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Update XSD files for templates

This commit updades all XSD files for templates.
This commit is contained in:
2011-10-11 23:45:02 -03:00
parent fe882c4467
commit 6a40656a38
26363 changed files with 95293 additions and 94194 deletions

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<?xml version="1.0" encoding="UTF-8"?>
<template:npc
controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
id="30026" xsi:schemaLocation="http://schemas.l2jserver2.com/npc ../../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:template="http://schemas.l2jserver2.com/npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Bitz</name>
<title send="false">Grand Master</title>
<level>70</level>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<hp regen="7.5" max="2444.46819"/>
<mp regen="2.7" max="1345.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="688.86373"/>
<magical speed="333.0" damage="470.40463"/>
</attack>
<defense>
<physical value="295.91597"/>
<magical value="216.53847"/>
</defense>
<move walk="50.0" run="120.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<collision heigth="23.5" radius="8.0"/>
</info>
<talk default="default">
<chat id="default"><![CDATA[<html><body>Grand Master Bitz:<br>
Welcome to the Fighters Guild! I am Grand Master Bitz, head of this Guild. Since you ask, I suppose I can tell you about the class transfer... but if you actually want to undertake it, you'll have to return to Aden Kingdom. Only those who have deeply experienced the world are qualified for the class transfer.<br>
<a action="bypass -h npc_%objectId%_Quest 30026_bitz_occupation_change">Listen to information about the first class transfer.</a><br>
<a action="bypass -h npc_%objectId%_Quest 9000_clan">Clan.</a><br>
<a action="bypass -h npc_%objectId%_Quest 9001_alliance">Alliance.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest.</a>
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="3" id="4415"/>
<skill level="14" id="4416"/>
</skills>
</template:npc>