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mirror of https://github.com/Rogiel/l2jserver2 synced 2025-12-10 09:22:49 +00:00

Server code and files reorganization

This commit is contained in:
2011-09-13 00:22:16 -03:00
parent e684ad40ad
commit ed702f7ab0
28 changed files with 326 additions and 369 deletions

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@@ -29,7 +29,7 @@ import com.l2jserver.service.database.DataAccessObject;
* The {@link CharacterDAO} is can load and save {@link Character character
* instances} .
*
* @author Rogiel
* @author <a href="http://www.rogiel.com">Rogiel</a>
*/
public interface CharacterDAO extends
DataAccessObject<L2Character, CharacterID>, Cacheable {

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@@ -28,7 +28,7 @@ import com.l2jserver.service.database.DataAccessObject;
* The {@link CharacterFriendDAO} is can load and save
* {@link CharacterFriendList character friend list}.
*
* @author Rogiel
* @author <a href="http://www.rogiel.com">Rogiel</a>
*/
public interface CharacterFriendDAO extends
DataAccessObject<CharacterFriend, FriendID>, Cacheable {

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@@ -25,7 +25,7 @@ import com.l2jserver.service.database.DataAccessObject;
* The {@link ChatMessageDAO} is can load and save {@link ChatMessage chat
* messages}.
*
* @author Rogiel
* @author <a href="http://www.rogiel.com">Rogiel</a>
*/
public interface ChatMessageDAO extends
DataAccessObject<ChatMessage, ChatMessageID>, Cacheable {

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@@ -24,7 +24,7 @@ import com.l2jserver.service.database.DataAccessObject;
/**
* The {@link ClanDAO} is can load and save {@link Clan clan instances}.
*
* @author Rogiel
* @author <a href="http://www.rogiel.com">Rogiel</a>
*/
public interface ClanDAO extends DataAccessObject<Clan, ClanID>, Cacheable {
}

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@@ -26,7 +26,7 @@ import com.l2jserver.service.database.DataAccessObject;
* The {@link ItemDAO} is can load and save {@link Character character
* instances} .
*
* @author Rogiel
* @author <a href="http://www.rogiel.com">Rogiel</a>
*/
public interface ItemDAO extends DataAccessObject<Item, ItemID>, Cacheable {
/**

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@@ -28,7 +28,7 @@ import com.l2jserver.service.database.DataAccessObject;
/**
* The {@link NPCDAO} is can load and save {@link NPC NPC instances}.
*
* @author Rogiel
* @author <a href="http://www.rogiel.com">Rogiel</a>
*/
public interface NPCDAO extends DataAccessObject<NPC, NPCID>, Cacheable {
/**

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@@ -24,7 +24,7 @@ import com.l2jserver.service.database.DataAccessObject;
/**
* The {@link PetDAO} is can load and save {@link Pet pet instances}.
*
* @author Rogiel
* @author <a href="http://www.rogiel.com">Rogiel</a>
*/
public interface PetDAO extends DataAccessObject<Pet, PetID>, Cacheable {
}

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@@ -22,7 +22,7 @@ import com.l2jserver.model.id.ObjectID;
/**
* This is an abstract object representing all the world objects in Lineage II.
*
* @author Rogiel
* @author <a href="http://www.rogiel.com">Rogiel</a>
*/
public abstract class AbstractObject extends AbstractModel<ObjectID<?>>
implements WorldObject {

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@@ -22,7 +22,7 @@ import com.l2jserver.model.id.template.ActorTemplateID;
* {@link Player} is any object that can be controlled by the player. The most
* common implementation is {@link L2Character}.
*
* @author Rogiel
* @author <a href="http://www.rogiel.com">Rogiel</a>
*/
public abstract class Player extends Actor {
public Player(ActorTemplateID<?> templateID) {