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Update XSD files for templates

This commit updades all XSD files for templates.
This commit is contained in:
2011-10-11 23:45:02 -03:00
parent fe882c4467
commit 6a40656a38
26363 changed files with 95293 additions and 94194 deletions

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<?xml version="1.0" encoding="UTF-8"?>
<template:npc
controller="com.l2jserver.model.world.npc.controller.BaseNPCController"
id="31686" xsi:schemaLocation="http://schemas.l2jserver2.com/npc ../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:template="http://schemas.l2jserver2.com/npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Gatekeeper of Fire Dragon</name>
<level>70</level>
<race>UNDEAD</race>
<sex>MALE</sex>
<stats>
<hp regen="7.5" max="2444.46819"/>
<mp regen="2.7" max="1345.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="688.86373"/>
<magical speed="333.0" damage="470.40463"/>
</attack>
<defense>
<physical value="295.91597"/>
<magical value="216.53847"/>
</defense>
<move walk="40.0" run="120.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<item lefthand="0" righthand="84"/>
<collision heigth="25.0" radius="10.0"/>
</info>
<talk default="default">
<chat id="default"><![CDATA[<html><body>Gatekeeper of the Fire Dragon:<br>
Congratulations on making it this far! I'm sorry, but this door can only be opened by the gatekeeper of the fire dragon on the other side of the crossroads you just passed. The door I control is behind him.<br>
If you made it this far, you should be alright. Remember, if you have a companion, you can open both doors simultaneously.<br>
<a action="bypass -h npc_%objectId%_Quest 6000_GrandBossTeleporters">"Please open the door."</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="3" id="4415"/>
<skill level="1" id="4416"/>
</skills>
</template:npc>