1
0
mirror of https://github.com/Rogiel/l2jserver2 synced 2025-12-06 07:32:46 +00:00

Template classes for all NPC instances

Signed-off-by: Rogiel <rogiel@rogiel.com>
This commit is contained in:
2011-05-23 01:23:41 -03:00
parent ebc7947473
commit 66d5fee187
9119 changed files with 664622 additions and 410 deletions

View File

@@ -22,6 +22,8 @@ import org.slf4j.LoggerFactory;
import com.google.common.base.Preconditions;
import com.google.inject.Inject;
import com.l2jserver.game.net.Lineage2Connection;
import com.l2jserver.game.net.packet.server.CharacterInformationExtraPacket;
import com.l2jserver.game.net.packet.server.CharacterInformationPacket;
import com.l2jserver.game.net.packet.server.CharacterTeleportPacket;
import com.l2jserver.model.id.object.CharacterID;
import com.l2jserver.model.world.L2Character;
@@ -31,6 +33,7 @@ import com.l2jserver.model.world.Player;
import com.l2jserver.model.world.PositionableObject;
import com.l2jserver.model.world.event.SpawnEvent;
import com.l2jserver.model.world.npc.event.NPCSpawnEvent;
import com.l2jserver.model.world.player.event.PlayerTeleportedEvent;
import com.l2jserver.model.world.player.event.PlayerTeleportingEvent;
import com.l2jserver.service.AbstractService;
import com.l2jserver.service.AbstractService.Depends;
@@ -111,19 +114,25 @@ public class SpawnServiceImpl extends AbstractService implements SpawnService {
}
@Override
public void teleport(Player player, Coordinate coordinate) {
public void teleport(Player player, Coordinate coordinate)
throws CharacterAlreadyTeleportingServiceException {
Preconditions.checkNotNull(player, "player");
Preconditions.checkNotNull(coordinate, "coordinate");
System.out.println("teleport: " + coordinate);
player.setPosition(coordinate);
if (player instanceof L2Character) {
if (((L2Character) player).isTeleporting())
throw new CharacterAlreadyTeleportingServiceException();
final Lineage2Connection conn = networkService
.discover((CharacterID) player.getID());
if (conn == null)
// TODO throw an exception here
return;
conn.write(new CharacterTeleportPacket(conn.getCharacter()));
conn.write(new CharacterTeleportPacket(conn.getCharacter(),
coordinate.toPoint()));
((L2Character) player).setState(CharacterState.TELEPORTING);
((L2Character) player).setTargetLocation(coordinate.toPoint());
} else {
player.setPosition(coordinate);
}
// dispatch teleport event
eventDispatcher.dispatch(new PlayerTeleportingEvent(player, coordinate
@@ -131,6 +140,28 @@ public class SpawnServiceImpl extends AbstractService implements SpawnService {
// remember: broadcasting is done through events!
}
@Override
public void finishTeleport(L2Character character)
throws CharacterNotTeleportingServiceException {
Preconditions.checkNotNull(character, "character");
final CharacterID id = character.getID();
final Lineage2Connection conn = networkService.discover(id);
if (!character.isTeleporting())
throw new CharacterNotTeleportingServiceException();
character.setState(null);
character.setPoint(character.getTargetLocation());
eventDispatcher.dispatch(new PlayerTeleportedEvent(character, character
.getTargetLocation()));
character.setTargetLocation(null);
conn.write(new CharacterInformationPacket(character));
conn.write(new CharacterInformationExtraPacket(character));
}
@Override
public void scheduleRespawn(PositionableObject object) {
Preconditions.checkNotNull(object, "object");