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mirror of https://github.com/Rogiel/l2jserver2 synced 2025-12-10 09:22:49 +00:00

Added in-game message for exception in server

Signed-off-by: Rogiel <rogiel@rogiel.com>
This commit is contained in:
2011-05-21 01:07:11 -03:00
parent c3c7277dd9
commit 6efce6615f
5 changed files with 46 additions and 73 deletions

View File

@@ -17,13 +17,9 @@
package com.l2jserver;
import com.google.inject.Injector;
import com.l2jserver.db.dao.ItemDAO;
import com.l2jserver.model.id.ObjectID;
import com.l2jserver.model.id.object.provider.NPCIDProvider;
import com.l2jserver.model.id.object.provider.ObjectIDResolver;
import com.l2jserver.model.id.template.NPCTemplateID;
import com.l2jserver.model.id.template.provider.NPCTemplateIDProvider;
import com.l2jserver.model.world.L2Character;
import com.l2jserver.model.world.NPC;
import com.l2jserver.service.ServiceManager;
import com.l2jserver.service.cache.CacheService;
@@ -95,16 +91,5 @@ public class L2JGameServerMain {
npc.setPoint(Point.fromXYZ(-71301, 258259, -3134));
spawnService.spawn(npc, null);
final ObjectIDResolver resolver = injector
.getInstance(ObjectIDResolver.class);
final ObjectID<L2Character> cid = resolver.resolve(268437456);
L2Character c = cid.getObject();
System.out
.println(injector.getInstance(ItemDAO.class).loadInventory(c));
System.out.println(injector.getInstance(ObjectIDResolver.class)
.resolve(268635457).getObject());
}
}