mirror of
https://github.com/Rogiel/l2jserver2
synced 2025-12-06 07:32:46 +00:00
Implements XML based service descriptor allowing to switch services
This commit is contained in:
125
l2jserver2-gameserver/services-sample.xml
Normal file
125
l2jserver2-gameserver/services-sample.xml
Normal file
@@ -0,0 +1,125 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||
<!-- This file should be renamed as "services.xml" and configured according
|
||||
to your needs. Since "services.xml" has been added to ".gitignore", this
|
||||
means that your password won't be sent to the repository when you make a
|
||||
commit. -->
|
||||
<!-- IMPORTANT NOTE: Do not forget to edit "distribution/services.xml" with
|
||||
new services definitions. Only that file is included in the server's binary
|
||||
distributions -->
|
||||
<services xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<!-- DAO Module configuration -->
|
||||
<dao module="com.l2jserver.service.database.JDBCDAOModule" />
|
||||
|
||||
<!-- JDBC database service -->
|
||||
<service interface="com.l2jserver.service.database.DatabaseService"
|
||||
implementation="com.l2jserver.service.database.GameServerJDBCDatabaseService">
|
||||
<!-- Whether the database schema should be updated at startup -->
|
||||
<!-- Slows down a bit at start time, but guarantees consistency -->
|
||||
<!-- Enabled for development servers -->
|
||||
<schema automaticUpdate="true" />
|
||||
<!-- Defines the JDBC connection URL -->
|
||||
<connection url="jdbc:mysql://localhost/l2jserver2">
|
||||
<!-- The database authentication (username and password) -->
|
||||
<authentication username="l2jserver2" password="changeme" />
|
||||
<!-- Specifies the database engine to use - will load JDBC driver and
|
||||
SQL templates -->
|
||||
<engine class="com.l2jserver.service.database.sql.MySQLDatabaseEngine" />
|
||||
<!-- Defines the database connection pool limits -->
|
||||
<pool max-active="20" max-idle="20" min-idle="5" />
|
||||
</connection>
|
||||
</service>
|
||||
|
||||
<!-- Virtual file system service -->
|
||||
<service interface="com.l2jserver.service.core.vfs.VFSService"
|
||||
implementation="com.l2jserver.service.core.vfs.TrueZipVFSService">
|
||||
<!-- Configures the root of the server data. Where all the files are placed. -->
|
||||
<fileSystem root="./">
|
||||
<!-- The "data file system" location. There, templates, static data and
|
||||
several other important files are located. This can be a zip or a directory. -->
|
||||
<!-- The "data file system" is relative to the file system root. -->
|
||||
<data root="data/" />
|
||||
</fileSystem>
|
||||
</service>
|
||||
|
||||
<!-- Template service configuration -->
|
||||
<service interface="com.l2jserver.service.game.template.TemplateService"
|
||||
implementation="com.l2jserver.service.game.template.XMLTemplateService">
|
||||
<!-- The root where template data is located. Relative to the "data file
|
||||
system" -->
|
||||
<templates root="template/" />
|
||||
</service>
|
||||
|
||||
<!-- Network service -->
|
||||
<service interface="com.l2jserver.service.network.NetworkService"
|
||||
implementation="com.l2jserver.service.network.NettyNetworkService">
|
||||
<!-- The port in which the server should listen for incoming connections -->
|
||||
<!-- NOTE: this port must be open manually on any firewall or router that
|
||||
is between you and other players. If you wish to play on the same machine
|
||||
you normally don't need to change anything here nor in the firewall. -->
|
||||
<server listen="0.0.0.0:7777" />
|
||||
</service>
|
||||
|
||||
<!-- ###################################################################### -->
|
||||
<!-- ########################### CORE SERVICES ############################ -->
|
||||
<!-- ###################################################################### -->
|
||||
<!-- Those services provide basic core features and are required for server
|
||||
startup process -->
|
||||
<service interface="com.l2jserver.service.core.LoggingService"
|
||||
implementation="com.l2jserver.service.core.Log4JLoggingService" />
|
||||
<service interface="com.l2jserver.service.core.threading.ThreadService"
|
||||
implementation="com.l2jserver.service.core.threading.ThreadServiceImpl" />
|
||||
<service interface="com.l2jserver.service.configuration.ConfigurationService"
|
||||
implementation="com.l2jserver.service.configuration.XMLConfigurationService" />
|
||||
<service interface="com.l2jserver.service.cache.CacheService"
|
||||
implementation="com.l2jserver.service.cache.SoftCacheService" />
|
||||
|
||||
|
||||
<!-- ###################################################################### -->
|
||||
<!-- ########################### GAME SERVICES ############################ -->
|
||||
<!-- ###################################################################### -->
|
||||
<!-- Those services provide all the in-game features and most of them are
|
||||
required for players to be able to login in the server -->
|
||||
<service interface="com.l2jserver.service.game.world.WorldIDService"
|
||||
implementation="com.l2jserver.service.game.world.CachedWorldIDService" />
|
||||
<service interface="com.l2jserver.service.game.map.pathing.PathingService"
|
||||
implementation="com.l2jserver.service.game.map.pathing.MapperPathingService" />
|
||||
<service interface="com.l2jserver.service.game.scripting.ScriptingService"
|
||||
implementation="com.l2jserver.service.game.scripting.ScriptingServiceImpl" />
|
||||
<service interface="com.l2jserver.service.game.chat.ChatService"
|
||||
implementation="com.l2jserver.service.game.chat.SimpleChatService" />
|
||||
<service interface="com.l2jserver.service.game.chat.ChatLoggingService"
|
||||
implementation="com.l2jserver.service.game.chat.DatabaseChatLoggingService" />
|
||||
<service interface="com.l2jserver.service.game.admin.AdministratorService"
|
||||
implementation="com.l2jserver.service.game.admin.AdministratorServiceImpl" />
|
||||
<service interface="com.l2jserver.service.game.spawn.SpawnService"
|
||||
implementation="com.l2jserver.service.game.spawn.SpawnServiceImpl" />
|
||||
<service interface="com.l2jserver.service.game.character.CharacterService"
|
||||
implementation="com.l2jserver.service.game.character.CharacterServiceImpl" />
|
||||
<service interface="com.l2jserver.service.game.character.ShortcutService"
|
||||
implementation="com.l2jserver.service.game.character.ShortcutServiceImpl" />
|
||||
<service interface="com.l2jserver.service.game.AttackService"
|
||||
implementation="com.l2jserver.service.game.AttackServiceImpl" />
|
||||
<service interface="com.l2jserver.service.game.npc.NPCService"
|
||||
implementation="com.l2jserver.service.game.npc.NPCServiceImpl" />
|
||||
<service interface="com.l2jserver.service.game.item.ItemService"
|
||||
implementation="com.l2jserver.service.game.item.ItemServiceImpl" />
|
||||
<service interface="com.l2jserver.service.game.world.WorldService"
|
||||
implementation="com.l2jserver.service.game.world.WorldServiceImpl" />
|
||||
<service interface="com.l2jserver.service.game.world.event.WorldEventDispatcher"
|
||||
implementation="com.l2jserver.service.game.world.event.WorldEventDispatcherImpl" />
|
||||
|
||||
|
||||
<!-- ####################################################################### -->
|
||||
<!-- ########################## NETWORK SERVICES ########################### -->
|
||||
<!-- ####################################################################### -->
|
||||
<!-- Those services all network related services that will communicate the
|
||||
server software to the player computer running the game client. Although
|
||||
not required, without them, becomes impossible to connect to the server in
|
||||
order to play the game. -->
|
||||
<service interface="com.l2jserver.service.network.keygen.BlowfishKeygenService"
|
||||
implementation="com.l2jserver.service.network.keygen.SecureBlowfishKeygenService" />
|
||||
<service interface="com.l2jserver.service.network.gameguard.GameGuardService"
|
||||
implementation="com.l2jserver.service.network.gameguard.GameGuardServiceImpl" />
|
||||
<service interface="com.l2jserver.service.network.broadcast.BroadcastService"
|
||||
implementation="com.l2jserver.service.network.broadcast.BroadcastServiceImpl" />
|
||||
</services>
|
||||
Reference in New Issue
Block a user