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https://github.com/Rogiel/l2jserver2
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Signed-off-by: Rogiel <rogiel@rogiel.com>
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/*
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* This file is part of l2jserver <l2jserver.com>.
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*
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* l2jserver is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* l2jserver is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.service.game.ai;
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import com.google.inject.Inject;
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import com.l2jserver.model.world.capability.Actor;
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import com.l2jserver.service.AbstractService;
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import com.l2jserver.service.AbstractService.Depends;
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import com.l2jserver.service.ServiceStartException;
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import com.l2jserver.service.ServiceStopException;
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import com.l2jserver.service.game.CharacterService;
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import com.l2jserver.service.game.template.TemplateService;
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import com.l2jserver.service.game.world.WorldService;
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import com.l2jserver.service.game.world.event.WorldEventDispatcher;
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import com.l2jserver.service.network.NetworkService;
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import com.l2jserver.service.threading.ThreadService;
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import com.l2jserver.util.dimensional.Coordinate;
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/**
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* Default implementation for {@link CharacterService}.
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*
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* @author <a href="http://www.rogiel.com">Rogiel</a>
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*/
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@Depends({ WorldService.class, TemplateService.class, ThreadService.class,
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NetworkService.class })
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public class AIServiceImpl extends AbstractService implements AIService {
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/**
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* The {@link WorldService}
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*/
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private final WorldService worldService;
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/**
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* The {@link WorldService} event dispatcher
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*/
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private final WorldEventDispatcher eventDispatcher;
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/**
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* The {@link ThreadService}
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*/
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private final ThreadService threadService;
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/**
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* The {@link NetworkService}
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*/
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private final NetworkService networkService;
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@Inject
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public AIServiceImpl(WorldService worldService,
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WorldEventDispatcher eventDispatcher, ThreadService threadService,
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NetworkService networkService) {
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this.worldService = worldService;
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this.eventDispatcher = eventDispatcher;
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this.threadService = threadService;
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this.networkService = networkService;
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}
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@Override
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protected void doStart() throws ServiceStartException {
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}
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@Override
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public void walk(Actor actor, Coordinate coordinate) {
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}
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@Override
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protected void doStop() throws ServiceStopException {
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}
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}
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