mirror of
https://github.com/Rogiel/l2jserver2
synced 2025-12-10 09:22:49 +00:00
@@ -27,10 +27,14 @@ import com.google.inject.Inject;
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import com.google.inject.Injector;
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import com.l2jserver.game.net.Lineage2Connection;
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import com.l2jserver.game.net.packet.ClientPacket;
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import com.l2jserver.game.net.packet.client.AdminCommandPacket;
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import com.l2jserver.game.net.packet.client.AuthLoginPacket;
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import com.l2jserver.game.net.packet.client.CharacterActionPacket;
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import com.l2jserver.game.net.packet.client.CharacterAppearingPacket;
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import com.l2jserver.game.net.packet.client.CharacterChatMessagePacket;
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import com.l2jserver.game.net.packet.client.CharacterCreatePacket;
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import com.l2jserver.game.net.packet.client.CharacterRequestActionUse;
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import com.l2jserver.game.net.packet.client.CharacterRequestBypass;
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import com.l2jserver.game.net.packet.client.CharacterRequestInventoryPacket;
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import com.l2jserver.game.net.packet.client.CharacterRequestMovePacket;
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import com.l2jserver.game.net.packet.client.CharacterSelectPacket;
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@@ -166,6 +170,14 @@ public class Lineage2PacketReader extends OneToOneDecoder {
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return CharacterActionPacket.class;
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case CharacterRequestInventoryPacket.OPCODE:
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return CharacterRequestInventoryPacket.class;
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case AdminCommandPacket.OPCODE:
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return AdminCommandPacket.class;
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case CharacterRequestBypass.OPCODE:
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return CharacterRequestBypass.class;
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case CharacterAppearingPacket.OPCODE:
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return CharacterAppearingPacket.class;
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case CharacterRequestActionUse.OPCODE:
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return CharacterRequestActionUse.class;
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default:
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logger.warn("Unknown opcode: 0x{}", Integer.toHexString(opcode));
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break;
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@@ -0,0 +1,84 @@
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/*
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* This file is part of l2jserver <l2jserver.com>.
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*
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* l2jserver is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* l2jserver is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.game.net.packet.client;
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import java.util.StringTokenizer;
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import org.jboss.netty.buffer.ChannelBuffer;
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import com.google.inject.Inject;
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import com.l2jserver.game.net.Lineage2Connection;
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import com.l2jserver.game.net.packet.AbstractClientPacket;
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import com.l2jserver.service.admin.AdministratorService;
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import com.l2jserver.service.game.spawn.NotSpawnedServiceException;
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import com.l2jserver.service.game.spawn.SpawnService;
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import com.l2jserver.util.BufferUtils;
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import com.l2jserver.util.dimensional.Coordinate;
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/**
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* Executes an administrator action
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*
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* @author <a href="http://www.rogiel.com">Rogiel</a>
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*/
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public class AdminCommandPacket extends AbstractClientPacket {
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/**
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* The packet OPCODE
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*/
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public static final int OPCODE = 0x74;
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/**
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* The admin service
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*/
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private final AdministratorService adminService;
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private final SpawnService spawnService;
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/**
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* The command
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*/
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private String command;
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@Inject
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public AdminCommandPacket(AdministratorService adminService,
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SpawnService spawnService) {
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this.adminService = adminService;
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this.spawnService = spawnService;
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}
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@Override
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public void read(Lineage2Connection conn, ChannelBuffer buffer) {
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command = BufferUtils.readString(buffer).trim();
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}
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@Override
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public void process(final Lineage2Connection conn) {
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final StringTokenizer tokenizer = new StringTokenizer(command, " ");
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final String cmd = tokenizer.nextToken();
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if (cmd.equals("tele")) {
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Coordinate coord = Coordinate.fromXYZ(
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Integer.parseInt(tokenizer.nextToken()),
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Integer.parseInt(tokenizer.nextToken()),
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Integer.parseInt(tokenizer.nextToken()));
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try {
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spawnService.teleport(conn.getCharacter(), coord);
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} catch (NotSpawnedServiceException e) {
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// TODO Auto-generated catch block
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e.printStackTrace();
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}
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}
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// TODO implement admin commands
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}
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}
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@@ -0,0 +1,56 @@
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/*
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* This file is part of l2jserver <l2jserver.com>.
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*
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* l2jserver is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
|
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* the Free Software Foundation, either version 3 of the License, or
|
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* (at your option) any later version.
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*
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* l2jserver is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.game.net.packet.client;
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import org.jboss.netty.buffer.ChannelBuffer;
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import com.google.inject.Inject;
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import com.l2jserver.game.net.Lineage2Connection;
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import com.l2jserver.game.net.packet.AbstractClientPacket;
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import com.l2jserver.service.game.character.CharacterService;
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/**
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* Completes the creation of an character. Creates the object, inserts into the
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* database and notifies the client about the status of the operation.
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*
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* @author <a href="http://www.rogiel.com">Rogiel</a>
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*/
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public class CharacterAppearingPacket extends AbstractClientPacket {
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/**
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* The packet OPCODE
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*/
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public static final int OPCODE = 0x3a;
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/**
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* The {@link CharacterService}
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*/
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private final CharacterService charService;
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@Inject
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public CharacterAppearingPacket(CharacterService charService) {
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this.charService = charService;
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}
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@Override
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public void read(Lineage2Connection conn, ChannelBuffer buffer) {
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}
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@Override
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public void process(final Lineage2Connection conn) {
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charService.appearing(conn.getCharacter());
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}
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}
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@@ -0,0 +1,103 @@
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/*
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* This file is part of l2jserver <l2jserver.com>.
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*
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* l2jserver is free software: you can redistribute it and/or modify
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||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* l2jserver is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
|
||||
*
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* You should have received a copy of the GNU General Public License
|
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* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.game.net.packet.client;
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import java.util.StringTokenizer;
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import org.jboss.netty.buffer.ChannelBuffer;
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import com.google.inject.Inject;
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import com.l2jserver.game.net.Lineage2Connection;
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import com.l2jserver.game.net.packet.AbstractClientPacket;
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import com.l2jserver.model.id.ObjectID;
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import com.l2jserver.model.id.object.NPCID;
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import com.l2jserver.model.id.object.provider.ObjectIDResolver;
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import com.l2jserver.model.world.NPC;
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import com.l2jserver.service.game.npc.ActionServiceException;
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import com.l2jserver.service.game.npc.NPCService;
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import com.l2jserver.util.BufferUtils;
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/**
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* Executes an bypass command
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*
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* @author <a href="http://www.rogiel.com">Rogiel</a>
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*/
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public class CharacterRequestBypass extends AbstractClientPacket {
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/**
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* The packet OPCODE
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*/
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public static final int OPCODE = 0x23;
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/**
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* The {@link ObjectID} resolver
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*/
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private final ObjectIDResolver idResolver;
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/**
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* The {@link NPC} service
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*/
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private final NPCService npcService;
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/**
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* The bypass command
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*/
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private String command;
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@Inject
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public CharacterRequestBypass(ObjectIDResolver idResolver,
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NPCService npcService) {
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this.idResolver = idResolver;
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this.npcService = npcService;
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}
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@Override
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public void read(Lineage2Connection conn, ChannelBuffer buffer) {
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this.command = BufferUtils.readString(buffer);
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}
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@Override
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public void process(final Lineage2Connection conn) {
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// parse command
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final StringTokenizer tokenizer = new StringTokenizer(command, "_ ");
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final String type = tokenizer.nextToken();
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if (type.equals("npc")) {
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final int objectId = Integer.parseInt(tokenizer.nextToken());
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final ObjectID<NPC> id = idResolver.resolve(objectId);
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if (!(id instanceof NPCID)) {
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conn.sendActionFailed();
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return;
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}
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final NPC npc = id.getObject();
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try {
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npcService.action(npc, conn.getCharacter(),
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createArgumentArray(tokenizer));
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} catch (ActionServiceException e) {
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conn.sendActionFailed();
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}
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}
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}
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private String[] createArgumentArray(StringTokenizer tokenizer) {
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if (!tokenizer.hasMoreTokens())
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return new String[0];
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final String[] args = new String[tokenizer.countTokens()];
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int i = 0;
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while (tokenizer.hasMoreTokens()) {
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args[i++] = tokenizer.nextToken();
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}
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return args;
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}
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}
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@@ -0,0 +1,52 @@
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/*
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* This file is part of l2jserver <l2jserver.com>.
|
||||
*
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||||
* l2jserver is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* l2jserver is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
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package com.l2jserver.game.net.packet.server;
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import org.jboss.netty.buffer.ChannelBuffer;
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import com.l2jserver.game.net.Lineage2Connection;
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import com.l2jserver.game.net.packet.AbstractServerPacket;
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import com.l2jserver.model.world.L2Character;
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/**
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* This is an message informing the client of extra informations from a player
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*
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* @author <a href="http://www.rogiel.com">Rogiel</a>
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*/
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public class CharacterInformationExtraPacket extends AbstractServerPacket {
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/**
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* The packet OPCODE
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*/
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public static final int OPCODE = 0xfe;
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/**
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* The character
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*/
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private L2Character character;
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public CharacterInformationExtraPacket(L2Character character) {
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super(OPCODE);
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this.character = character;
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}
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@Override
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public void write(Lineage2Connection conn, ChannelBuffer buffer) {
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buffer.writeShort(0xcf); // opcode2
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buffer.writeInt(character.getID().getID()); // object ID of Player
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buffer.writeInt(0x00); // event effect id
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}
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}
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@@ -239,7 +239,7 @@ public class CharacterInformationPacket extends AbstractServerPacket {
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buffer.writeInt(character.getAppearance().getHairStyle().option);
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buffer.writeInt(character.getAppearance().getHairColor().option);
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buffer.writeInt(character.getAppearance().getFace().option);
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buffer.writeInt(0x00); // is gm
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buffer.writeInt(0x01); // is gm
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String title = "Testing"; // title
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BufferUtils.writeString(buffer, title);
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Reference in New Issue
Block a user