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Update XSD files for templates

This commit updades all XSD files for templates.
This commit is contained in:
2011-10-11 23:45:02 -03:00
parent fe882c4467
commit 6a40656a38
26363 changed files with 95293 additions and 94194 deletions

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<?xml version="1.0" encoding="UTF-8"?>
<template:npc
controller="com.l2jserver.model.world.npc.controller.BaseNPCController"
id="32663" xsi:schemaLocation="http://schemas.l2jserver2.com/npc ../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:template="http://schemas.l2jserver2.com/npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Guardian of Tower of Seal</name>
<level>80</level>
<race>OTHER</race>
<stats>
<hp regen="8.5" max="3290.11306877694"/>
<mp regen="3.0" max="1674.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="970.53755"/>
<magical speed="333.0" damage="662.75133"/>
</attack>
<defense>
<physical value="341.375"/>
<magical value="249.80341"/>
</defense>
<move walk="50.0" run="1.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<collision heigth="15.0" radius="7.0"/>
</info>
<talk default="default">
<chat id="1"><![CDATA[<html><body>Guardian of the Tower Seal:<br>
This is the Tower of Seal in the Chamber of Delusion. Only the most skilled should dare enter! Unlike the other seals, you will be not be able to see Einkinel for a time (1 day) after the defeat.
</body></html>]]></chat>
<chat id="default"><![CDATA[<html><body>Guardian of the Tower Seal:<br>
Welcome. I am a guardian in charge of the Tower Seal in the Chamber of Delusion. What brings you here?<br>
<a action="bypass -h npc_%objectId%_Quest">Enter the Tower Seal.</a><br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about the Chamber of Delusion.</a><br>
<a action="bypass -h npc_%objectId%_multisell 326580001">Use Guiding Tea Leaves.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Wake up from the Chamber of Delusion.</a>
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4390"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="3" id="4415"/>
<skill level="19" id="4416"/>
</skills>
</template:npc>