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mirror of https://github.com/Rogiel/l2jserver2 synced 2025-12-06 07:32:46 +00:00

Implements item drop mode configuration

This commit is contained in:
2011-12-29 01:16:50 -02:00
parent 394a2853e2
commit c5911ea884
8 changed files with 144 additions and 22 deletions

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!-- This file should be renamed as "services.xml" and configured according
<!-- This file should be copied as "services.xml" and configured according
to your needs. Since "services.xml" has been added to ".gitignore", this
means that your password won't be sent to the repository when you make a
commit. -->
@@ -58,17 +58,22 @@
you normally don't need to change anything here nor in the firewall. -->
<server listen="0.0.0.0:7777" />
</service>
<!-- Logging service -->
<service interface="com.l2jserver.service.core.LoggingService"
implementation="com.l2jserver.service.core.Log4JLoggingService">
<logger name="" level="ERROR" />
<logger name="com.l2jserver" level="INFO" />
<logger name="com.l2jserver.service.game.template.XMLTemplateService" level="INFO" />
<logger name="com.l2jserver.service.game.template.XMLTemplateService"
level="INFO" />
<logger name="com.l2jserver.service.cache" level="INFO" />
<logger name="com.l2jserver.service.database.sql.AbstractSQLDatabaseService" level="INFO" />
<logger name="com.l2jserver.service.game.world.CachedWorldIDService" level="INFO" />
<logger name="com.l2jserver.model.id.object.allocator.BitSetIDAllocator" level="INFO" />
<logger
name="com.l2jserver.service.database.sql.AbstractSQLDatabaseService"
level="INFO" />
<logger name="com.l2jserver.service.game.world.CachedWorldIDService"
level="INFO" />
<logger name="com.l2jserver.model.id.object.allocator.BitSetIDAllocator"
level="INFO" />
</service>
<!-- ###################################################################### -->
@@ -112,7 +117,14 @@
<service interface="com.l2jserver.service.game.npc.NPCService"
implementation="com.l2jserver.service.game.npc.NPCServiceImpl" />
<service interface="com.l2jserver.service.game.item.ItemService"
implementation="com.l2jserver.service.game.item.ItemServiceImpl" />
implementation="com.l2jserver.service.game.item.ItemServiceImpl">
<!-- Whether drops are persisted in the database. Valid modes are: -->
<!-- ALL - All types of drops are stored into the database -->
<!-- CHARACTER_ONLY - Only items dropped by characters are stored in the
database -->
<!-- NONE - None of the dropped items are saved into the database -->
<drop persistent="ALL" />
</service>
<service interface="com.l2jserver.service.game.world.WorldService"
implementation="com.l2jserver.service.game.world.WorldServiceImpl" />
<service interface="com.l2jserver.service.game.world.event.WorldEventDispatcher"