mirror of
https://github.com/Rogiel/l2jserver2
synced 2025-12-06 07:32:46 +00:00
Created CharacterTemplate object for all classes
Signed-off-by: Rogiel <rogiel@rogiel.com>
This commit is contained in:
1
.gitignore
vendored
1
.gitignore
vendored
@@ -1 +1,2 @@
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/target
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/target
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/generated
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@@ -4,7 +4,7 @@ import com.l2jserver.model.id.template.CharacterTemplateID;
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import com.l2jserver.model.template.CharacterTemplate;
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import com.l2jserver.model.template.CharacterTemplate;
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import com.l2jserver.model.world.L2Character;
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import com.l2jserver.model.world.L2Character;
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import com.l2jserver.model.world.character.CharacterClass;
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import com.l2jserver.model.world.character.CharacterClass;
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import com.l2jserver.util.Coordinate;
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import com.l2jserver.util.dimensional.Point;
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public abstract class AbstractCharacterTemplate extends CharacterTemplate {
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public abstract class AbstractCharacterTemplate extends CharacterTemplate {
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protected AbstractCharacterTemplate(CharacterTemplateID id,
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protected AbstractCharacterTemplate(CharacterTemplateID id,
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@@ -13,7 +13,7 @@ public abstract class AbstractCharacterTemplate extends CharacterTemplate {
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int physicalAttack, int magicalAttack, int physicalDefense,
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int physicalAttack, int magicalAttack, int physicalDefense,
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int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
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int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
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int criticalChance, int evasionChance, int moveSpeed,
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int criticalChance, int evasionChance, int moveSpeed,
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int maxWeigth, boolean craft, Coordinate spawnLocation) {
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int maxWeigth, boolean craft, Point spawnLocation) {
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super(id, characterClass, intelligence, strength, concentration,
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super(id, characterClass, intelligence, strength, concentration,
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mentality, dexterity, witness, physicalAttack, magicalAttack,
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mentality, dexterity, witness, physicalAttack, magicalAttack,
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physicalDefense, magicalDefense, attackSpeed, castSpeed,
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physicalDefense, magicalDefense, attackSpeed, castSpeed,
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@@ -0,0 +1,30 @@
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package script.template.character;
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import com.l2jserver.model.id.template.CharacterTemplateID;
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import com.l2jserver.model.world.L2Character;
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import com.l2jserver.model.world.character.CharacterClass;
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import com.l2jserver.util.dimensional.Point;
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public abstract class AbstractDarkElfCharacterTemplate extends
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AbstractCharacterTemplate {
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protected AbstractDarkElfCharacterTemplate(CharacterTemplateID id,
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CharacterClass characterClass, int intelligence, int strength,
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int concentration, int mentality, int dexterity, int witness,
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int physicalAttack, int magicalAttack, int physicalDefense,
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int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
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int criticalChance, int evasionChance, int moveSpeed,
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int maxWeigth, boolean craft, Point spawnLocation) {
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super(id, characterClass, intelligence, strength, concentration,
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mentality, dexterity, witness, physicalAttack, magicalAttack,
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physicalDefense, magicalDefense, attackSpeed, castSpeed,
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accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
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false, spawnLocation);
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}
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@Override
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public L2Character create() {
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final L2Character character = super.create();
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// TODO register skills
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return character;
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}
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}
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@@ -0,0 +1,30 @@
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package script.template.character;
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import com.l2jserver.model.id.template.CharacterTemplateID;
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import com.l2jserver.model.world.L2Character;
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import com.l2jserver.model.world.character.CharacterClass;
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import com.l2jserver.util.dimensional.Point;
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public abstract class AbstractDwarfCharacterTemplate extends
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AbstractCharacterTemplate {
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protected AbstractDwarfCharacterTemplate(CharacterTemplateID id,
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CharacterClass characterClass, int intelligence, int strength,
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int concentration, int mentality, int dexterity, int witness,
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int physicalAttack, int magicalAttack, int physicalDefense,
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int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
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int criticalChance, int evasionChance, int moveSpeed,
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int maxWeigth, boolean craft, Point spawnLocation) {
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super(id, characterClass, intelligence, strength, concentration,
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mentality, dexterity, witness, physicalAttack, magicalAttack,
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physicalDefense, magicalDefense, attackSpeed, castSpeed,
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accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
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false, spawnLocation);
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}
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@Override
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public L2Character create() {
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final L2Character character = super.create();
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// TODO register skills
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return character;
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}
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}
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@@ -3,16 +3,17 @@ package script.template.character;
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import com.l2jserver.model.id.template.CharacterTemplateID;
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import com.l2jserver.model.id.template.CharacterTemplateID;
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import com.l2jserver.model.world.L2Character;
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import com.l2jserver.model.world.L2Character;
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import com.l2jserver.model.world.character.CharacterClass;
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import com.l2jserver.model.world.character.CharacterClass;
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import com.l2jserver.util.Coordinate;
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import com.l2jserver.util.dimensional.Point;
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public abstract class HumanCharacterTemplate extends AbstractCharacterTemplate {
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public abstract class AbstractElfCharacterTemplate extends
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protected HumanCharacterTemplate(CharacterTemplateID id,
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AbstractCharacterTemplate {
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protected AbstractElfCharacterTemplate(CharacterTemplateID id,
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CharacterClass characterClass, int intelligence, int strength,
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CharacterClass characterClass, int intelligence, int strength,
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int concentration, int mentality, int dexterity, int witness,
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int concentration, int mentality, int dexterity, int witness,
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int physicalAttack, int magicalAttack, int physicalDefense,
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int physicalAttack, int magicalAttack, int physicalDefense,
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int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
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int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
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int criticalChance, int evasionChance, int moveSpeed,
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int criticalChance, int evasionChance, int moveSpeed,
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int maxWeigth, boolean craft, Coordinate spawnLocation) {
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int maxWeigth, boolean craft, Point spawnLocation) {
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super(id, characterClass, intelligence, strength, concentration,
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super(id, characterClass, intelligence, strength, concentration,
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mentality, dexterity, witness, physicalAttack, magicalAttack,
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mentality, dexterity, witness, physicalAttack, magicalAttack,
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physicalDefense, magicalDefense, attackSpeed, castSpeed,
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physicalDefense, magicalDefense, attackSpeed, castSpeed,
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@@ -0,0 +1,30 @@
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package script.template.character;
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import com.l2jserver.model.id.template.CharacterTemplateID;
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import com.l2jserver.model.world.L2Character;
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import com.l2jserver.model.world.character.CharacterClass;
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import com.l2jserver.util.dimensional.Point;
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public abstract class AbstractHumanCharacterTemplate extends
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AbstractCharacterTemplate {
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protected AbstractHumanCharacterTemplate(CharacterTemplateID id,
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CharacterClass characterClass, int intelligence, int strength,
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int concentration, int mentality, int dexterity, int witness,
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int physicalAttack, int magicalAttack, int physicalDefense,
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int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
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int criticalChance, int evasionChance, int moveSpeed,
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int maxWeigth, boolean craft, Point spawnLocation) {
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super(id, characterClass, intelligence, strength, concentration,
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mentality, dexterity, witness, physicalAttack, magicalAttack,
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physicalDefense, magicalDefense, attackSpeed, castSpeed,
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accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
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false, spawnLocation);
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}
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@Override
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public L2Character create() {
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final L2Character character = super.create();
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// TODO register skills
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return character;
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}
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}
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@@ -0,0 +1,30 @@
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package script.template.character;
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import com.l2jserver.model.id.template.CharacterTemplateID;
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import com.l2jserver.model.world.L2Character;
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import com.l2jserver.model.world.character.CharacterClass;
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import com.l2jserver.util.dimensional.Point;
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public abstract class AbstractKamaelCharacterTemplate extends
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AbstractCharacterTemplate {
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protected AbstractKamaelCharacterTemplate(CharacterTemplateID id,
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CharacterClass characterClass, int intelligence, int strength,
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int concentration, int mentality, int dexterity, int witness,
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int physicalAttack, int magicalAttack, int physicalDefense,
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int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
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int criticalChance, int evasionChance, int moveSpeed,
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int maxWeigth, boolean craft, Point spawnLocation) {
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super(id, characterClass, intelligence, strength, concentration,
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mentality, dexterity, witness, physicalAttack, magicalAttack,
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physicalDefense, magicalDefense, attackSpeed, castSpeed,
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accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
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false, spawnLocation);
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}
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@Override
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public L2Character create() {
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final L2Character character = super.create();
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// TODO register skills
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return character;
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}
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}
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@@ -0,0 +1,30 @@
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package script.template.character;
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import com.l2jserver.model.id.template.CharacterTemplateID;
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import com.l2jserver.model.world.L2Character;
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import com.l2jserver.model.world.character.CharacterClass;
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import com.l2jserver.util.dimensional.Point;
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public abstract class AbstractOrcCharacterTemplate extends
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AbstractCharacterTemplate {
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protected AbstractOrcCharacterTemplate(CharacterTemplateID id,
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CharacterClass characterClass, int intelligence, int strength,
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int concentration, int mentality, int dexterity, int witness,
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int physicalAttack, int magicalAttack, int physicalDefense,
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int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
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int criticalChance, int evasionChance, int moveSpeed,
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int maxWeigth, boolean craft, Point spawnLocation) {
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super(id, characterClass, intelligence, strength, concentration,
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mentality, dexterity, witness, physicalAttack, magicalAttack,
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physicalDefense, magicalDefense, attackSpeed, castSpeed,
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accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
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false, spawnLocation);
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}
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@Override
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public L2Character create() {
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final L2Character character = super.create();
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// TODO register skills
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return character;
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}
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}
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@@ -0,0 +1,58 @@
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package script.template.character;
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import com.google.inject.Inject;
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import com.l2jserver.model.id.template.CharacterTemplateID;
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import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
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import com.l2jserver.model.world.L2Character;
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import com.l2jserver.model.world.character.CharacterClass;
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import com.l2jserver.util.dimensional.Point;
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public class AbyssWalkerTemplate extends AssassinTemplate {
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@Inject
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public AbyssWalkerTemplate(CharacterTemplateIDFactory factory) {
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super(factory.createID(CharacterClass.ABYSS_WALKER.id),
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CharacterClass.ABYSS_WALKER,
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// ATTRIBUTES
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25,// INT
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41,// STR
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32,// CON
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26,// MEN
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34,// DEX
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12,// WIT
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4,// physical attack
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6,// magical attack
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80,// physical def
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41,// magical def
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300,// attack speed
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333,// cast speed
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35,// accuracy
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45,// critical
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35,// evasion
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122,// move speed
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69000,// max inventory weight
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false,// can craft
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Point.fromXYZ(28377, 10916, -4224)// spawn location
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);
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}
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protected AbyssWalkerTemplate(CharacterTemplateID id,
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CharacterClass characterClass, int intelligence, int strength,
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int concentration, int mentality, int dexterity, int witness,
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int physicalAttack, int magicalAttack, int physicalDefense,
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int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
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int criticalChance, int evasionChance, int moveSpeed,
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int maxWeigth, boolean craft, Point spawnLocation) {
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super(id, characterClass, intelligence, strength, concentration,
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mentality, dexterity, witness, physicalAttack, magicalAttack,
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physicalDefense, magicalDefense, attackSpeed, castSpeed,
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accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
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craft, spawnLocation);
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}
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@Override
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public L2Character create() {
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final L2Character character = super.create();
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// TODO register skills
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return character;
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}
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}
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@@ -0,0 +1,58 @@
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package script.template.character;
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import com.google.inject.Inject;
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import com.l2jserver.model.id.template.CharacterTemplateID;
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import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
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import com.l2jserver.model.world.L2Character;
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import com.l2jserver.model.world.character.CharacterClass;
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import com.l2jserver.util.dimensional.Point;
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public class AdventurerTemplate extends TreasureHunterTemplate {
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@Inject
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public AdventurerTemplate(CharacterTemplateIDFactory factory) {
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super(factory.createID(CharacterClass.adventurer.id),
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CharacterClass.adventurer,
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// ATTRIBUTES
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21,// INT
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40,// STR
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43,// CON
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25,// MEN
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30,// DEX
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11,// WIT
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4,// physical attack
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6,// magical attack
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80,// physical def
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41,// magical def
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300,// attack speed
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333,// cast speed
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33,// accuracy
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44,// critical
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33,// evasion
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115,// move speed
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81900,// max inventory weight
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false,// can craft
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Point.fromXYZ(-71338, 258271, -3104)// spawn location
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|
);
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}
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protected AdventurerTemplate(CharacterTemplateID id,
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CharacterClass characterClass, int intelligence, int strength,
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int concentration, int mentality, int dexterity, int witness,
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|
int physicalAttack, int magicalAttack, int physicalDefense,
|
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|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
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|
int criticalChance, int evasionChance, int moveSpeed,
|
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|
int maxWeigth, boolean craft, Point spawnLocation) {
|
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|
super(id, characterClass, intelligence, strength, concentration,
|
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|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
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|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
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|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
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|
craft, spawnLocation);
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|
}
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|
|
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@Override
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public L2Character create() {
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final L2Character character = super.create();
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// TODO register skills
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return character;
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|
}
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||||||
|
}
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@@ -0,0 +1,58 @@
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package script.template.character;
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|
|
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import com.google.inject.Inject;
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import com.l2jserver.model.id.template.CharacterTemplateID;
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import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
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import com.l2jserver.model.world.L2Character;
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import com.l2jserver.model.world.character.CharacterClass;
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import com.l2jserver.util.dimensional.Point;
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|
|
||||||
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public class ArbalesterTemplate extends WarderTemplate {
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@Inject
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public ArbalesterTemplate(CharacterTemplateIDFactory factory) {
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super(factory.createID(CharacterClass.ARBALESTER.id),
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CharacterClass.ARBALESTER,
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|
// ATTRIBUTES
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28,// INT
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||||||
|
39,// STR
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||||||
|
30,// CON
|
||||||
|
27,// MEN
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||||||
|
35,// DEX
|
||||||
|
11,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
35,// accuracy
|
||||||
|
45,// critical
|
||||||
|
35,// evasion
|
||||||
|
122,// move speed
|
||||||
|
87000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-125533, 38114, 1142)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected ArbalesterTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class ArcanaLordTemplate extends WarlockTemplate {
|
||||||
|
@Inject
|
||||||
|
public ArcanaLordTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.ARCANA_LORD.id),
|
||||||
|
CharacterClass.ARCANA_LORD,
|
||||||
|
// ATTRIBUTES
|
||||||
|
41,// INT
|
||||||
|
22,// STR
|
||||||
|
27,// CON
|
||||||
|
39,// MEN
|
||||||
|
21,// DEX
|
||||||
|
20,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
28,// accuracy
|
||||||
|
40,// critical
|
||||||
|
28,// evasion
|
||||||
|
120,// move speed
|
||||||
|
62500,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-90890, 248027, -3570)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected ArcanaLordTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class ArchmageTemplate extends SorcerorTemplate {
|
||||||
|
@Inject
|
||||||
|
public ArchmageTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.ARCHMAGE.id),
|
||||||
|
CharacterClass.ARCHMAGE,
|
||||||
|
// ATTRIBUTES
|
||||||
|
41,// INT
|
||||||
|
22,// STR
|
||||||
|
27,// CON
|
||||||
|
39,// MEN
|
||||||
|
21,// DEX
|
||||||
|
20,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
28,// accuracy
|
||||||
|
40,// critical
|
||||||
|
28,// evasion
|
||||||
|
120,// move speed
|
||||||
|
62500,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-90890, 248027, -3570)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected ArchmageTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class ArtisanTemplate extends DwarvenFighterTemplate {
|
||||||
|
@Inject
|
||||||
|
public ArtisanTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.ARTISAN.id),
|
||||||
|
CharacterClass.ARTISAN,
|
||||||
|
// ATTRIBUTES
|
||||||
|
20,// INT
|
||||||
|
39,// STR
|
||||||
|
45,// CON
|
||||||
|
27,// MEN
|
||||||
|
29,// DEX
|
||||||
|
10,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
33,// accuracy
|
||||||
|
43,// critical
|
||||||
|
33,// evasion
|
||||||
|
115,// move speed
|
||||||
|
83000,// max inventory weight
|
||||||
|
true,// can craft
|
||||||
|
Point.fromXYZ(108512, -174026, -400)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected ArtisanTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class AssassinTemplate extends DarkFighterTemplate {
|
||||||
|
@Inject
|
||||||
|
public AssassinTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.ASSASSIN.id),
|
||||||
|
CharacterClass.ASSASSIN,
|
||||||
|
// ATTRIBUTES
|
||||||
|
25,// INT
|
||||||
|
41,// STR
|
||||||
|
32,// CON
|
||||||
|
26,// MEN
|
||||||
|
34,// DEX
|
||||||
|
12,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
35,// accuracy
|
||||||
|
45,// critical
|
||||||
|
35,// evasion
|
||||||
|
122,// move speed
|
||||||
|
69000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(28377, 10916, -4224)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected AssassinTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class BersekerTemplate extends TrooperTemplate {
|
||||||
|
@Inject
|
||||||
|
public BersekerTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.BERSEKER.id),
|
||||||
|
CharacterClass.BERSEKER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
29,// INT
|
||||||
|
41,// STR
|
||||||
|
31,// CON
|
||||||
|
25,// MEN
|
||||||
|
33,// DEX
|
||||||
|
11,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
35,// accuracy
|
||||||
|
45,// critical
|
||||||
|
35,// evasion
|
||||||
|
122,// move speed
|
||||||
|
87000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-125533, 38114, 1142)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected BersekerTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class BishopTemplate extends ClericTemplate {
|
||||||
|
@Inject
|
||||||
|
public BishopTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.BISHOP.id),
|
||||||
|
CharacterClass.BISHOP,
|
||||||
|
// ATTRIBUTES
|
||||||
|
41,// INT
|
||||||
|
22,// STR
|
||||||
|
27,// CON
|
||||||
|
39,// MEN
|
||||||
|
21,// DEX
|
||||||
|
20,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
28,// accuracy
|
||||||
|
40,// critical
|
||||||
|
28,// evasion
|
||||||
|
120,// move speed
|
||||||
|
62500,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-90890, 248027, -3570)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected BishopTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class BladedancerTemplate extends PalusKnightTemplate {
|
||||||
|
@Inject
|
||||||
|
public BladedancerTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.BLADEDANCER.id),
|
||||||
|
CharacterClass.BLADEDANCER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
25,// INT
|
||||||
|
41,// STR
|
||||||
|
32,// CON
|
||||||
|
26,// MEN
|
||||||
|
34,// DEX
|
||||||
|
12,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
35,// accuracy
|
||||||
|
45,// critical
|
||||||
|
35,// evasion
|
||||||
|
122,// move speed
|
||||||
|
69000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(28377, 10916, -4224)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected BladedancerTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class BountyHunterTemplate extends ScavengerTemplate {
|
||||||
|
@Inject
|
||||||
|
public BountyHunterTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.BOUNTY_HUNTER.id),
|
||||||
|
CharacterClass.BOUNTY_HUNTER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
20,// INT
|
||||||
|
39,// STR
|
||||||
|
45,// CON
|
||||||
|
27,// MEN
|
||||||
|
29,// DEX
|
||||||
|
10,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
33,// accuracy
|
||||||
|
43,// critical
|
||||||
|
33,// evasion
|
||||||
|
115,// move speed
|
||||||
|
83000,// max inventory weight
|
||||||
|
true,// can craft
|
||||||
|
Point.fromXYZ(108512, -174026, -400)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected BountyHunterTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class CardinalTemplate extends BishopTemplate {
|
||||||
|
@Inject
|
||||||
|
public CardinalTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.CARDINAL.id),
|
||||||
|
CharacterClass.CARDINAL,
|
||||||
|
// ATTRIBUTES
|
||||||
|
41,// INT
|
||||||
|
22,// STR
|
||||||
|
27,// CON
|
||||||
|
39,// MEN
|
||||||
|
21,// DEX
|
||||||
|
20,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
28,// accuracy
|
||||||
|
40,// critical
|
||||||
|
28,// evasion
|
||||||
|
120,// move speed
|
||||||
|
62500,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-90890, 248027, -3570)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected CardinalTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class ClericTemplate extends HumanMysticTemplate {
|
||||||
|
@Inject
|
||||||
|
public ClericTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.CLERIC.id),
|
||||||
|
CharacterClass.CLERIC,
|
||||||
|
// ATTRIBUTES
|
||||||
|
41,// INT
|
||||||
|
22,// STR
|
||||||
|
27,// CON
|
||||||
|
39,// MEN
|
||||||
|
21,// DEX
|
||||||
|
20,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
28,// accuracy
|
||||||
|
40,// critical
|
||||||
|
28,// evasion
|
||||||
|
120,// move speed
|
||||||
|
62500,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-90890, 248027, -3570)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected ClericTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class DarkAvengerTemplate extends KnightTemplate {
|
||||||
|
@Inject
|
||||||
|
public DarkAvengerTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.DARK_AVENGER.id),
|
||||||
|
CharacterClass.DARK_AVENGER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
21,// INT
|
||||||
|
40,// STR
|
||||||
|
43,// CON
|
||||||
|
25,// MEN
|
||||||
|
30,// DEX
|
||||||
|
11,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
33,// accuracy
|
||||||
|
44,// critical
|
||||||
|
33,// evasion
|
||||||
|
115,// move speed
|
||||||
|
81900,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-71338, 258271, -3104)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected DarkAvengerTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class DarkFighterTemplate extends AbstractDarkElfCharacterTemplate {
|
||||||
|
@Inject
|
||||||
|
public DarkFighterTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.DARK_FIGHTER.id),
|
||||||
|
CharacterClass.DARK_FIGHTER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
25,// INT
|
||||||
|
41,// STR
|
||||||
|
32,// CON
|
||||||
|
26,// MEN
|
||||||
|
34,// DEX
|
||||||
|
12,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
35,// accuracy
|
||||||
|
45,// critical
|
||||||
|
35,// evasion
|
||||||
|
122,// move speed
|
||||||
|
69000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(28377, 10916, -4224)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected DarkFighterTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class DarkMysticTemplate extends AbstractDarkElfCharacterTemplate {
|
||||||
|
@Inject
|
||||||
|
public DarkMysticTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.DARK_MYSTIC.id),
|
||||||
|
CharacterClass.DARK_MYSTIC,
|
||||||
|
// ATTRIBUTES
|
||||||
|
44,// INT
|
||||||
|
23,// STR
|
||||||
|
24,// CON
|
||||||
|
37,// MEN
|
||||||
|
23,// DEX
|
||||||
|
19,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
29,// accuracy
|
||||||
|
41,// critical
|
||||||
|
29,// evasion
|
||||||
|
122,// move speed
|
||||||
|
61000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(28295, 11063, -4224)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected DarkMysticTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class DarkWizardTemplate extends DarkMysticTemplate {
|
||||||
|
@Inject
|
||||||
|
public DarkWizardTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.DARK_WIZARD.id),
|
||||||
|
CharacterClass.DARK_WIZARD,
|
||||||
|
// ATTRIBUTES
|
||||||
|
44,// INT
|
||||||
|
23,// STR
|
||||||
|
24,// CON
|
||||||
|
37,// MEN
|
||||||
|
23,// DEX
|
||||||
|
19,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
29,// accuracy
|
||||||
|
41,// critical
|
||||||
|
29,// evasion
|
||||||
|
122,// move speed
|
||||||
|
61000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(28295, 11063, -4224)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected DarkWizardTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class DestroyerTemplate extends OrcRaiderTemplate {
|
||||||
|
@Inject
|
||||||
|
public DestroyerTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.DESTROYER.id),
|
||||||
|
CharacterClass.DESTROYER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
18,// INT
|
||||||
|
40,// STR
|
||||||
|
47,// CON
|
||||||
|
27,// MEN
|
||||||
|
26,// DEX
|
||||||
|
12,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
31,// accuracy
|
||||||
|
42,// critical
|
||||||
|
31,// evasion
|
||||||
|
117,// move speed
|
||||||
|
87000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-56693, -113610, -690)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected DestroyerTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class DominatorTemplate extends OverlordTemplate {
|
||||||
|
@Inject
|
||||||
|
public DominatorTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.DOMINATOR.id),
|
||||||
|
CharacterClass.DOMINATOR,
|
||||||
|
// ATTRIBUTES
|
||||||
|
31,// INT
|
||||||
|
27,// STR
|
||||||
|
31,// CON
|
||||||
|
42,// MEN
|
||||||
|
24,// DEX
|
||||||
|
15,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
30,// accuracy
|
||||||
|
41,// critical
|
||||||
|
30,// evasion
|
||||||
|
121,// move speed
|
||||||
|
68000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-56682, -113730, -690)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected DominatorTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class DoombringerTemplate extends BersekerTemplate {
|
||||||
|
@Inject
|
||||||
|
public DoombringerTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.DOOMBRINGER.id),
|
||||||
|
CharacterClass.DOOMBRINGER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
29,// INT
|
||||||
|
41,// STR
|
||||||
|
31,// CON
|
||||||
|
25,// MEN
|
||||||
|
33,// DEX
|
||||||
|
11,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
35,// accuracy
|
||||||
|
45,// critical
|
||||||
|
35,// evasion
|
||||||
|
122,// move speed
|
||||||
|
87000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-125533, 38114, 1142)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected DoombringerTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class DoomcryerTemplate extends WarcryerTemplate {
|
||||||
|
@Inject
|
||||||
|
public DoomcryerTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.DOOMCRYER.id),
|
||||||
|
CharacterClass.DOOMCRYER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
31,// INT
|
||||||
|
27,// STR
|
||||||
|
31,// CON
|
||||||
|
42,// MEN
|
||||||
|
24,// DEX
|
||||||
|
15,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
30,// accuracy
|
||||||
|
41,// critical
|
||||||
|
30,// evasion
|
||||||
|
121,// move speed
|
||||||
|
68000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-56682, -113730, -690)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected DoomcryerTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class DreadnoughtTemplate extends WarlordTemplate {
|
||||||
|
@Inject
|
||||||
|
public DreadnoughtTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.DREADNOUGHT.id),
|
||||||
|
CharacterClass.DREADNOUGHT,
|
||||||
|
// ATTRIBUTES
|
||||||
|
21,// INT
|
||||||
|
40,// STR
|
||||||
|
43,// CON
|
||||||
|
25,// MEN
|
||||||
|
30,// DEX
|
||||||
|
11,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
33,// accuracy
|
||||||
|
44,// critical
|
||||||
|
33,// evasion
|
||||||
|
115,// move speed
|
||||||
|
81900,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-71338, 258271, -3104)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected DreadnoughtTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class DuelistTemplate extends GladiatorTemplate {
|
||||||
|
@Inject
|
||||||
|
public DuelistTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.DUELIST.id),
|
||||||
|
CharacterClass.DUELIST,
|
||||||
|
// ATTRIBUTES
|
||||||
|
21,// INT
|
||||||
|
40,// STR
|
||||||
|
43,// CON
|
||||||
|
25,// MEN
|
||||||
|
30,// DEX
|
||||||
|
11,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
33,// accuracy
|
||||||
|
44,// critical
|
||||||
|
33,// evasion
|
||||||
|
115,// move speed
|
||||||
|
81900,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-71338, 258271, -3104)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected DuelistTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class DwarvenFighterTemplate extends AbstractDwarfCharacterTemplate {
|
||||||
|
@Inject
|
||||||
|
public DwarvenFighterTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.DWARVEN_FIGHTER.id),
|
||||||
|
CharacterClass.DWARVEN_FIGHTER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
20,// INT
|
||||||
|
39,// STR
|
||||||
|
45,// CON
|
||||||
|
27,// MEN
|
||||||
|
29,// DEX
|
||||||
|
10,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
33,// accuracy
|
||||||
|
43,// critical
|
||||||
|
33,// evasion
|
||||||
|
115,// move speed
|
||||||
|
83000,// max inventory weight
|
||||||
|
true,// can craft
|
||||||
|
Point.fromXYZ(108512, -174026, -400)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected DwarvenFighterTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,57 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class ElderTemplate extends OracleTemplate {
|
||||||
|
@Inject
|
||||||
|
public ElderTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.ELDER.id), CharacterClass.ELDER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
37,// INT
|
||||||
|
21,// STR
|
||||||
|
25,// CON
|
||||||
|
40,// MEN
|
||||||
|
24,// DEX
|
||||||
|
23,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
30,// accuracy
|
||||||
|
41,// critical
|
||||||
|
30,// evasion
|
||||||
|
122,// move speed
|
||||||
|
62400,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(46182, 41198, -3440)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected ElderTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class ElementalMasterTemplate extends ElementalSummonerTemplate {
|
||||||
|
@Inject
|
||||||
|
public ElementalMasterTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.ELEMENTAL_MASTER.id),
|
||||||
|
CharacterClass.ELEMENTAL_MASTER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
37,// INT
|
||||||
|
21,// STR
|
||||||
|
25,// CON
|
||||||
|
40,// MEN
|
||||||
|
24,// DEX
|
||||||
|
23,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
30,// accuracy
|
||||||
|
41,// critical
|
||||||
|
30,// evasion
|
||||||
|
122,// move speed
|
||||||
|
62400,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(46182, 41198, -3440)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected ElementalMasterTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class ElementalSummonerTemplate extends ElvenWizardTemplate {
|
||||||
|
@Inject
|
||||||
|
public ElementalSummonerTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.ELEMENTAL_SUMMONER.id),
|
||||||
|
CharacterClass.ELEMENTAL_SUMMONER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
37,// INT
|
||||||
|
21,// STR
|
||||||
|
25,// CON
|
||||||
|
40,// MEN
|
||||||
|
24,// DEX
|
||||||
|
23,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
30,// accuracy
|
||||||
|
41,// critical
|
||||||
|
30,// evasion
|
||||||
|
122,// move speed
|
||||||
|
62400,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(46182, 41198, -3440)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected ElementalSummonerTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class ElvenFighterTemplate extends AbstractElfCharacterTemplate {
|
||||||
|
@Inject
|
||||||
|
public ElvenFighterTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.ELVEN_FIGHTER.id),
|
||||||
|
CharacterClass.ELVEN_FIGHTER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
23,// INT
|
||||||
|
36,// STR
|
||||||
|
36,// CON
|
||||||
|
26,// MEN
|
||||||
|
35,// DEX
|
||||||
|
14,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
36,// accuracy
|
||||||
|
46,// critical
|
||||||
|
36,// evasion
|
||||||
|
125,// move speed
|
||||||
|
73000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(45978, 41196, -3440)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected ElvenFighterTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class ElvenKnightTemplate extends ElvenFighterTemplate {
|
||||||
|
@Inject
|
||||||
|
public ElvenKnightTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.ELVEN_KNIGHT.id),
|
||||||
|
CharacterClass.ELVEN_KNIGHT,
|
||||||
|
// ATTRIBUTES
|
||||||
|
23,// INT
|
||||||
|
36,// STR
|
||||||
|
36,// CON
|
||||||
|
26,// MEN
|
||||||
|
35,// DEX
|
||||||
|
14,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
36,// accuracy
|
||||||
|
46,// critical
|
||||||
|
36,// evasion
|
||||||
|
125,// move speed
|
||||||
|
73000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(45978, 41196, -3440)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected ElvenKnightTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class ElvenMysticTemplate extends AbstractElfCharacterTemplate {
|
||||||
|
@Inject
|
||||||
|
public ElvenMysticTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.ELVEN_MYSTIC.id),
|
||||||
|
CharacterClass.ELVEN_MYSTIC,
|
||||||
|
// ATTRIBUTES
|
||||||
|
37,// INT
|
||||||
|
21,// STR
|
||||||
|
25,// CON
|
||||||
|
40,// MEN
|
||||||
|
24,// DEX
|
||||||
|
23,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
30,// accuracy
|
||||||
|
41,// critical
|
||||||
|
30,// evasion
|
||||||
|
122,// move speed
|
||||||
|
62400,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(46182, 41198, -3440)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected ElvenMysticTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class ElvenScoutTemplate extends ElvenFighterTemplate {
|
||||||
|
@Inject
|
||||||
|
public ElvenScoutTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.ELVEN_SCOUT.id),
|
||||||
|
CharacterClass.ELVEN_SCOUT,
|
||||||
|
// ATTRIBUTES
|
||||||
|
23,// INT
|
||||||
|
36,// STR
|
||||||
|
36,// CON
|
||||||
|
26,// MEN
|
||||||
|
35,// DEX
|
||||||
|
14,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
36,// accuracy
|
||||||
|
46,// critical
|
||||||
|
36,// evasion
|
||||||
|
125,// move speed
|
||||||
|
73000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(45978, 41196, -3440)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected ElvenScoutTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class ElvenWizardTemplate extends ElvenMysticTemplate {
|
||||||
|
@Inject
|
||||||
|
public ElvenWizardTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.ELVEN_WIZARD.id),
|
||||||
|
CharacterClass.ELVEN_WIZARD,
|
||||||
|
// ATTRIBUTES
|
||||||
|
37,// INT
|
||||||
|
21,// STR
|
||||||
|
25,// CON
|
||||||
|
40,// MEN
|
||||||
|
24,// DEX
|
||||||
|
23,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
30,// accuracy
|
||||||
|
41,// critical
|
||||||
|
30,// evasion
|
||||||
|
122,// move speed
|
||||||
|
62400,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(46182, 41198, -3440)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected ElvenWizardTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class EvaSaintTemplate extends ElderTemplate {
|
||||||
|
@Inject
|
||||||
|
public EvaSaintTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.EVA_SAINT.id),
|
||||||
|
CharacterClass.EVA_SAINT,
|
||||||
|
// ATTRIBUTES
|
||||||
|
37,// INT
|
||||||
|
21,// STR
|
||||||
|
25,// CON
|
||||||
|
40,// MEN
|
||||||
|
24,// DEX
|
||||||
|
23,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
30,// accuracy
|
||||||
|
41,// critical
|
||||||
|
30,// evasion
|
||||||
|
122,// move speed
|
||||||
|
62400,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(46182, 41198, -3440)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected EvaSaintTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class EvaTemplarTemplate extends TempleKnightTemplate {
|
||||||
|
@Inject
|
||||||
|
public EvaTemplarTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.EVA_TEMPLAR.id),
|
||||||
|
CharacterClass.EVA_TEMPLAR,
|
||||||
|
// ATTRIBUTES
|
||||||
|
23,// INT
|
||||||
|
36,// STR
|
||||||
|
36,// CON
|
||||||
|
26,// MEN
|
||||||
|
35,// DEX
|
||||||
|
14,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
36,// accuracy
|
||||||
|
46,// critical
|
||||||
|
36,// evasion
|
||||||
|
125,// move speed
|
||||||
|
73000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(45978, 41196, -3440)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected EvaTemplarTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class FemaleSoldierTemplate extends AbstractKamaelCharacterTemplate {
|
||||||
|
@Inject
|
||||||
|
public FemaleSoldierTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.FEMALE_SOLDIER.id),
|
||||||
|
CharacterClass.FEMALE_SOLDIER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
28,// INT
|
||||||
|
39,// STR
|
||||||
|
30,// CON
|
||||||
|
27,// MEN
|
||||||
|
35,// DEX
|
||||||
|
11,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
35,// accuracy
|
||||||
|
45,// critical
|
||||||
|
35,// evasion
|
||||||
|
122,// move speed
|
||||||
|
87000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-125517, 38267, 1176)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected FemaleSoldierTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class FemaleSoulbreakerTemplate extends WarderTemplate {
|
||||||
|
@Inject
|
||||||
|
public FemaleSoulbreakerTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.FEMALE_SOULBREAKER.id),
|
||||||
|
CharacterClass.FEMALE_SOULBREAKER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
28,// INT
|
||||||
|
39,// STR
|
||||||
|
30,// CON
|
||||||
|
27,// MEN
|
||||||
|
35,// DEX
|
||||||
|
11,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
35,// accuracy
|
||||||
|
45,// critical
|
||||||
|
35,// evasion
|
||||||
|
122,// move speed
|
||||||
|
87000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-125533, 38114, 1142)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected FemaleSoulbreakerTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class FemaleSouldhoundTemplate extends FemaleSoulbreakerTemplate {
|
||||||
|
@Inject
|
||||||
|
public FemaleSouldhoundTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.FEMALE_SOULDHOUND.id),
|
||||||
|
CharacterClass.FEMALE_SOULDHOUND,
|
||||||
|
// ATTRIBUTES
|
||||||
|
28,// INT
|
||||||
|
39,// STR
|
||||||
|
30,// CON
|
||||||
|
27,// MEN
|
||||||
|
35,// DEX
|
||||||
|
11,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
35,// accuracy
|
||||||
|
45,// critical
|
||||||
|
35,// evasion
|
||||||
|
122,// move speed
|
||||||
|
87000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-125533, 38114, 1142)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected FemaleSouldhoundTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class FortuneSeekerTemplate extends BountyHunterTemplate {
|
||||||
|
@Inject
|
||||||
|
public FortuneSeekerTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.FORTUNE_SEEKER.id),
|
||||||
|
CharacterClass.FORTUNE_SEEKER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
20,// INT
|
||||||
|
39,// STR
|
||||||
|
45,// CON
|
||||||
|
27,// MEN
|
||||||
|
29,// DEX
|
||||||
|
10,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
33,// accuracy
|
||||||
|
43,// critical
|
||||||
|
33,// evasion
|
||||||
|
115,// move speed
|
||||||
|
83000,// max inventory weight
|
||||||
|
true,// can craft
|
||||||
|
Point.fromXYZ(108512, -174026, -400)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected FortuneSeekerTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class GhosthunterTemplate extends AbyssWalkerTemplate {
|
||||||
|
@Inject
|
||||||
|
public GhosthunterTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.ghostHunter.id),
|
||||||
|
CharacterClass.ghostHunter,
|
||||||
|
// ATTRIBUTES
|
||||||
|
25,// INT
|
||||||
|
41,// STR
|
||||||
|
32,// CON
|
||||||
|
26,// MEN
|
||||||
|
34,// DEX
|
||||||
|
12,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
35,// accuracy
|
||||||
|
45,// critical
|
||||||
|
35,// evasion
|
||||||
|
122,// move speed
|
||||||
|
69000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(28377, 10916, -4224)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected GhosthunterTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class GhostsentinelTemplate extends PhantomRangerTemplate {
|
||||||
|
@Inject
|
||||||
|
public GhostsentinelTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.ghostSentinel.id),
|
||||||
|
CharacterClass.ghostSentinel,
|
||||||
|
// ATTRIBUTES
|
||||||
|
25,// INT
|
||||||
|
41,// STR
|
||||||
|
32,// CON
|
||||||
|
26,// MEN
|
||||||
|
34,// DEX
|
||||||
|
12,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
35,// accuracy
|
||||||
|
45,// critical
|
||||||
|
35,// evasion
|
||||||
|
122,// move speed
|
||||||
|
69000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(28377, 10916, -4224)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected GhostsentinelTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class GladiatorTemplate extends WarriorTemplate {
|
||||||
|
@Inject
|
||||||
|
public GladiatorTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.GLADIATOR.id),
|
||||||
|
CharacterClass.GLADIATOR,
|
||||||
|
// ATTRIBUTES
|
||||||
|
21,// INT
|
||||||
|
40,// STR
|
||||||
|
43,// CON
|
||||||
|
25,// MEN
|
||||||
|
30,// DEX
|
||||||
|
11,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
33,// accuracy
|
||||||
|
44,// critical
|
||||||
|
33,// evasion
|
||||||
|
115,// move speed
|
||||||
|
81900,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-71338, 258271, -3104)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected GladiatorTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class GrandKhauatariTemplate extends TyrantTemplate {
|
||||||
|
@Inject
|
||||||
|
public GrandKhauatariTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.GRAND_KHAUATARI.id),
|
||||||
|
CharacterClass.GRAND_KHAUATARI,
|
||||||
|
// ATTRIBUTES
|
||||||
|
18,// INT
|
||||||
|
40,// STR
|
||||||
|
47,// CON
|
||||||
|
27,// MEN
|
||||||
|
26,// DEX
|
||||||
|
12,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
31,// accuracy
|
||||||
|
42,// critical
|
||||||
|
31,// evasion
|
||||||
|
117,// move speed
|
||||||
|
87000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-56693, -113610, -690)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected GrandKhauatariTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class HawkeyeTemplate extends RogueTemplate {
|
||||||
|
@Inject
|
||||||
|
public HawkeyeTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.HAWKEYE.id),
|
||||||
|
CharacterClass.HAWKEYE,
|
||||||
|
// ATTRIBUTES
|
||||||
|
21,// INT
|
||||||
|
40,// STR
|
||||||
|
43,// CON
|
||||||
|
25,// MEN
|
||||||
|
30,// DEX
|
||||||
|
11,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
33,// accuracy
|
||||||
|
44,// critical
|
||||||
|
33,// evasion
|
||||||
|
115,// move speed
|
||||||
|
81900,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-71338, 258271, -3104)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected HawkeyeTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class HellknightTemplate extends DarkAvengerTemplate {
|
||||||
|
@Inject
|
||||||
|
public HellknightTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.hellKnight.id),
|
||||||
|
CharacterClass.hellKnight,
|
||||||
|
// ATTRIBUTES
|
||||||
|
21,// INT
|
||||||
|
40,// STR
|
||||||
|
43,// CON
|
||||||
|
25,// MEN
|
||||||
|
30,// DEX
|
||||||
|
11,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
33,// accuracy
|
||||||
|
44,// critical
|
||||||
|
33,// evasion
|
||||||
|
115,// move speed
|
||||||
|
81900,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-71338, 258271, -3104)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected HellknightTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class HierophantTemplate extends ProphetTemplate {
|
||||||
|
@Inject
|
||||||
|
public HierophantTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.HIEROPHANT.id),
|
||||||
|
CharacterClass.HIEROPHANT,
|
||||||
|
// ATTRIBUTES
|
||||||
|
41,// INT
|
||||||
|
22,// STR
|
||||||
|
27,// CON
|
||||||
|
39,// MEN
|
||||||
|
21,// DEX
|
||||||
|
20,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
28,// accuracy
|
||||||
|
40,// critical
|
||||||
|
28,// evasion
|
||||||
|
120,// move speed
|
||||||
|
62500,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-90890, 248027, -3570)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected HierophantTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,12 +1,13 @@
|
|||||||
package script.template.character;
|
package script.template.character;
|
||||||
|
|
||||||
import com.google.inject.Inject;
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
import com.l2jserver.model.world.L2Character;
|
import com.l2jserver.model.world.L2Character;
|
||||||
import com.l2jserver.model.world.character.CharacterClass;
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
import com.l2jserver.util.Coordinate;
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
public class HumanFighterTemplate extends HumanCharacterTemplate {
|
public class HumanFighterTemplate extends AbstractHumanCharacterTemplate {
|
||||||
@Inject
|
@Inject
|
||||||
public HumanFighterTemplate(CharacterTemplateIDFactory factory) {
|
public HumanFighterTemplate(CharacterTemplateIDFactory factory) {
|
||||||
super(factory.createID(CharacterClass.HUMAN_FIGHTER.id),
|
super(factory.createID(CharacterClass.HUMAN_FIGHTER.id),
|
||||||
@@ -21,7 +22,7 @@ public class HumanFighterTemplate extends HumanCharacterTemplate {
|
|||||||
4,// physical attack
|
4,// physical attack
|
||||||
6,// magical attack
|
6,// magical attack
|
||||||
80,// physical def
|
80,// physical def
|
||||||
4,// magical def
|
41,// magical def
|
||||||
300,// attack speed
|
300,// attack speed
|
||||||
333,// cast speed
|
333,// cast speed
|
||||||
33,// accuracy
|
33,// accuracy
|
||||||
@@ -30,10 +31,24 @@ public class HumanFighterTemplate extends HumanCharacterTemplate {
|
|||||||
115,// move speed
|
115,// move speed
|
||||||
81900,// max inventory weight
|
81900,// max inventory weight
|
||||||
false,// can craft
|
false,// can craft
|
||||||
Coordinate.fromXYZ(-71338, 258271, -3104)// spawn location
|
Point.fromXYZ(-71338, 258271, -3104)// spawn location
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected HumanFighterTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public L2Character create() {
|
public L2Character create() {
|
||||||
final L2Character character = super.create();
|
final L2Character character = super.create();
|
||||||
|
|||||||
@@ -1,39 +1,54 @@
|
|||||||
package script.template.character;
|
package script.template.character;
|
||||||
|
|
||||||
import com.google.inject.Inject;
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
import com.l2jserver.model.world.L2Character;
|
import com.l2jserver.model.world.L2Character;
|
||||||
import com.l2jserver.model.world.character.CharacterClass;
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
import com.l2jserver.util.Coordinate;
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
public class HumanMysticTemplate extends HumanCharacterTemplate {
|
public class HumanMysticTemplate extends AbstractHumanCharacterTemplate {
|
||||||
@Inject
|
@Inject
|
||||||
public HumanMysticTemplate(CharacterTemplateIDFactory factory) {
|
public HumanMysticTemplate(CharacterTemplateIDFactory factory) {
|
||||||
super(factory.createID(CharacterClass.HUMAN_FIGHTER.id),
|
super(factory.createID(CharacterClass.HUMAN_MYSTIC.id),
|
||||||
CharacterClass.HUMAN_FIGHTER,
|
CharacterClass.HUMAN_MYSTIC,
|
||||||
// ATTRIBUTES
|
// ATTRIBUTES
|
||||||
21,// INT
|
41,// INT
|
||||||
40,// STR
|
22,// STR
|
||||||
43,// CON
|
27,// CON
|
||||||
25,// MEN
|
39,// MEN
|
||||||
30,// DEX
|
21,// DEX
|
||||||
11,// WIT
|
20,// WIT
|
||||||
4,// physical attack
|
3,// physical attack
|
||||||
6,// magical attack
|
6,// magical attack
|
||||||
80,// physical def
|
54,// physical def
|
||||||
4,// magical def
|
41,// magical def
|
||||||
300,// attack speed
|
300,// attack speed
|
||||||
333,// cast speed
|
333,// cast speed
|
||||||
33,// accuracy
|
28,// accuracy
|
||||||
44,// critical
|
40,// critical
|
||||||
33,// evasion
|
28,// evasion
|
||||||
115,// move speed
|
120,// move speed
|
||||||
81900,// max inventory weight
|
62500,// max inventory weight
|
||||||
false,// can craft
|
false,// can craft
|
||||||
Coordinate.fromXYZ(-71338, 258271, -3104)// spawn location
|
Point.fromXYZ(-90890, 248027, -3570)// spawn location
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected HumanMysticTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public L2Character create() {
|
public L2Character create() {
|
||||||
final L2Character character = super.create();
|
final L2Character character = super.create();
|
||||||
|
|||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class InspectorTemplate extends WarderTemplate {
|
||||||
|
@Inject
|
||||||
|
public InspectorTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.INSPECTOR.id),
|
||||||
|
CharacterClass.INSPECTOR,
|
||||||
|
// ATTRIBUTES
|
||||||
|
28,// INT
|
||||||
|
39,// STR
|
||||||
|
30,// CON
|
||||||
|
27,// MEN
|
||||||
|
35,// DEX
|
||||||
|
11,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
35,// accuracy
|
||||||
|
45,// critical
|
||||||
|
35,// evasion
|
||||||
|
122,// move speed
|
||||||
|
87000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-125533, 38114, 1142)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected InspectorTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class JudicatorTemplate extends InspectorTemplate {
|
||||||
|
@Inject
|
||||||
|
public JudicatorTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.JUDICATOR.id),
|
||||||
|
CharacterClass.JUDICATOR,
|
||||||
|
// ATTRIBUTES
|
||||||
|
28,// INT
|
||||||
|
39,// STR
|
||||||
|
30,// CON
|
||||||
|
27,// MEN
|
||||||
|
35,// DEX
|
||||||
|
11,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
35,// accuracy
|
||||||
|
45,// critical
|
||||||
|
35,// evasion
|
||||||
|
122,// move speed
|
||||||
|
87000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-125533, 38114, 1142)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected JudicatorTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class KnightTemplate extends HumanFighterTemplate {
|
||||||
|
@Inject
|
||||||
|
public KnightTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.KNIGHT.id),
|
||||||
|
CharacterClass.KNIGHT,
|
||||||
|
// ATTRIBUTES
|
||||||
|
21,// INT
|
||||||
|
40,// STR
|
||||||
|
43,// CON
|
||||||
|
25,// MEN
|
||||||
|
30,// DEX
|
||||||
|
11,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
33,// accuracy
|
||||||
|
44,// critical
|
||||||
|
33,// evasion
|
||||||
|
115,// move speed
|
||||||
|
81900,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-71338, 258271, -3104)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected KnightTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class MaestroTemplate extends WarsmithTemplate {
|
||||||
|
@Inject
|
||||||
|
public MaestroTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.MAESTRO.id),
|
||||||
|
CharacterClass.MAESTRO,
|
||||||
|
// ATTRIBUTES
|
||||||
|
20,// INT
|
||||||
|
39,// STR
|
||||||
|
45,// CON
|
||||||
|
27,// MEN
|
||||||
|
29,// DEX
|
||||||
|
10,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
33,// accuracy
|
||||||
|
43,// critical
|
||||||
|
33,// evasion
|
||||||
|
115,// move speed
|
||||||
|
83000,// max inventory weight
|
||||||
|
true,// can craft
|
||||||
|
Point.fromXYZ(108512, -174026, -400)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected MaestroTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class MaleSoldierTemplate extends AbstractKamaelCharacterTemplate {
|
||||||
|
@Inject
|
||||||
|
public MaleSoldierTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.MALE_SOLDIER.id),
|
||||||
|
CharacterClass.MALE_SOLDIER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
29,// INT
|
||||||
|
41,// STR
|
||||||
|
31,// CON
|
||||||
|
25,// MEN
|
||||||
|
33,// DEX
|
||||||
|
11,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
35,// accuracy
|
||||||
|
45,// critical
|
||||||
|
35,// evasion
|
||||||
|
122,// move speed
|
||||||
|
87000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-125464, 37776, 1176)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected MaleSoldierTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class MaleSoulbreakerTemplate extends TrooperTemplate {
|
||||||
|
@Inject
|
||||||
|
public MaleSoulbreakerTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.MALE_SOULBREAKER.id),
|
||||||
|
CharacterClass.MALE_SOULBREAKER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
29,// INT
|
||||||
|
41,// STR
|
||||||
|
31,// CON
|
||||||
|
25,// MEN
|
||||||
|
33,// DEX
|
||||||
|
11,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
35,// accuracy
|
||||||
|
45,// critical
|
||||||
|
35,// evasion
|
||||||
|
122,// move speed
|
||||||
|
87000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-125533, 38114, 1142)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected MaleSoulbreakerTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class MaleSouldhoundTemplate extends MaleSoulbreakerTemplate {
|
||||||
|
@Inject
|
||||||
|
public MaleSouldhoundTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.MALE_SOULDHOUND.id),
|
||||||
|
CharacterClass.MALE_SOULDHOUND,
|
||||||
|
// ATTRIBUTES
|
||||||
|
29,// INT
|
||||||
|
41,// STR
|
||||||
|
31,// CON
|
||||||
|
25,// MEN
|
||||||
|
33,// DEX
|
||||||
|
11,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
35,// accuracy
|
||||||
|
45,// critical
|
||||||
|
35,// evasion
|
||||||
|
122,// move speed
|
||||||
|
87000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-125533, 38114, 1142)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected MaleSouldhoundTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class MoonlightSentinelTemplate extends SilverRangerTemplate {
|
||||||
|
@Inject
|
||||||
|
public MoonlightSentinelTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.MOONLIGHT_SENTINEL.id),
|
||||||
|
CharacterClass.MOONLIGHT_SENTINEL,
|
||||||
|
// ATTRIBUTES
|
||||||
|
23,// INT
|
||||||
|
36,// STR
|
||||||
|
36,// CON
|
||||||
|
26,// MEN
|
||||||
|
35,// DEX
|
||||||
|
14,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
36,// accuracy
|
||||||
|
46,// critical
|
||||||
|
36,// evasion
|
||||||
|
125,// move speed
|
||||||
|
73000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(45978, 41196, -3440)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected MoonlightSentinelTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class MysticMuseTemplate extends SpellsingerTemplate {
|
||||||
|
@Inject
|
||||||
|
public MysticMuseTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.MYSTIC_MUSE.id),
|
||||||
|
CharacterClass.MYSTIC_MUSE,
|
||||||
|
// ATTRIBUTES
|
||||||
|
37,// INT
|
||||||
|
21,// STR
|
||||||
|
25,// CON
|
||||||
|
40,// MEN
|
||||||
|
24,// DEX
|
||||||
|
23,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
30,// accuracy
|
||||||
|
41,// critical
|
||||||
|
30,// evasion
|
||||||
|
122,// move speed
|
||||||
|
62400,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(46182, 41198, -3440)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected MysticMuseTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class NecromancerTemplate extends WizardTemplate {
|
||||||
|
@Inject
|
||||||
|
public NecromancerTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.NECROMANCER.id),
|
||||||
|
CharacterClass.NECROMANCER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
41,// INT
|
||||||
|
22,// STR
|
||||||
|
27,// CON
|
||||||
|
39,// MEN
|
||||||
|
21,// DEX
|
||||||
|
20,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
28,// accuracy
|
||||||
|
40,// critical
|
||||||
|
28,// evasion
|
||||||
|
120,// move speed
|
||||||
|
62500,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-90890, 248027, -3570)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected NecromancerTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class OracleTemplate extends ElvenMysticTemplate {
|
||||||
|
@Inject
|
||||||
|
public OracleTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.ORACLE.id),
|
||||||
|
CharacterClass.ORACLE,
|
||||||
|
// ATTRIBUTES
|
||||||
|
37,// INT
|
||||||
|
21,// STR
|
||||||
|
25,// CON
|
||||||
|
40,// MEN
|
||||||
|
24,// DEX
|
||||||
|
23,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
30,// accuracy
|
||||||
|
41,// critical
|
||||||
|
30,// evasion
|
||||||
|
122,// move speed
|
||||||
|
62400,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(46182, 41198, -3440)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected OracleTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class OrcFighterTemplate extends AbstractOrcCharacterTemplate {
|
||||||
|
@Inject
|
||||||
|
public OrcFighterTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.ORC_FIGHTER.id),
|
||||||
|
CharacterClass.ORC_FIGHTER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
18,// INT
|
||||||
|
40,// STR
|
||||||
|
47,// CON
|
||||||
|
27,// MEN
|
||||||
|
26,// DEX
|
||||||
|
12,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
31,// accuracy
|
||||||
|
42,// critical
|
||||||
|
31,// evasion
|
||||||
|
117,// move speed
|
||||||
|
87000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-56693, -113610, -690)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected OrcFighterTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class OrcMonkTemplate extends OrcFighterTemplate {
|
||||||
|
@Inject
|
||||||
|
public OrcMonkTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.ORC_MONK.id),
|
||||||
|
CharacterClass.ORC_MONK,
|
||||||
|
// ATTRIBUTES
|
||||||
|
18,// INT
|
||||||
|
40,// STR
|
||||||
|
47,// CON
|
||||||
|
27,// MEN
|
||||||
|
26,// DEX
|
||||||
|
12,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
31,// accuracy
|
||||||
|
42,// critical
|
||||||
|
31,// evasion
|
||||||
|
117,// move speed
|
||||||
|
87000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-56682, -113610, -690)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected OrcMonkTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class OrcMysticTemplate extends AbstractOrcCharacterTemplate {
|
||||||
|
@Inject
|
||||||
|
public OrcMysticTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.ORC_MYSTIC.id),
|
||||||
|
CharacterClass.ORC_MYSTIC,
|
||||||
|
// ATTRIBUTES
|
||||||
|
31,// INT
|
||||||
|
27,// STR
|
||||||
|
31,// CON
|
||||||
|
42,// MEN
|
||||||
|
24,// DEX
|
||||||
|
15,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
30,// accuracy
|
||||||
|
41,// critical
|
||||||
|
30,// evasion
|
||||||
|
121,// move speed
|
||||||
|
68000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-56682, -113730, -690)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected OrcMysticTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class OrcRaiderTemplate extends OrcFighterTemplate {
|
||||||
|
@Inject
|
||||||
|
public OrcRaiderTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.ORC_RAIDER.id),
|
||||||
|
CharacterClass.ORC_RAIDER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
18,// INT
|
||||||
|
40,// STR
|
||||||
|
47,// CON
|
||||||
|
27,// MEN
|
||||||
|
26,// DEX
|
||||||
|
12,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
31,// accuracy
|
||||||
|
42,// critical
|
||||||
|
31,// evasion
|
||||||
|
117,// move speed
|
||||||
|
87000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-56693, -113610, -690)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected OrcRaiderTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class OrcShamanTemplate extends OrcMysticTemplate {
|
||||||
|
@Inject
|
||||||
|
public OrcShamanTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.ORC_SHAMAN.id),
|
||||||
|
CharacterClass.ORC_SHAMAN,
|
||||||
|
// ATTRIBUTES
|
||||||
|
31,// INT
|
||||||
|
27,// STR
|
||||||
|
31,// CON
|
||||||
|
42,// MEN
|
||||||
|
24,// DEX
|
||||||
|
15,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
30,// accuracy
|
||||||
|
41,// critical
|
||||||
|
30,// evasion
|
||||||
|
121,// move speed
|
||||||
|
68000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-56682, -113730, -690)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected OrcShamanTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class OverlordTemplate extends OrcShamanTemplate {
|
||||||
|
@Inject
|
||||||
|
public OverlordTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.OVERLORD.id),
|
||||||
|
CharacterClass.OVERLORD,
|
||||||
|
// ATTRIBUTES
|
||||||
|
31,// INT
|
||||||
|
27,// STR
|
||||||
|
31,// CON
|
||||||
|
42,// MEN
|
||||||
|
24,// DEX
|
||||||
|
15,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
30,// accuracy
|
||||||
|
41,// critical
|
||||||
|
30,// evasion
|
||||||
|
121,// move speed
|
||||||
|
68000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-56682, -113730, -690)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected OverlordTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class PaladinTemplate extends KnightTemplate {
|
||||||
|
@Inject
|
||||||
|
public PaladinTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.PALADIN.id),
|
||||||
|
CharacterClass.PALADIN,
|
||||||
|
// ATTRIBUTES
|
||||||
|
21,// INT
|
||||||
|
40,// STR
|
||||||
|
43,// CON
|
||||||
|
25,// MEN
|
||||||
|
30,// DEX
|
||||||
|
11,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
33,// accuracy
|
||||||
|
44,// critical
|
||||||
|
33,// evasion
|
||||||
|
115,// move speed
|
||||||
|
81900,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-71338, 258271, -3104)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected PaladinTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class PalusKnightTemplate extends DarkFighterTemplate {
|
||||||
|
@Inject
|
||||||
|
public PalusKnightTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.PALUS_KNIGHT.id),
|
||||||
|
CharacterClass.PALUS_KNIGHT,
|
||||||
|
// ATTRIBUTES
|
||||||
|
25,// INT
|
||||||
|
41,// STR
|
||||||
|
32,// CON
|
||||||
|
26,// MEN
|
||||||
|
34,// DEX
|
||||||
|
12,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
35,// accuracy
|
||||||
|
45,// critical
|
||||||
|
35,// evasion
|
||||||
|
122,// move speed
|
||||||
|
69000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(28377, 10916, -4224)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected PalusKnightTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class PhantomRangerTemplate extends AssassinTemplate {
|
||||||
|
@Inject
|
||||||
|
public PhantomRangerTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.PHANTOM_RANGER.id),
|
||||||
|
CharacterClass.PHANTOM_RANGER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
25,// INT
|
||||||
|
41,// STR
|
||||||
|
32,// CON
|
||||||
|
26,// MEN
|
||||||
|
34,// DEX
|
||||||
|
12,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
35,// accuracy
|
||||||
|
45,// critical
|
||||||
|
35,// evasion
|
||||||
|
122,// move speed
|
||||||
|
69000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(28377, 10916, -4224)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected PhantomRangerTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class PhantomSummonerTemplate extends DarkWizardTemplate {
|
||||||
|
@Inject
|
||||||
|
public PhantomSummonerTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.PHANTOM_SUMMONER.id),
|
||||||
|
CharacterClass.PHANTOM_SUMMONER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
44,// INT
|
||||||
|
23,// STR
|
||||||
|
24,// CON
|
||||||
|
37,// MEN
|
||||||
|
23,// DEX
|
||||||
|
19,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
29,// accuracy
|
||||||
|
41,// critical
|
||||||
|
29,// evasion
|
||||||
|
122,// move speed
|
||||||
|
61000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(28295, 11063, -4224)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected PhantomSummonerTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class PhoenixknightTemplate extends PaladinTemplate {
|
||||||
|
@Inject
|
||||||
|
public PhoenixknightTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.phoenixKnight.id),
|
||||||
|
CharacterClass.phoenixKnight,
|
||||||
|
// ATTRIBUTES
|
||||||
|
21,// INT
|
||||||
|
40,// STR
|
||||||
|
43,// CON
|
||||||
|
25,// MEN
|
||||||
|
30,// DEX
|
||||||
|
11,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
33,// accuracy
|
||||||
|
44,// critical
|
||||||
|
33,// evasion
|
||||||
|
115,// move speed
|
||||||
|
81900,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-71338, 258271, -3104)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected PhoenixknightTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class PlainsWalkerTemplate extends ElvenScoutTemplate {
|
||||||
|
@Inject
|
||||||
|
public PlainsWalkerTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.PLAINS_WALKER.id),
|
||||||
|
CharacterClass.PLAINS_WALKER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
23,// INT
|
||||||
|
36,// STR
|
||||||
|
36,// CON
|
||||||
|
26,// MEN
|
||||||
|
35,// DEX
|
||||||
|
14,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
36,// accuracy
|
||||||
|
46,// critical
|
||||||
|
36,// evasion
|
||||||
|
125,// move speed
|
||||||
|
73000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(45978, 41196, -3440)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected PlainsWalkerTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class ProphetTemplate extends ClericTemplate {
|
||||||
|
@Inject
|
||||||
|
public ProphetTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.PROPHET.id),
|
||||||
|
CharacterClass.PROPHET,
|
||||||
|
// ATTRIBUTES
|
||||||
|
41,// INT
|
||||||
|
22,// STR
|
||||||
|
27,// CON
|
||||||
|
39,// MEN
|
||||||
|
21,// DEX
|
||||||
|
20,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
28,// accuracy
|
||||||
|
40,// critical
|
||||||
|
28,// evasion
|
||||||
|
120,// move speed
|
||||||
|
62500,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-90890, 248027, -3570)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected ProphetTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,57 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class RogueTemplate extends HumanFighterTemplate {
|
||||||
|
@Inject
|
||||||
|
public RogueTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.ROGUE.id), CharacterClass.ROGUE,
|
||||||
|
// ATTRIBUTES
|
||||||
|
21,// INT
|
||||||
|
40,// STR
|
||||||
|
43,// CON
|
||||||
|
25,// MEN
|
||||||
|
30,// DEX
|
||||||
|
11,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
33,// accuracy
|
||||||
|
44,// critical
|
||||||
|
33,// evasion
|
||||||
|
115,// move speed
|
||||||
|
81900,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-71338, 258271, -3104)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected RogueTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class SagittariusTemplate extends HawkeyeTemplate {
|
||||||
|
@Inject
|
||||||
|
public SagittariusTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.sagittarius.id),
|
||||||
|
CharacterClass.sagittarius,
|
||||||
|
// ATTRIBUTES
|
||||||
|
21,// INT
|
||||||
|
40,// STR
|
||||||
|
43,// CON
|
||||||
|
25,// MEN
|
||||||
|
30,// DEX
|
||||||
|
11,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
33,// accuracy
|
||||||
|
44,// critical
|
||||||
|
33,// evasion
|
||||||
|
115,// move speed
|
||||||
|
81900,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-71338, 258271, -3104)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected SagittariusTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class ScavengerTemplate extends DwarvenFighterTemplate {
|
||||||
|
@Inject
|
||||||
|
public ScavengerTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.SCAVENGER.id),
|
||||||
|
CharacterClass.SCAVENGER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
20,// INT
|
||||||
|
39,// STR
|
||||||
|
45,// CON
|
||||||
|
27,// MEN
|
||||||
|
29,// DEX
|
||||||
|
10,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
33,// accuracy
|
||||||
|
43,// critical
|
||||||
|
33,// evasion
|
||||||
|
115,// move speed
|
||||||
|
83000,// max inventory weight
|
||||||
|
true,// can craft
|
||||||
|
Point.fromXYZ(108512, -174026, -400)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected ScavengerTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class ShillieanSaintTemplate extends ShillienElderTemplate {
|
||||||
|
@Inject
|
||||||
|
public ShillieanSaintTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.SHILLIEAN_SAINT.id),
|
||||||
|
CharacterClass.SHILLIEAN_SAINT,
|
||||||
|
// ATTRIBUTES
|
||||||
|
44,// INT
|
||||||
|
23,// STR
|
||||||
|
24,// CON
|
||||||
|
37,// MEN
|
||||||
|
23,// DEX
|
||||||
|
19,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
29,// accuracy
|
||||||
|
41,// critical
|
||||||
|
29,// evasion
|
||||||
|
122,// move speed
|
||||||
|
61000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(28295, 11063, -4224)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected ShillieanSaintTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class ShillienElderTemplate extends ShillienOracleTemplate {
|
||||||
|
@Inject
|
||||||
|
public ShillienElderTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.SHILLIEN_ELDER.id),
|
||||||
|
CharacterClass.SHILLIEN_ELDER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
44,// INT
|
||||||
|
23,// STR
|
||||||
|
24,// CON
|
||||||
|
37,// MEN
|
||||||
|
23,// DEX
|
||||||
|
19,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
29,// accuracy
|
||||||
|
41,// critical
|
||||||
|
29,// evasion
|
||||||
|
122,// move speed
|
||||||
|
61000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(28295, 11063, -4224)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected ShillienElderTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class ShillienKnightTemplate extends PalusKnightTemplate {
|
||||||
|
@Inject
|
||||||
|
public ShillienKnightTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.SHILLIEN_KNIGHT.id),
|
||||||
|
CharacterClass.SHILLIEN_KNIGHT,
|
||||||
|
// ATTRIBUTES
|
||||||
|
25,// INT
|
||||||
|
41,// STR
|
||||||
|
32,// CON
|
||||||
|
26,// MEN
|
||||||
|
34,// DEX
|
||||||
|
12,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
35,// accuracy
|
||||||
|
45,// critical
|
||||||
|
35,// evasion
|
||||||
|
122,// move speed
|
||||||
|
69000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(28377, 10916, -4224)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected ShillienKnightTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class ShillienOracleTemplate extends DarkMysticTemplate {
|
||||||
|
@Inject
|
||||||
|
public ShillienOracleTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.SHILLIEN_ORACLE.id),
|
||||||
|
CharacterClass.SHILLIEN_ORACLE,
|
||||||
|
// ATTRIBUTES
|
||||||
|
44,// INT
|
||||||
|
23,// STR
|
||||||
|
24,// CON
|
||||||
|
37,// MEN
|
||||||
|
23,// DEX
|
||||||
|
19,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
29,// accuracy
|
||||||
|
41,// critical
|
||||||
|
29,// evasion
|
||||||
|
122,// move speed
|
||||||
|
61000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(28295, 11063, -4224)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected ShillienOracleTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class ShillienTemplarTemplate extends ShillienKnightTemplate {
|
||||||
|
@Inject
|
||||||
|
public ShillienTemplarTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.SHILLIEN_TEMPLAR.id),
|
||||||
|
CharacterClass.SHILLIEN_TEMPLAR,
|
||||||
|
// ATTRIBUTES
|
||||||
|
25,// INT
|
||||||
|
41,// STR
|
||||||
|
32,// CON
|
||||||
|
26,// MEN
|
||||||
|
34,// DEX
|
||||||
|
12,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
35,// accuracy
|
||||||
|
45,// critical
|
||||||
|
35,// evasion
|
||||||
|
122,// move speed
|
||||||
|
69000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(28377, 10916, -4224)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected ShillienTemplarTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class SilverRangerTemplate extends ElvenScoutTemplate {
|
||||||
|
@Inject
|
||||||
|
public SilverRangerTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.SILVER_RANGER.id),
|
||||||
|
CharacterClass.SILVER_RANGER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
23,// INT
|
||||||
|
36,// STR
|
||||||
|
36,// CON
|
||||||
|
26,// MEN
|
||||||
|
35,// DEX
|
||||||
|
14,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
36,// accuracy
|
||||||
|
46,// critical
|
||||||
|
36,// evasion
|
||||||
|
125,// move speed
|
||||||
|
73000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(45978, 41196, -3440)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected SilverRangerTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class SorcerorTemplate extends WizardTemplate {
|
||||||
|
@Inject
|
||||||
|
public SorcerorTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.SORCEROR.id),
|
||||||
|
CharacterClass.SORCEROR,
|
||||||
|
// ATTRIBUTES
|
||||||
|
41,// INT
|
||||||
|
22,// STR
|
||||||
|
27,// CON
|
||||||
|
39,// MEN
|
||||||
|
21,// DEX
|
||||||
|
20,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
28,// accuracy
|
||||||
|
40,// critical
|
||||||
|
28,// evasion
|
||||||
|
120,// move speed
|
||||||
|
62500,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-90890, 248027, -3570)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected SorcerorTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class SoultakerTemplate extends NecromancerTemplate {
|
||||||
|
@Inject
|
||||||
|
public SoultakerTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.SOULTAKER.id),
|
||||||
|
CharacterClass.SOULTAKER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
41,// INT
|
||||||
|
22,// STR
|
||||||
|
27,// CON
|
||||||
|
39,// MEN
|
||||||
|
21,// DEX
|
||||||
|
20,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
28,// accuracy
|
||||||
|
40,// critical
|
||||||
|
28,// evasion
|
||||||
|
120,// move speed
|
||||||
|
62500,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-90890, 248027, -3570)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected SoultakerTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class SpectralMasterTemplate extends PhantomSummonerTemplate {
|
||||||
|
@Inject
|
||||||
|
public SpectralMasterTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.SPECTRAL_MASTER.id),
|
||||||
|
CharacterClass.SPECTRAL_MASTER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
44,// INT
|
||||||
|
23,// STR
|
||||||
|
24,// CON
|
||||||
|
37,// MEN
|
||||||
|
23,// DEX
|
||||||
|
19,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
29,// accuracy
|
||||||
|
41,// critical
|
||||||
|
29,// evasion
|
||||||
|
122,// move speed
|
||||||
|
61000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(28295, 11063, -4224)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected SpectralMasterTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class SpectraldancerTemplate extends BladedancerTemplate {
|
||||||
|
@Inject
|
||||||
|
public SpectraldancerTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.spectralDancer.id),
|
||||||
|
CharacterClass.spectralDancer,
|
||||||
|
// ATTRIBUTES
|
||||||
|
25,// INT
|
||||||
|
41,// STR
|
||||||
|
32,// CON
|
||||||
|
26,// MEN
|
||||||
|
34,// DEX
|
||||||
|
12,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
35,// accuracy
|
||||||
|
45,// critical
|
||||||
|
35,// evasion
|
||||||
|
122,// move speed
|
||||||
|
69000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(28377, 10916, -4224)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected SpectraldancerTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class SpellhowlerTemplate extends DarkWizardTemplate {
|
||||||
|
@Inject
|
||||||
|
public SpellhowlerTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.SPELLHOWLER.id),
|
||||||
|
CharacterClass.SPELLHOWLER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
44,// INT
|
||||||
|
23,// STR
|
||||||
|
24,// CON
|
||||||
|
37,// MEN
|
||||||
|
23,// DEX
|
||||||
|
19,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
29,// accuracy
|
||||||
|
41,// critical
|
||||||
|
29,// evasion
|
||||||
|
122,// move speed
|
||||||
|
61000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(28295, 11063, -4224)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected SpellhowlerTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class SpellsingerTemplate extends ElvenWizardTemplate {
|
||||||
|
@Inject
|
||||||
|
public SpellsingerTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.SPELLSINGER.id),
|
||||||
|
CharacterClass.SPELLSINGER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
37,// INT
|
||||||
|
21,// STR
|
||||||
|
25,// CON
|
||||||
|
40,// MEN
|
||||||
|
24,// DEX
|
||||||
|
23,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
30,// accuracy
|
||||||
|
41,// critical
|
||||||
|
30,// evasion
|
||||||
|
122,// move speed
|
||||||
|
62400,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(46182, 41198, -3440)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected SpellsingerTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class StormScreamerTemplate extends SpellhowlerTemplate {
|
||||||
|
@Inject
|
||||||
|
public StormScreamerTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.STORM_SCREAMER.id),
|
||||||
|
CharacterClass.STORM_SCREAMER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
44,// INT
|
||||||
|
23,// STR
|
||||||
|
24,// CON
|
||||||
|
37,// MEN
|
||||||
|
23,// DEX
|
||||||
|
19,// WIT
|
||||||
|
3,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
54,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
29,// accuracy
|
||||||
|
41,// critical
|
||||||
|
29,// evasion
|
||||||
|
122,// move speed
|
||||||
|
61000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(28295, 11063, -4224)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected StormScreamerTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class SwordMuseTemplate extends SwordSingerTemplate {
|
||||||
|
@Inject
|
||||||
|
public SwordMuseTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.SWORD_MUSE.id),
|
||||||
|
CharacterClass.SWORD_MUSE,
|
||||||
|
// ATTRIBUTES
|
||||||
|
23,// INT
|
||||||
|
36,// STR
|
||||||
|
36,// CON
|
||||||
|
26,// MEN
|
||||||
|
35,// DEX
|
||||||
|
14,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
36,// accuracy
|
||||||
|
46,// critical
|
||||||
|
36,// evasion
|
||||||
|
125,// move speed
|
||||||
|
73000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(45978, 41196, -3440)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected SwordMuseTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class SwordSingerTemplate extends ElvenKnightTemplate {
|
||||||
|
@Inject
|
||||||
|
public SwordSingerTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.SWORD_SINGER.id),
|
||||||
|
CharacterClass.SWORD_SINGER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
23,// INT
|
||||||
|
36,// STR
|
||||||
|
36,// CON
|
||||||
|
26,// MEN
|
||||||
|
35,// DEX
|
||||||
|
14,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
36,// accuracy
|
||||||
|
46,// critical
|
||||||
|
36,// evasion
|
||||||
|
125,// move speed
|
||||||
|
73000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(45978, 41196, -3440)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected SwordSingerTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class TempleKnightTemplate extends ElvenKnightTemplate {
|
||||||
|
@Inject
|
||||||
|
public TempleKnightTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.TEMPLE_KNIGHT.id),
|
||||||
|
CharacterClass.TEMPLE_KNIGHT,
|
||||||
|
// ATTRIBUTES
|
||||||
|
23,// INT
|
||||||
|
36,// STR
|
||||||
|
36,// CON
|
||||||
|
26,// MEN
|
||||||
|
35,// DEX
|
||||||
|
14,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
36,// accuracy
|
||||||
|
46,// critical
|
||||||
|
36,// evasion
|
||||||
|
125,// move speed
|
||||||
|
73000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(45978, 41196, -3440)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected TempleKnightTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,57 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class TitanTemplate extends DestroyerTemplate {
|
||||||
|
@Inject
|
||||||
|
public TitanTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.TITAN.id), CharacterClass.TITAN,
|
||||||
|
// ATTRIBUTES
|
||||||
|
18,// INT
|
||||||
|
40,// STR
|
||||||
|
47,// CON
|
||||||
|
27,// MEN
|
||||||
|
26,// DEX
|
||||||
|
12,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
31,// accuracy
|
||||||
|
42,// critical
|
||||||
|
31,// evasion
|
||||||
|
117,// move speed
|
||||||
|
87000,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-56693, -113610, -690)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected TitanTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package script.template.character;
|
||||||
|
|
||||||
|
import com.google.inject.Inject;
|
||||||
|
import com.l2jserver.model.id.template.CharacterTemplateID;
|
||||||
|
import com.l2jserver.model.id.template.factory.CharacterTemplateIDFactory;
|
||||||
|
import com.l2jserver.model.world.L2Character;
|
||||||
|
import com.l2jserver.model.world.character.CharacterClass;
|
||||||
|
import com.l2jserver.util.dimensional.Point;
|
||||||
|
|
||||||
|
public class TreasureHunterTemplate extends RogueTemplate {
|
||||||
|
@Inject
|
||||||
|
public TreasureHunterTemplate(CharacterTemplateIDFactory factory) {
|
||||||
|
super(factory.createID(CharacterClass.TREASURE_HUNTER.id),
|
||||||
|
CharacterClass.TREASURE_HUNTER,
|
||||||
|
// ATTRIBUTES
|
||||||
|
21,// INT
|
||||||
|
40,// STR
|
||||||
|
43,// CON
|
||||||
|
25,// MEN
|
||||||
|
30,// DEX
|
||||||
|
11,// WIT
|
||||||
|
4,// physical attack
|
||||||
|
6,// magical attack
|
||||||
|
80,// physical def
|
||||||
|
41,// magical def
|
||||||
|
300,// attack speed
|
||||||
|
333,// cast speed
|
||||||
|
33,// accuracy
|
||||||
|
44,// critical
|
||||||
|
33,// evasion
|
||||||
|
115,// move speed
|
||||||
|
81900,// max inventory weight
|
||||||
|
false,// can craft
|
||||||
|
Point.fromXYZ(-71338, 258271, -3104)// spawn location
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected TreasureHunterTemplate(CharacterTemplateID id,
|
||||||
|
CharacterClass characterClass, int intelligence, int strength,
|
||||||
|
int concentration, int mentality, int dexterity, int witness,
|
||||||
|
int physicalAttack, int magicalAttack, int physicalDefense,
|
||||||
|
int magicalDefense, int attackSpeed, int castSpeed, int accuracy,
|
||||||
|
int criticalChance, int evasionChance, int moveSpeed,
|
||||||
|
int maxWeigth, boolean craft, Point spawnLocation) {
|
||||||
|
super(id, characterClass, intelligence, strength, concentration,
|
||||||
|
mentality, dexterity, witness, physicalAttack, magicalAttack,
|
||||||
|
physicalDefense, magicalDefense, attackSpeed, castSpeed,
|
||||||
|
accuracy, criticalChance, evasionChance, moveSpeed, maxWeigth,
|
||||||
|
craft, spawnLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2Character create() {
|
||||||
|
final L2Character character = super.create();
|
||||||
|
// TODO register skills
|
||||||
|
return character;
|
||||||
|
}
|
||||||
|
}
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user