jserver.model.world.npc.event.NPCSpawnEvent;
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import com.l2jserver.model.world.player.event.PlayerTeleportedEvent;
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import com.l2jserver.model.world.player.event.PlayerTeleportingEvent;
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import com.l2jserver.service.AbstractService;
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import com.l2jserver.service.AbstractService.Depends;
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@@ -111,19 +114,25 @@ public class SpawnServiceImpl extends AbstractService implements SpawnService {
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}
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@Override
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public void teleport(Player player, Coordinate coordinate) {
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public void teleport(Player player, Coordinate coordinate)
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throws CharacterAlreadyTeleportingServiceException {
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Preconditions.checkNotNull(player, "player");
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Preconditions.checkNotNull(coordinate, "coordinate");
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System.out.println("teleport: " + coordinate);
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player.setPosition(coordinate);
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if (player instanceof L2Character) {
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if (((L2Character) player).isTeleporting())
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throw new CharacterAlreadyTeleportingServiceException();
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final Lineage2Connection conn = networkService
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.discover((CharacterID) player.getID());
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if (conn == null)
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// TODO throw an exception here
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return;
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conn.write(new CharacterTeleportPacket(conn.getCharacter()));
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conn.write(new CharacterTeleportPacket(conn.getCharacter(),
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coordinate.toPoint()));
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((L2Character) player).setState(CharacterState.TELEPORTING);
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((L2Character) player).setTargetLocation(coordinate.toPoint());
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} else {
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player.setPosition(coordinate);
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}
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// dispatch teleport event
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eventDispatcher.dispatch(new PlayerTeleportingEvent(player, coordinate
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@@ -131,6 +140,28 @@ public class SpawnServiceImpl extends AbstractService implements SpawnService {
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// remember: broadcasting is done through events!
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}
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@Override
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public void finishTeleport(L2Character character)
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throws CharacterNotTeleportingServiceException {
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Preconditions.checkNotNull(character, "character");
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final CharacterID id = character.getID();
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final Lineage2Connection conn = networkService.discover(id);
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if (!character.isTeleporting())
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throw new CharacterNotTeleportingServiceException();
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character.setState(null);
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character.setPoint(character.getTargetLocation());
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eventDispatcher.dispatch(new PlayerTeleportedEvent(character, character
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.getTargetLocation()));
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character.setTargetLocation(null);
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conn.write(new CharacterInformationPacket(character));
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conn.write(new CharacterInformationExtraPacket(character));
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}
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@Override
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public void scheduleRespawn(PositionableObject object) {
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Preconditions.checkNotNull(object, "object");
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