mirror of
https://github.com/Rogiel/l2jserver2
synced 2025-12-09 08:52:51 +00:00
@@ -18,7 +18,6 @@ package com.l2jserver.model.template;
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import com.google.inject.Inject;
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import com.l2jserver.game.net.Lineage2Connection;
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import com.l2jserver.game.net.packet.client.CharacterActionPacket.CharacterAction;
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import com.l2jserver.game.net.packet.server.NPCHtmlMessagePacket;
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import com.l2jserver.model.id.template.ItemTemplateID;
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import com.l2jserver.model.id.template.NPCTemplateID;
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@@ -100,12 +99,12 @@ public abstract class NPCTemplate extends ActorTemplate<NPC> {
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*
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* @param character
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* the interacting character
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* @param action
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* the action performed
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* @param args
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* the action arguments
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* @throws L2Exception
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* any {@link L2Exception}
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*/
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public void action(NPC npc, L2Character character, CharacterAction action)
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public void action(NPC npc, L2Character character, String... args)
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throws L2Exception {
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final Lineage2Connection conn = networkService.discover(character
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.getID());
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@@ -16,23 +16,139 @@
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*/
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package com.l2jserver.model.template.npc;
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import java.util.List;
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import com.google.inject.Inject;
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import com.l2jserver.game.net.Lineage2Connection;
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import com.l2jserver.game.net.packet.server.NPCHtmlMessagePacket;
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import com.l2jserver.model.id.template.NPCTemplateID;
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import com.l2jserver.model.template.NPCTemplate;
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import com.l2jserver.model.world.L2Character;
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import com.l2jserver.model.world.NPC;
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import com.l2jserver.service.game.spawn.NotSpawnedServiceException;
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import com.l2jserver.service.game.spawn.SpawnService;
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import com.l2jserver.util.dimensional.Coordinate;
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import com.l2jserver.util.exception.L2Exception;
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import com.l2jserver.util.factory.CollectionFactory;
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import com.l2jserver.util.html.markup.HtmlTemplate;
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import com.l2jserver.util.html.markup.MarkupTag;
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/**
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* @author <a href="http://www.rogiel.com">Rogiel</a>
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*
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*/
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public class TeleporterNPCTemplate extends NPCTemplate {
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// TOWNS
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public static final Coordinate GLUDIN = Coordinate.fromXYZ(-80684, 149770,
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-3040);
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public static final Coordinate GLUDIO = Coordinate.fromXYZ(-12787, 122779,
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-3112);
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public static final Coordinate SCHUTTGART = Coordinate.fromXYZ(87126,
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-143520, -1288);
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// VILLAGES
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public static final Coordinate DARK_ELF_VILLAGE = Coordinate.fromXYZ(9709,
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15566, -4568);
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public static final Coordinate DWARVEN_VILLAGE = Coordinate.fromXYZ(115120,
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-178224, -880);
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public static final Coordinate ELVEN_VILLAGE = Coordinate.fromXYZ(46951,
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51550, -2976);
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public static final Coordinate ORC_VILLAGE = Coordinate.fromXYZ(-45158,
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-112583, -240);
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public static final Coordinate KAMAEL_VILLAGE = Coordinate.fromXYZ(-117251,
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46771, 360);
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public static final Coordinate TALKING_ISLAND_VILLAGE = Coordinate.fromXYZ(
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-84141, 244623, -3728);
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public static final Coordinate TALKING_ISLAND_NORTHERN_TERRITORY = Coordinate
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.fromXYZ(-106696, 214691, -3424);
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// TERRITORIES
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public static final Coordinate ELVEN_RUINS = Coordinate.fromXYZ(-112367,
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234703, -3688);
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public static final Coordinate SINGING_WATERFALL = Coordinate.fromXYZ(
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-111728, 244330, -3448);
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public static final Coordinate OBELISK_OF_VICTORY = Coordinate.fromXYZ(
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-99586, 237637, -3568);
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public static final Coordinate IMMORTAL_PLATEAU = Coordinate.fromXYZ(
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-10983, -117484, -2464);
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public static final Coordinate IMMORTAL_PLATEAU_SOUTHERN_REGION = Coordinate
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.fromXYZ(-4190, -80040, -2696);
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public static final Coordinate FROZEN_WATERFALL = Coordinate.fromXYZ(8652,
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-139941, -1144);
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public static final Coordinate CAVE_OF_TRIALS = Coordinate.fromXYZ(9340,
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-112509, -2536);
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@Inject
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protected SpawnService spawnService;
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/**
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* The list of all possible teleportation locations
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*/
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protected final List<TeleportationMetadata> locations = CollectionFactory
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.newList();
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/**
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* Creates a new instance of this template
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*
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* @param id
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* the template id
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* @param race
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* the npc race
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*/
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protected TeleporterNPCTemplate(NPCTemplateID id) {
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super(id);
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}
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@Override
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public void action(NPC npc, L2Character character, String... args)
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throws L2Exception {
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talk(npc, character, args);
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}
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public void talk(NPC npc, L2Character character, String... args)
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throws NotSpawnedServiceException {
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final Lineage2Connection conn = networkService.discover(character
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.getID());
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if (args.length == 0) {
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final HtmlTemplate template = new HtmlTemplate() {
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@Override
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protected void build(MarkupTag body) {
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body.textcode(556).br().br();
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// TODO this should not be hard coded!
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int i = 0;
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for (final TeleportationMetadata location : locations) {
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body.addLink(
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location.name + " - " + location.price
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+ " Adena",
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"npc_${npcid}_teleport " + i++).br();
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}
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}
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};
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template.register("npcid", String.valueOf(npc.getID().getID()));
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conn.write(new NPCHtmlMessagePacket(npc, template));
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} else if (args[0].equals("teleport")) {
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final int location = Integer.parseInt(args[1]);
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final TeleportationMetadata metadata = locations.get(location);
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if (metadata == null) {
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conn.sendActionFailed();
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return;
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}
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spawnService.teleport(character, metadata.point);
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}
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conn.sendActionFailed();
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}
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protected void addLocation(String name, Coordinate coordinate, int price) {
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this.locations.add(new TeleportationMetadata(name, coordinate, price));
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}
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protected static class TeleportationMetadata {
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public final String name;
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public final Coordinate point;
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public final int price;
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public TeleportationMetadata(String name, Coordinate point, int price) {
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this.name = name;
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this.point = point;
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this.price = price;
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}
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}
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}
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@@ -98,17 +98,12 @@ public class L2Character extends Player {
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// ////////////////////////////////////
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// / RUNTIME
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// ////////////////////////////////////
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/**
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* The character walk mode.
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* <p>
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* This field is not persisted.
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*/
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private CharacterMoveType moveType = CharacterMoveType.WALK;
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/**
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* The character target, if any.
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*/
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private ActorID<?> targetID;
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/**
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* The character walking mode
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@@ -125,6 +120,19 @@ public class L2Character extends Player {
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}
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}
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/**
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* The character target, if any.
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*/
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private ActorID<?> targetID;
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/**
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* State if the player is being teleported
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*/
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private CharacterState state;
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public enum CharacterState {
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TELEPORTING;
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}
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/**
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* Creates a new instance
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*
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@@ -298,6 +306,28 @@ public class L2Character extends Player {
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this.targetID = target;
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}
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/**
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* @return the state
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*/
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public CharacterState getState() {
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return state;
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}
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/**
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* @param state
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* the state to set
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*/
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public void setState(CharacterState state) {
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this.state = state;
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}
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/**
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* @return true if character is being teleported
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*/
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public boolean isTeleporting() {
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return state == CharacterState.TELEPORTING;
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}
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/**
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* @return the inventory
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*/
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@@ -52,7 +52,7 @@ public class CharacterMoveEvent implements CharacterEvent {
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}
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/**
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* @return the point
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* @return the new point
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*/
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public Point getPoint() {
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return point;
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@@ -20,11 +20,12 @@ import com.l2jserver.model.world.Player;
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import com.l2jserver.util.dimensional.Point;
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/**
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* Event dispatched once an player is teleported to another location
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* Event dispatched once an player has completed its teleportation to another
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* location
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*
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* @author <a href="http://www.rogiel.com">Rogiel</a>
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*/
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public class PlayerTeleportEvent extends PlayerSpawnEvent {
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public class PlayerTeleportedEvent extends PlayerSpawnEvent {
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/**
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* Creates a new instance
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*
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@@ -33,7 +34,7 @@ public class PlayerTeleportEvent extends PlayerSpawnEvent {
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* @param point
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* the teleport point
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*/
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public PlayerTeleportEvent(Player player, Point point) {
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public PlayerTeleportedEvent(Player player, Point point) {
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super(player, point);
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}
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}
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@@ -0,0 +1,76 @@
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/*
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* This file is part of l2jserver <l2jserver.com>.
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*
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* l2jserver is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* l2jserver is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.model.world.player.event;
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import com.l2jserver.model.id.ObjectID;
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import com.l2jserver.model.world.Player;
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import com.l2jserver.model.world.WorldObject;
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import com.l2jserver.model.world.capability.Actor;
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import com.l2jserver.util.dimensional.Point;
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/**
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* Event dispatched once an player has started his teleported to another
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* location
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*
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* @author <a href="http://www.rogiel.com">Rogiel</a>
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*/
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public class PlayerTeleportingEvent implements PlayerEvent {
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private final Player player;
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private final Point point;
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/**
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* Creates a new instance
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*
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* @param player
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* the teleported player
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* @param point
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* the teleport point
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*/
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public PlayerTeleportingEvent(Player player, Point point) {
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this.player = player;
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this.point = point;
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}
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@Override
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public Actor getActor() {
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return player;
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}
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@Override
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public WorldObject getObject() {
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return player;
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}
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@Override
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public Player getPlayer() {
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return player;
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}
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/**
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* The point to which this player was teleported.
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*
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* @return the teleported point
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*/
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public Point getPoint() {
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return point;
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}
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@Override
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public ObjectID<?>[] getDispatchableObjects() {
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return new ObjectID<?>[] { player.getID() };
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}
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}
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Reference in New Issue
Block a user