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mirror of https://github.com/Rogiel/l2jserver2 synced 2025-12-10 09:22:49 +00:00

New packet naming

Signed-off-by: Rogiel <rogiel@rogiel.com>
This commit is contained in:
2011-05-29 20:43:39 -03:00
parent 7663647fd1
commit b332a10130
68 changed files with 328 additions and 330 deletions

View File

@@ -21,17 +21,17 @@ import com.google.inject.Inject;
import com.l2jserver.db.dao.ItemDAO;
import com.l2jserver.game.net.Lineage2Connection;
import com.l2jserver.game.net.SystemMessage;
import com.l2jserver.game.net.packet.server.ActorChatMessagePacket;
import com.l2jserver.game.net.packet.server.ActorMovementPacket;
import com.l2jserver.game.net.packet.server.CharacterInformationBroadcastPacket;
import com.l2jserver.game.net.packet.server.CharacterInformationExtraPacket;
import com.l2jserver.game.net.packet.server.CharacterInformationPacket;
import com.l2jserver.game.net.packet.server.CharacterInventoryPacket;
import com.l2jserver.game.net.packet.server.CharacterMovementTypePacket;
import com.l2jserver.game.net.packet.server.CharacterTargetSelectedPacket;
import com.l2jserver.game.net.packet.server.GameGuardQueryPacket;
import com.l2jserver.game.net.packet.server.NPCInformationPacket;
import com.l2jserver.game.net.packet.server.ObjectRemove;
import com.l2jserver.game.net.packet.server.SM_CHAT;
import com.l2jserver.game.net.packet.server.SM_MOVE;
import com.l2jserver.game.net.packet.server.SM_CHAR_INFO_BROADCAST;
import com.l2jserver.game.net.packet.server.SM_CHAR_INFO_EXTRA;
import com.l2jserver.game.net.packet.server.SM_CHAR_INFO;
import com.l2jserver.game.net.packet.server.SM_CHAR_INVENTORY;
import com.l2jserver.game.net.packet.server.SM_MOVE_TYPE;
import com.l2jserver.game.net.packet.server.SM_TARGET;
import com.l2jserver.game.net.packet.server.SM_GG_QUERY;
import com.l2jserver.game.net.packet.server.SM_NPC_INFO;
import com.l2jserver.game.net.packet.server.SM_OBJECT_REMOVE;
import com.l2jserver.model.id.object.CharacterID;
import com.l2jserver.model.template.NPCTemplate;
import com.l2jserver.model.world.Actor;
@@ -153,7 +153,7 @@ public class CharacterServiceImpl extends AbstractService implements
@Override
public void onMessage(ChatChannel channel, CharacterID source,
String message) {
conn.write(new ActorChatMessagePacket(source.getObject(),
conn.write(new SM_CHAT(source.getObject(),
ChatMessageDestination.ALL, message));
}
};
@@ -161,7 +161,7 @@ public class CharacterServiceImpl extends AbstractService implements
@Override
public void onMessage(ChatChannel channel, CharacterID source,
String message) {
conn.write(new ActorChatMessagePacket(source.getObject(),
conn.write(new SM_CHAT(source.getObject(),
ChatMessageDestination.TRADE, message));
}
};
@@ -171,36 +171,35 @@ public class CharacterServiceImpl extends AbstractService implements
// dispatched, once a event arrives will be possible to check check if
// the given event will be broadcasted or not
// TODO this should not be here, it should be in world service or a
// newly
// created broadcast service.
// newly created broadcast service.
final WorldListener neighboorListener = new FilteredWorldListener<PositionableObject>(
new KnownListFilter(character)) {
@Override
protected boolean dispatch(WorldEvent e, PositionableObject object) {
if (e instanceof NPCSpawnEvent) {
conn.write(new NPCInformationPacket((NPC) object));
conn.write(new SM_NPC_INFO((NPC) object));
} else if (e instanceof CharacterMoveEvent) {
final CharacterMoveEvent evt = (CharacterMoveEvent) e;
conn.write(new ActorMovementPacket((L2Character) object,
evt.getPoint().getCoordinate()));
conn.write(new SM_MOVE((L2Character) object, evt.getPoint()
.getCoordinate()));
} else if (e instanceof PlayerTeleportedEvent
|| e instanceof CharacterEnterWorldEvent) {
if (object instanceof NPC) {
conn.write(new NPCInformationPacket((NPC) object));
conn.write(new SM_NPC_INFO((NPC) object));
} else if (object instanceof L2Character) {
conn.write(new CharacterInformationBroadcastPacket(
conn.write(new SM_CHAR_INFO_BROADCAST(
(L2Character) object));
}
} else if (e instanceof PlayerTeleportingEvent
|| e instanceof CharacterLeaveWorldEvent) {
// object is not out of sight
conn.write(new ObjectRemove(object));
conn.write(new SM_OBJECT_REMOVE(object));
} else if (e instanceof CharacterWalkingEvent) {
conn.write(new CharacterMovementTypePacket(
((CharacterWalkingEvent) e).getCharacter()));
conn.write(new SM_MOVE_TYPE(((CharacterWalkingEvent) e)
.getCharacter()));
} else if (e instanceof CharacterRunningEvent) {
conn.write(new CharacterMovementTypePacket(
((CharacterRunningEvent) e).getCharacter()));
conn.write(new SM_MOVE_TYPE(((CharacterRunningEvent) e)
.getCharacter()));
}
// keep listener alive
return true;
@@ -218,9 +217,9 @@ public class CharacterServiceImpl extends AbstractService implements
.iterable(new KnownListUpdateFilter(character, evt
.getPoint()))) {
if (o instanceof NPC) {
conn.write(new NPCInformationPacket((NPC) o));
conn.write(new SM_NPC_INFO((NPC) o));
} else if (o instanceof L2Character) {
conn.write(new CharacterInformationBroadcastPacket(
conn.write(new SM_CHAR_INFO_BROADCAST(
(L2Character) o));
}
}
@@ -262,11 +261,11 @@ public class CharacterServiceImpl extends AbstractService implements
chatService.getTradeChannel().addChatChannelListener(tradeChatListener);
// send this user information
conn.write(new CharacterInformationPacket(character));
conn.write(new CharacterInformationExtraPacket(character));
conn.write(new SM_CHAR_INFO(character));
conn.write(new SM_CHAR_INFO_EXTRA(character));
// TODO game guard enforcing
conn.write(new GameGuardQueryPacket());
conn.write(new CharacterInventoryPacket(character.getInventory()));
conn.write(new SM_GG_QUERY());
conn.write(new SM_CHAR_INVENTORY(character.getInventory()));
conn.sendSystemMessage(SystemMessage.WELCOME_TO_LINEAGE);
conn.sendMessage("This an an development version for l2jserver 2.0");
@@ -296,10 +295,9 @@ public class CharacterServiceImpl extends AbstractService implements
for (final WorldObject o : worldService.iterable(new KnownListFilter(
character))) {
if (o instanceof NPC) {
conn.write(new NPCInformationPacket((NPC) o));
conn.write(new SM_NPC_INFO((NPC) o));
} else if (o instanceof L2Character) {
conn.write(new CharacterInformationBroadcastPacket(
(L2Character) o));
conn.write(new SM_CHAR_INFO_BROADCAST((L2Character) o));
}
}
}
@@ -341,8 +339,8 @@ public class CharacterServiceImpl extends AbstractService implements
character.setTargetID(target.getID());
eventDispatcher.dispatch(new CharacterTargetSelectedEvent(
character, target));
conn.write(new CharacterTargetSelectedPacket(target, character
.getLevel() - target.getLevel()));
conn.write(new SM_TARGET(target, character.getLevel()
- target.getLevel()));
} else {
// this indicates an inconsistency: reset target and throws an
// exception
@@ -411,7 +409,7 @@ public class CharacterServiceImpl extends AbstractService implements
// for now, let's just write the packet, we don't have much validation
// to be done yet. With character validation packet, another packet of
// these will be broadcasted.
conn.write(new ActorMovementPacket(character, coordinate));
conn.write(new SM_MOVE(character, coordinate));
// we don't dispatch events here, they will be dispatched by
// with the same packet referred up here.
}
@@ -456,7 +454,7 @@ public class CharacterServiceImpl extends AbstractService implements
character.setMoveType(CharacterMoveType.WALK);
eventDispatcher.dispatch(new CharacterWalkingEvent(character));
conn.write(new CharacterMovementTypePacket(character));
conn.write(new SM_MOVE_TYPE(character));
}
@Override
@@ -472,6 +470,6 @@ public class CharacterServiceImpl extends AbstractService implements
character.setMoveType(CharacterMoveType.RUN);
eventDispatcher.dispatch(new CharacterRunningEvent(character));
conn.write(new CharacterMovementTypePacket(character));
conn.write(new SM_MOVE_TYPE(character));
}
}

View File

@@ -19,7 +19,7 @@ package com.l2jserver.service.game.npc;
import java.util.Collection;
import com.l2jserver.game.net.Lineage2Connection;
import com.l2jserver.game.net.packet.client.CharacterActionPacket.CharacterAction;
import com.l2jserver.game.net.packet.client.CM_CHAR_ACTION.CharacterAction;
import com.l2jserver.model.template.NPCTemplate;
import com.l2jserver.model.world.L2Character;
import com.l2jserver.model.world.NPC;

View File

@@ -26,8 +26,8 @@ import com.google.inject.Inject;
import com.google.inject.Injector;
import com.l2jserver.db.dao.NPCDAO;
import com.l2jserver.game.net.Lineage2Connection;
import com.l2jserver.game.net.packet.client.CharacterActionPacket.CharacterAction;
import com.l2jserver.game.net.packet.server.ActorAttackPacket;
import com.l2jserver.game.net.packet.client.CM_CHAR_ACTION.CharacterAction;
import com.l2jserver.game.net.packet.server.SM_ATTACK;
import com.l2jserver.model.server.AttackHit;
import com.l2jserver.model.server.AttackHit.AttackHitFlag;
import com.l2jserver.model.world.L2Character;
@@ -183,7 +183,7 @@ public class NPCServiceImpl extends AbstractService implements NPCService {
Preconditions.checkNotNull(conn, "conn");
Preconditions.checkNotNull(attacker, "attacker");
conn.write(new ActorAttackPacket(conn.getCharacter(), new AttackHit(
conn.write(new SM_ATTACK(conn.getCharacter(), new AttackHit(
conn.getCharacter(), npc, AttackHitFlag.MISS,
AttackHitFlag.SOULSHOT)));
}

View File

@@ -19,9 +19,9 @@ package com.l2jserver.service.game.spawn;
import com.google.common.base.Preconditions;
import com.google.inject.Inject;
import com.l2jserver.game.net.Lineage2Connection;
import com.l2jserver.game.net.packet.server.CharacterInformationExtraPacket;
import com.l2jserver.game.net.packet.server.CharacterInformationPacket;
import com.l2jserver.game.net.packet.server.CharacterTeleportPacket;
import com.l2jserver.game.net.packet.server.SM_CHAR_INFO_EXTRA;
import com.l2jserver.game.net.packet.server.SM_CHAR_INFO;
import com.l2jserver.game.net.packet.server.SM_TELEPORT;
import com.l2jserver.model.id.object.CharacterID;
import com.l2jserver.model.world.L2Character;
import com.l2jserver.model.world.L2Character.CharacterState;
@@ -119,7 +119,7 @@ public class SpawnServiceImpl extends AbstractService implements SpawnService {
if (conn == null)
// TODO throw an exception here
return;
conn.write(new CharacterTeleportPacket(conn.getCharacter(),
conn.write(new SM_TELEPORT(conn.getCharacter(),
coordinate.toPoint()));
((L2Character) player).setState(CharacterState.TELEPORTING);
((L2Character) player).setTargetLocation(coordinate.toPoint());
@@ -150,8 +150,8 @@ public class SpawnServiceImpl extends AbstractService implements SpawnService {
character.setTargetLocation(null);
conn.write(new CharacterInformationPacket(character));
conn.write(new CharacterInformationExtraPacket(character));
conn.write(new SM_CHAR_INFO(character));
conn.write(new SM_CHAR_INFO_EXTRA(character));
}
@Override