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Implements item drop mode configuration
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@@ -96,7 +96,13 @@
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<service interface="com.l2jserver.service.game.npc.NPCService"
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implementation="com.l2jserver.service.game.npc.NPCServiceImpl" />
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<service interface="com.l2jserver.service.game.item.ItemService"
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implementation="com.l2jserver.service.game.item.ItemServiceImpl" />
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implementation="com.l2jserver.service.game.item.ItemServiceImpl">
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<!-- Whether drops are persisted in the database. Valid modes are: -->
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<!-- ALL - All types of drops are stored into the database -->
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<!-- CHARACTER_ONLY - Only items dropped by characters are stored in the database -->
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<!-- NONE - None of the dropped items are saved into the database -->
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<drop persistent="ALL" />
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</service>
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<service interface="com.l2jserver.service.game.world.WorldService"
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implementation="com.l2jserver.service.game.world.WorldServiceImpl" />
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<service interface="com.l2jserver.service.game.world.event.WorldEventDispatcher"
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