mirror of
https://github.com/Rogiel/l2jserver2
synced 2025-12-11 09:42:54 +00:00
@@ -17,9 +17,10 @@
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package com.l2jserver.model.world;
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import com.l2jserver.model.id.object.ActorID;
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import com.l2jserver.model.id.template.ActorTemplateID;
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import com.l2jserver.model.template.ActorTemplate;
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import com.l2jserver.model.world.actor.ActorEffects;
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import com.l2jserver.model.world.actor.ActorSkillContainer;
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import com.l2jserver.util.dimensional.Coordinate;
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import com.l2jserver.util.dimensional.Point;
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/**
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@@ -28,6 +29,8 @@ import com.l2jserver.util.dimensional.Point;
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* @author <a href="http://www.rogiel.com">Rogiel</a>
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*/
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public abstract class Actor extends PositionableObject {
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protected ActorTemplateID<?> templateID;
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/**
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* The actor race
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*/
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@@ -117,6 +120,10 @@ public abstract class Actor extends PositionableObject {
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*/
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protected final ActorSkillContainer skills = new ActorSkillContainer(this);
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public Actor(ActorTemplateID<?> templateID) {
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this.templateID = templateID;
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}
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public int getHP() {
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return hp;
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}
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@@ -174,6 +181,20 @@ public abstract class Actor extends PositionableObject {
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return skills;
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}
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/**
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* @return the templateID
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*/
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public ActorTemplateID<?> getTemplateID() {
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return templateID;
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}
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/**
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* @return the template
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*/
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public ActorTemplate<?> getTemplate() {
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return templateID.getTemplate();
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}
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@Override
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public ActorID<?> getID() {
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return (ActorID<?>) super.getID();
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@@ -21,8 +21,6 @@ import com.l2jserver.model.id.template.ItemTemplateID;
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import com.l2jserver.model.template.ItemTemplate;
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import com.l2jserver.model.world.character.CharacterInventory.InventoryLocation;
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import com.l2jserver.model.world.character.CharacterInventory.InventoryPaperdoll;
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import com.l2jserver.util.dimensional.Coordinate;
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import com.l2jserver.util.dimensional.Point;
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/**
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* This class represents an {@link Item} in the Lineage II World. The item can
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@@ -37,10 +35,13 @@ import com.l2jserver.util.dimensional.Point;
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* <li><b>Equipped by the {@link L2Character character}</b>: <tt>location</tt>
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* is {@link InventoryLocation#PAPERDOLL}, <tt>paperdoll</tt> is not null and
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* <tt>coordinate</tt> is null.</li>
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* <li><b>Dropped on the ground</b>: <tt>location</li> and <tt>paperdoll</tt>
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* <li><b>Dropped on the ground</b>: <tt>location</tt></li> and <tt>paperdoll</tt>
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* are null, <tt>coordinate</tt> is not null and represents the dropping
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* location.
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* </ul>
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* <p>
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* Please note that {@link PositionableObject} values are only set if the object
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* is dropped on the ground.
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*
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* @author <a href="http://www.rogiel.com">Rogiel</a>
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*/
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@@ -62,10 +63,6 @@ public class Item extends PositionableObject {
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* Paperdoll slot for this item
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*/
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private InventoryPaperdoll paperdoll;
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/**
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* Drop coordinate of this item
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*/
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private Coordinate coordinate;
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/**
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* Count of items
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@@ -144,12 +141,4 @@ public class Item extends PositionableObject {
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public void setOwnerID(CharacterID ownerID) {
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this.ownerID = ownerID;
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}
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public Point getPoint() {
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return null;
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}
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public void setPoint(Point point) {
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}
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}
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@@ -23,6 +23,7 @@ import com.l2jserver.model.id.object.ActorID;
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import com.l2jserver.model.id.object.CharacterID;
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import com.l2jserver.model.id.object.ClanID;
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import com.l2jserver.model.id.object.PetID;
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import com.l2jserver.model.id.template.CharacterTemplateID;
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import com.l2jserver.model.template.CharacterTemplate;
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import com.l2jserver.model.world.actor.ActorAttributes;
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import com.l2jserver.model.world.character.CharacterAppearance;
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@@ -138,7 +139,9 @@ public class L2Character extends Player {
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* @param baseAttributes
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* the base attribute for this character
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*/
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public L2Character(CharacterTemplate.ActorBaseAttributes baseAttributes) {
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public L2Character(CharacterTemplateID templateID,
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CharacterTemplate.ActorBaseAttributes baseAttributes) {
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super(templateID);
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this.baseAttributes = baseAttributes;
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this.attributes = new CharacterCalculatedAttributes(this);
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}
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@@ -369,6 +372,16 @@ public class L2Character extends Player {
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return shortcuts;
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}
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@Override
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public CharacterTemplateID getTemplateID() {
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return (CharacterTemplateID) super.getTemplateID();
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}
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@Override
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public CharacterTemplate getTemplate() {
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return (CharacterTemplate) super.getTemplate();
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}
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@Override
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public CharacterID getID() {
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return (CharacterID) super.getID();
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@@ -30,11 +30,6 @@ import com.l2jserver.service.game.ai.AIScript;
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* @author <a href="http://www.rogiel.com">Rogiel</a>
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*/
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public class NPC extends Actor {
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/**
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* The NPC template ID
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*/
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private final NPCTemplateID templateID;
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/**
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* Creates a new instance
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*
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@@ -42,21 +37,21 @@ public class NPC extends Actor {
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* the {@link NPC} {@link TemplateID}
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*/
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public NPC(NPCTemplateID templateID) {
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this.templateID = templateID;
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super(templateID);
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}
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/**
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* @return the NPC template ID
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*/
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public NPCTemplateID getTemplateID() {
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return templateID;
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return (NPCTemplateID) templateID;
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}
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/**
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* @return the NPC template
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*/
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public NPCTemplate getTemplate() {
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return templateID.getTemplate();
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return (NPCTemplate) templateID.getTemplate();
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}
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@Override
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@@ -18,6 +18,7 @@ package com.l2jserver.model.world;
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import com.l2jserver.model.id.object.CharacterID;
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import com.l2jserver.model.id.object.ItemID;
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import com.l2jserver.model.id.template.ActorTemplateID;
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/**
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* This class represents an Pet in the Lineage II World
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@@ -34,6 +35,10 @@ public class Pet extends Player {
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*/
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private ItemID itemID;
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public Pet(ActorTemplateID<?> templateID) {
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super(templateID);
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}
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/**
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* @return the owner ID
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*/
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@@ -16,6 +16,8 @@
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*/
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package com.l2jserver.model.world;
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import com.l2jserver.model.id.template.ActorTemplateID;
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/**
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* {@link Player} is any object that can be controlled by the player. The most
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* common implementation is {@link L2Character}.
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@@ -23,5 +25,7 @@ package com.l2jserver.model.world;
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* @author Rogiel
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*/
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public abstract class Player extends Actor {
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public Player(ActorTemplateID<?> templateID) {
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super(templateID);
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}
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}
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@@ -20,10 +20,15 @@ import com.l2jserver.util.dimensional.Coordinate;
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import com.l2jserver.util.dimensional.Point;
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/**
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* @author <a href="http://www.rogiel.com">Rogiel</a>
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* This is an abstract object that objects that can be placed in world should
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* extend.
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*
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* @author <a href="http://www.rogiel.com">Rogiel</a>
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*/
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public abstract class PositionableObject extends AbstractObject {
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/**
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* The point this object is currently in
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*/
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private Point point;
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/**
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@@ -34,7 +34,7 @@ public class CharacterMoveEvent implements CharacterEvent {
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*/
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private final L2Character character;
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/**
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* The new point of the character
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* The old point of the character
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*/
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private final Point point;
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@@ -44,7 +44,7 @@ public class CharacterMoveEvent implements CharacterEvent {
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* @param character
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* the character
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* @param point
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* the character point
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* the character point before moving
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*/
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public CharacterMoveEvent(L2Character character, Point point) {
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this.character = character;
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@@ -52,7 +52,7 @@ public class CharacterMoveEvent implements CharacterEvent {
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}
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/**
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* @return the new point
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* @return the old point
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*/
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public Point getPoint() {
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return point;
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