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Update XSD files for templates

This commit updades all XSD files for templates.
This commit is contained in:
2011-10-11 23:45:02 -03:00
parent fe882c4467
commit 6a40656a38
26363 changed files with 95293 additions and 94194 deletions

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<?xml version="1.0" encoding="UTF-8"?>
<template:npc
controller="com.l2jserver.model.world.npc.controller.BaseNPCController"
id="30422" xsi:schemaLocation="http://schemas.l2jserver2.com/npc ../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:template="http://schemas.l2jserver2.com/npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Kalinta</name>
<title send="false">Abyssal Celebrant</title>
<level>70</level>
<race>DARKELVEN</race>
<sex>FEMALE</sex>
<stats>
<hp regen="7.5" max="2444.46819"/>
<mp regen="2.7" max="1345.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="688.86373"/>
<magical speed="333.0" damage="470.40463"/>
</attack>
<defense>
<physical value="295.91597"/>
<magical value="216.53847"/>
</defense>
<move walk="50.0" run="120.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<collision heigth="25.0" radius="8.0"/>
</info>
<talk default="default">
<chat id="default"><![CDATA[<html><body>Kalinta:<br>
Welcome in the name of Shilen. Many think it is bad luck to invoke the name of Shilen, since she is the goddess that controls death. There are even those who say she is a devil and criticize her followers as pagans.<br>
However, all living things must one day die. No matter how much they fear Shilen and try to avoid and forget her, in the end, they all rest in her embrace when they finish their lives. All are equal in Shilen's peace of death.<br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="3" id="4415"/>
<skill level="16" id="4416"/>
</skills>
</template:npc>