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mirror of https://github.com/Rogiel/l2jserver2 synced 2026-01-30 14:32:48 +00:00

Change-Id: I0cca627373c68d94025647f802a7fa6b419e0aad

This commit is contained in:
rogiel
2011-04-30 01:51:36 -03:00
parent f1d8e6588f
commit f454e3c35a
74 changed files with 2744 additions and 255 deletions

View File

@@ -4,7 +4,6 @@ import java.util.List;
import com.l2jserver.model.template.SkillTemplate;
import com.l2jserver.model.template.capability.Attackable;
import com.l2jserver.model.world.actor.ActorEvent;
import com.l2jserver.model.world.actor.ActorListener;
import com.l2jserver.model.world.capability.Actor;
import com.l2jserver.model.world.capability.Attacker;
@@ -124,21 +123,4 @@ public abstract class AbstractActor extends AbstractObject implements Actor {
public void equip(Equiper equiper) {
// TODO
}
@Override
public void addListener(ActorListener listener) {
listeners.add(listener);
}
@Override
public void removeListener(ActorListener listener) {
listeners.remove(listener);
}
@Override
public void dispatch(ActorEvent e) {
for (final ActorListener listener : listeners) {
listener.dispatch(e);
}
}
}

View File

@@ -8,13 +8,15 @@ import com.l2jserver.model.id.ObjectID;
* @author Rogiel
*/
public abstract class AbstractObject implements WorldObject {
protected ObjectID id;
protected ObjectID<?> id;
public ObjectID getId() {
public ObjectID<?> getID() {
return id;
}
public void setId(ObjectID id) {
public void setID(ObjectID<?> id) {
if (this.id != null)
throw new IllegalStateException("ID is already set!");
this.id = id;
}

View File

@@ -0,0 +1,71 @@
package com.l2jserver.model.world;
import java.util.List;
import com.l2jserver.model.id.CharacterID;
import com.l2jserver.model.id.ClanID;
import com.l2jserver.model.world.capability.Joinable;
import com.l2jserver.model.world.capability.Listenable;
import com.l2jserver.model.world.clan.ClanEvent;
import com.l2jserver.model.world.clan.ClanListener;
import com.l2jserver.model.world.clan.ClanMembers;
import com.l2jserver.util.factory.CollectionFactory;
public class Clan extends AbstractObject implements
Listenable<ClanListener, ClanEvent>, Joinable<L2Character> {
/**
* This clan listeners
*/
private final List<ClanListener> listeners = CollectionFactory
.newList(ClanListener.class);
/**
* Clan leader
*/
private CharacterID leaderID;
/**
* Members in the clan
*/
private final ClanMembers members = new ClanMembers(this);
/**
* Remember to save your clan!
*/
@Override
public void join(L2Character member) {
members.add(member);
}
@Override
public void leave(L2Character member) {
members.remove(member);
}
/**
* @return the leaderID
*/
public CharacterID getLeaderID() {
return leaderID;
}
/**
* @return the leader
*/
public L2Character getLeader() {
return leaderID.getObject();
}
/**
* @param leaderID
* the leaderID to set
*/
public void setLeaderID(CharacterID leaderID) {
this.leaderID = leaderID;
}
@Override
public ClanID getID() {
return (ClanID) super.getID();
}
}

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@@ -2,7 +2,7 @@ package com.l2jserver.model.world;
import java.util.List;
import com.l2jserver.model.world.capability.Child;
import com.l2jserver.model.id.CharacterID;
import com.l2jserver.model.world.capability.Listenable;
import com.l2jserver.model.world.capability.Playable;
import com.l2jserver.model.world.capability.Spawnable;
@@ -12,43 +12,23 @@ import com.l2jserver.util.Coordinate;
import com.l2jserver.util.factory.CollectionFactory;
public class Item extends AbstractObject implements Playable, Spawnable,
Child<Player>, Listenable<ItemListener, ItemEvent> {
Listenable<ItemListener, ItemEvent> {
private final List<ItemListener> listeners = CollectionFactory
.newList(ItemListener.class);
private CharacterID ownerID;
@Override
public void spawn(Coordinate coordinate) {
}
@Override
public void addListener(ItemListener listener) {
listeners.add(listener);
}
@Override
public void removeListener(ItemListener listener) {
listeners.remove(listener);
}
@Override
public void dispatch(ItemEvent e) {
for (final ItemListener listener : listeners) {
listener.dispatch(e);
}
}
@Override
public boolean isSpawned() {
// TODO Auto-generated method stub
return false;
}
@Override
public Player getParent() {
return null;
}
@Override
public Coordinate getPosition() {
// TODO Auto-generated method stub
@@ -57,6 +37,21 @@ public class Item extends AbstractObject implements Playable, Spawnable,
@Override
public void setPosition(Coordinate coord) {
}
/**
* @return the ownerID
*/
public CharacterID getOwnerID() {
return ownerID;
}
/**
* @param ownerID
* the ownerID to set
*/
public void setOwnerID(CharacterID ownerID) {
this.ownerID = ownerID;
}
}

View File

@@ -1,10 +1,137 @@
package com.l2jserver.model.world;
import com.l2jserver.model.id.CharacterID;
import com.l2jserver.model.id.ClanID;
import com.l2jserver.model.id.PetID;
import com.l2jserver.model.world.character.CharacterAppearance;
import com.l2jserver.model.world.character.CharacterInventory;
/**
* This class represents a playable character in Lineage II world.
*
* @author <a href="http://www.rogiel.com">Rogiel</a>
*/
public class L2Character extends Player {
/**
* The clan id
*/
private ClanID clanID;
/**
* The pet id
*/
private PetID petID;
/**
* The character name
*/
private String name;
/**
* The character's status
*/
private boolean online;
/**
* This character's inventory
*/
private final CharacterInventory inventory = new CharacterInventory(this);
/**
* The appearance of this character
*/
private final CharacterAppearance appearance = new CharacterAppearance(this);
@Override
public CharacterID getId() {
return (CharacterID) super.getId();
public CharacterID getID() {
return (CharacterID) super.getID();
}
/**
* @return the clanID
*/
public ClanID getClanID() {
return clanID;
}
/**
* @return the clan
*/
public Clan getClan() {
if (clanID == null)
return null;
return clanID.getObject();
}
/**
* @param clanID
* the clanID to set
*/
public void setClanID(ClanID clanID) {
this.clanID = clanID;
}
/**
* @return the petID
*/
public PetID getPetID() {
return petID;
}
/**
* @return the pet
*/
public Pet getPet() {
if (petID == null)
return null;
return petID.getObject();
}
/**
* @param petID
* the petID to set
*/
public void setPetID(PetID petID) {
this.petID = petID;
}
/**
* @return the name
*/
public String getName() {
return name;
}
/**
* @param name
* the name to set
*/
public void setName(String name) {
this.name = name;
}
/**
* @return the online
*/
public boolean isOnline() {
return online;
}
/**
* @param online
* the online to set
*/
public void setOnline(boolean online) {
this.online = online;
}
/**
* @return the inventory
*/
public CharacterInventory getInventory() {
return inventory;
}
/**
* @return the appearance
*/
public CharacterAppearance getAppearance() {
return appearance;
}
}

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@@ -0,0 +1,36 @@
package com.l2jserver.model.world;
import java.util.List;
import com.l2jserver.model.id.CharacterID;
import com.l2jserver.model.id.ClanID;
import com.l2jserver.model.world.capability.Joinable;
import com.l2jserver.model.world.capability.Listenable;
import com.l2jserver.model.world.party.PartyEvent;
import com.l2jserver.model.world.party.PartyListener;
import com.l2jserver.util.factory.CollectionFactory;
public class Party extends AbstractObject implements
Listenable<PartyListener, PartyEvent>, Joinable<L2Character> {
private final List<PartyListener> listeners = CollectionFactory
.newList(PartyListener.class);
private final List<CharacterID> members = CollectionFactory
.newList(CharacterID.class);
@Override
public void join(L2Character member) {
members.add(member.getID());
}
@Override
public ClanID getID() {
return (ClanID) super.getID();
}
@Override
public void leave(L2Character member) {
// TODO Auto-generated method stub
}
}

View File

@@ -1,25 +1,22 @@
package com.l2jserver.model.world;
import com.l2jserver.model.world.capability.Child;
import com.l2jserver.model.id.CharacterID;
import com.l2jserver.model.world.capability.Summonable;
import com.l2jserver.util.Coordinate;
public class Pet extends Player implements Child<L2Character>, Summonable {
@Override
public L2Character getParent() {
return null;
}
public class Pet extends Player implements Summonable {
private CharacterID ownerID;
@Override
public void teleport(Coordinate coordinate) {
// TODO Auto-generated method stub
}
@Override
public void summon(Coordinate coordinate) {
// TODO Auto-generated method stub
}
@Override
@@ -27,4 +24,26 @@ public class Pet extends Player implements Child<L2Character>, Summonable {
// TODO Auto-generated method stub
return false;
}
/**
* @return the ownerID
*/
public CharacterID getOwnerID() {
return ownerID;
}
/**
* @return the owner
*/
public L2Character getOwner() {
return ownerID.getObject();
}
/**
* @param ownerID
* the ownerID to set
*/
public void setOwnerID(CharacterID ownerID) {
this.ownerID = ownerID;
}
}

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@@ -1,8 +1,6 @@
package com.l2jserver.model.world;
import com.l2jserver.game.net.Lineage2Connection;
import com.l2jserver.model.world.capability.Actor;
import com.l2jserver.model.world.capability.Parent;
import com.l2jserver.model.world.capability.Playable;
import com.l2jserver.model.world.capability.Teleportable;
import com.l2jserver.model.world.player.PlayerTeleportEvent;
@@ -15,28 +13,12 @@ import com.l2jserver.util.Coordinate;
* @author Rogiel
*/
public abstract class Player extends AbstractActor implements Playable, Actor,
Teleportable, Parent {
protected Lineage2Connection connection;
Teleportable {
@Override
public void teleport(Coordinate coordinate) {
final PlayerTeleportEvent event = new PlayerTeleportEvent(this, coordinate);
final PlayerTeleportEvent event = new PlayerTeleportEvent(this,
coordinate);
this.setPosition(coordinate);
event.dispatch();
}
/**
* @return the connection
*/
public Lineage2Connection getConnection() {
return connection;
}
/**
* @param connection
* the connection to set
*/
public void setConnection(Lineage2Connection connection) {
this.connection = connection;
// event.dispatch();
}
}

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@@ -3,7 +3,21 @@ package com.l2jserver.model.world;
import com.l2jserver.model.id.ObjectID;
public interface WorldObject {
ObjectID getId();
/**
* Get the object's ID
*
* @return the object id
*/
ObjectID<?> getID();
void setId(ObjectID id);
/**
* Set this object ID. Note that the ID can only be set once. Truing to
* change an ID will thrown an {@link IllegalStateException}.
*
* @param id
* the id
* @throws IllegalStateException
* if ID is already set
*/
void setID(ObjectID<?> id) throws IllegalStateException;
}

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@@ -1,13 +0,0 @@
package com.l2jserver.model.world.capability;
import com.l2jserver.model.world.AbstractObject;
/**
* Defines an {@link AbstractObject} that is a child of another
* {@link AbstractObject}.
*
* @author <a href="http://www.rogiel.com">Rogiel</a>
*/
public interface Child<P extends Parent> extends ObjectCapability {
public P getParent();
}

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@@ -0,0 +1,26 @@
package com.l2jserver.model.world.capability;
import com.l2jserver.model.world.AbstractObject;
/**
* Defines an {@link AbstractObject} that other objects can join to.
*
* @author <a href="http://www.rogiel.com">Rogiel</a>
*/
public interface Joinable<T> extends ObjectCapability {
/**
* Join an <tt>member</tt> to this object.
*
* @param member
* the entering member
*/
void join(T member);
/**
* Removes the joined <tt>member</tt> from this object
*
* @param member
* the exiting member
*/
void leave(T member);
}

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@@ -17,27 +17,4 @@ import com.l2jserver.model.world.event.WorldListener;
*/
public interface Listenable<L extends WorldListener<E>, E extends WorldEvent>
extends ObjectCapability {
/**
* Adds a new listener
*
* @param listener
* the listener
*/
void addListener(L listener);
/**
* Removes an listener
*
* @param listener
* the listener
*/
void removeListener(L listener);
/**
* Don't use this method directly. It is called by the event dispatcher.
*
* @param e
* the event
*/
void dispatch(E e);
}

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@@ -1,12 +0,0 @@
package com.l2jserver.model.world.capability;
import com.l2jserver.model.world.AbstractObject;
/**
* Defines an {@link AbstractObject} that is the parent of another
* {@link AbstractObject}.
*
* @author <a href="http://www.rogiel.com">Rogiel</a>
*/
public interface Parent extends ObjectCapability {
}

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@@ -0,0 +1,290 @@
package com.l2jserver.model.world.character;
import com.l2jserver.model.world.L2Character;
import com.l2jserver.util.RGBColor;
/**
* Defines how an character looks in-game.
*
* @author <a href="http://www.rogiel.com">Rogiel</a>
*/
public class CharacterAppearance {
/**
* The parent character
*/
private final L2Character character;
/**
* The character face
*/
private CharacterFace face;
/**
* Character possible faces
*
* @author <a href="http://www.rogiel.com">Rogiel</a>
*/
public enum CharacterFace {
FACE1((byte) 0x00),
FACE2((byte) 0x01),
FACE3((byte) 0x02),
FACE4((byte) 0x03);
public final byte option;
CharacterFace(byte option) {
this.option = option;
}
public static CharacterFace fromOption(byte option) {
for (CharacterFace face : values()) {
if (face.option == option)
return face;
}
return null;
}
}
/**
* The character hair color
*/
private CharacterHairColor hairColor;
/**
* Character possible hair colors
*
* @author <a href="http://www.rogiel.com">Rogiel</a>
*/
public enum CharacterHairColor {
COLOR1((byte) 0x00),
COLOR2((byte) 0x01),
COLOR3((byte) 0x02),
COLOR4((byte) 0x03);
public final byte option;
CharacterHairColor(byte option) {
this.option = option;
}
public static CharacterHairColor fromOption(byte option) {
for (CharacterHairColor color : values()) {
if (color.option == option)
return color;
}
return null;
}
}
/**
* The character hair style
*/
private CharacterHairStyle hairStyle;
/**
* Character possible hair styles
*
* @author <a href="http://www.rogiel.com">Rogiel</a>
*/
public enum CharacterHairStyle {
STYLE1((byte) 0x00),
STYLE2((byte) 0x01),
STYLE3((byte) 0x02),
STYLE4((byte) 0x03);
public final byte option;
CharacterHairStyle(byte option) {
this.option = option;
}
public static CharacterHairStyle fromOption(byte option) {
for (CharacterHairStyle style : values()) {
if (style.option == option)
return style;
}
return null;
}
}
/**
* The character sex
*/
private CharacterSex sex;
/**
* Represent the sex of an character.
* <p>
* TODO this will be moved soon: not only characters have sex, NPC can
* have'em too.
*
* @author <a href="http://www.rogiel.com">Rogiel</a>
*/
public enum CharacterSex {
MALE, FEMALE;
}
/**
* An alternative name. It will be displayed in-game.
* <p>
* <b>This is not persisted!</b>
*/
private String alternativeName;
/**
* An alternative title. It will be displayed in-game.
* <p>
* <b>This is not persisted!</b>
*/
private String alternativeTitle;
/**
* The name color
*/
private RGBColor nameColor = new RGBColor((byte) 0xFF, (byte) 0xFF,
(byte) 0xFF);
/**
* The title color
*/
private RGBColor titleColor = new RGBColor((byte) 0xFF, (byte) 0xFF,
(byte) 0x77);
public CharacterAppearance(L2Character character) {
this.character = character;
}
/**
* @return the character face
*/
public CharacterFace getFace() {
return face;
}
/**
* @param face
* the character face to set
*/
public void setFace(CharacterFace face) {
this.face = face;
}
/**
* @return the hair color
*/
public CharacterHairColor getHairColor() {
return hairColor;
}
/**
* @param hairColor
* the hair color to set
*/
public void setHairColor(CharacterHairColor hairColor) {
this.hairColor = hairColor;
}
/**
* @return the hair style
*/
public CharacterHairStyle getHairStyle() {
return hairStyle;
}
/**
* @param hairStyle
* the hair style to set
*/
public void setHairStyle(CharacterHairStyle hairStyle) {
this.hairStyle = hairStyle;
}
/**
* @return the character sex
*/
public CharacterSex getSex() {
return sex;
}
/**
* @param sex
* the character sex to set
*/
public void setSex(CharacterSex sex) {
this.sex = sex;
}
/**
* @return the alternative name
*/
public String getAlternativeName() {
return alternativeName;
}
/**
* @param alternativeName
* the alternative name to set
*/
public void setAlternativeName(String alternativeName) {
this.alternativeName = alternativeName;
}
/**
* @return the alternative title
*/
public String getAlternativeTitle() {
return alternativeTitle;
}
/**
* @param alternativeTitle
* the alternative title to set
*/
public void setAlternativeTitle(String alternativeTitle) {
this.alternativeTitle = alternativeTitle;
}
/**
* @return the name color
*/
public RGBColor getNameColor() {
return nameColor;
}
/**
* @param nameColor
* the name color to set
*/
public void setNameColor(RGBColor nameColor) {
this.nameColor = nameColor;
}
/**
* @return the title color
*/
public RGBColor getTitleColor() {
return titleColor;
}
/**
* @param titleColor
* the title color to set
*/
public void setTitleColor(RGBColor titleColor) {
this.titleColor = titleColor;
}
/**
* @return the character
*/
public L2Character getCharacter() {
return character;
}
}

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@@ -0,0 +1,37 @@
package com.l2jserver.model.world.character;
import java.util.Iterator;
import java.util.Set;
import com.l2jserver.model.id.CharacterID;
import com.l2jserver.model.world.L2Character;
import com.l2jserver.util.factory.CollectionFactory;
/**
* Defines how an character looks in-game.
*
* @author <a href="http://www.rogiel.com">Rogiel</a>
*/
public class CharacterFriendList implements Iterable<L2Character> {
private final L2Character character;
private final Set<CharacterID> friends = CollectionFactory
.newSet(CharacterID.class);
public CharacterFriendList(L2Character character) {
this.character = character;
}
/**
* @return the character
*/
public L2Character getCharacter() {
return character;
}
@Override
public Iterator<L2Character> iterator() {
// TODO
return null;
}
}

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@@ -0,0 +1,38 @@
package com.l2jserver.model.world.character;
import java.util.Iterator;
import java.util.List;
import java.util.Set;
import com.l2jserver.model.world.Item;
import com.l2jserver.model.world.L2Character;
import com.l2jserver.util.factory.CollectionFactory;
public class CharacterInventory implements Iterable<Item> {
private final L2Character character;
/**
* The items in this character inventory
*/
private final Set<Item> items = CollectionFactory.newSet(Item.class);
public CharacterInventory(L2Character character) {
this.character = character;
}
public void load(List<Item> items) {
items.addAll(items);
}
/**
* @return the character
*/
public L2Character getCharacter() {
return character;
}
@Override
public Iterator<Item> iterator() {
return items.iterator();
}
}

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@@ -0,0 +1,8 @@
package com.l2jserver.model.world.clan;
import com.l2jserver.model.world.Clan;
import com.l2jserver.model.world.event.WorldEvent;
public interface ClanEvent extends WorldEvent {
Clan getClan();
}

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@@ -0,0 +1,6 @@
package com.l2jserver.model.world.clan;
import com.l2jserver.model.world.event.WorldListener;
public interface ClanListener extends WorldListener<ClanEvent> {
}

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@@ -0,0 +1,76 @@
package com.l2jserver.model.world.clan;
import java.util.Iterator;
import java.util.List;
import java.util.Set;
import com.l2jserver.model.id.CharacterID;
import com.l2jserver.model.world.Clan;
import com.l2jserver.model.world.L2Character;
import com.l2jserver.util.factory.CollectionFactory;
/**
* This class handles members inside an clan
*
* @author <a href="http://www.rogiel.com">Rogiel</a>
*/
public class ClanMembers implements Iterable<CharacterID> {
/**
* The parent {@link Clan}
*/
private final Clan clan;
/**
* The list of active members
*/
private final Set<CharacterID> members = CollectionFactory
.newSet(CharacterID.class);
public ClanMembers(Clan clan) {
this.clan = clan;
}
/**
* Effectively add this character as a clan member
*
* @param character
* the character
* @return true if add, false otherwise
*/
public boolean add(L2Character character) {
return members.add(character.getID());
}
/**
* Effectively add this character as a clan member
*
* @param character
* the character
* @return true if add, false otherwise
*/
public boolean remove(L2Character character) {
return members.remove(character.getID());
}
/**
* Load an list of members to this clan
*
* @param members
* the list of members ids
*/
public void load(List<CharacterID> members) {
this.members.addAll(members);
}
/**
* @return the clan
*/
public Clan getClan() {
return clan;
}
@Override
public Iterator<CharacterID> iterator() {
return members.iterator();
}
}

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@@ -1,12 +1,10 @@
package com.l2jserver.model.world.event;
import com.l2jserver.model.world.WorldObject;
import com.l2jserver.model.world.capability.Listenable;
public interface WorldEvent {
WorldObject getObject();
/**
* Dispatch this event to all the objects
*/
void dispatch();
Listenable<?, ?>[] getDispatchableObjects();
}

View File

@@ -10,11 +10,13 @@ package com.l2jserver.model.world.event;
*/
public interface WorldListener<E extends WorldEvent> {
/**
* Once the event call is dispatched, the listener <b>WILL NOT</b> be
* removed. You must manually remove it from the <tt>event</tt> object.
* Once the event call is dispatched the listener <b>WILL</b> be removed if
* false is returned. If you wish to keep this listener, you must return
* true.
*
* @param e
* the event
* @return true to keep listener alive
*/
void dispatch(E e);
boolean dispatch(E e);
}

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@@ -15,6 +15,6 @@ public class IDFilter implements WorldObjectFilter<Positionable> {
public boolean accept(Positionable other) {
if (other == null)
return false;
return other.getId().equals(id);
return other.getID().equals(id);
}
}

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@@ -4,6 +4,7 @@ import com.l2jserver.model.world.Item;
import com.l2jserver.model.world.Player;
import com.l2jserver.model.world.WorldObject;
import com.l2jserver.model.world.capability.Actor;
import com.l2jserver.model.world.capability.Listenable;
import com.l2jserver.model.world.player.PlayerEvent;
public class ItemDropEvent implements ItemEvent, PlayerEvent {
@@ -30,15 +31,13 @@ public class ItemDropEvent implements ItemEvent, PlayerEvent {
return item;
}
@Override
public void dispatch() {
item.dispatch(this);
if (player != null)
player.dispatch(this);
}
@Override
public Actor getActor() {
return player;
}
@Override
public Listenable<?, ?>[] getDispatchableObjects() {
return new Listenable<?, ?>[] { player, item };
}
}

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@@ -0,0 +1,8 @@
package com.l2jserver.model.world.party;
import com.l2jserver.model.world.Clan;
import com.l2jserver.model.world.event.WorldEvent;
public interface PartyEvent extends WorldEvent {
Clan getClan();
}

View File

@@ -0,0 +1,6 @@
package com.l2jserver.model.world.party;
import com.l2jserver.model.world.event.WorldListener;
public interface PartyListener extends WorldListener<PartyEvent> {
}

View File

@@ -5,10 +5,10 @@ import com.l2jserver.model.world.actor.ActorListener;
public abstract class PlayerListener implements ActorListener {
@Override
public void dispatch(ActorEvent e) {
public boolean dispatch(ActorEvent e) {
if (!(e instanceof PlayerEvent))
return;
dispatch((PlayerEvent) e);
return false;
return dispatch((PlayerEvent) e);
}
/**
@@ -18,5 +18,5 @@ public abstract class PlayerListener implements ActorListener {
* @param e
* the event
*/
protected abstract void dispatch(PlayerEvent e);
protected abstract boolean dispatch(PlayerEvent e);
}

View File

@@ -2,6 +2,7 @@ package com.l2jserver.model.world.player;
import com.l2jserver.model.world.Player;
import com.l2jserver.model.world.capability.Actor;
import com.l2jserver.model.world.capability.Listenable;
import com.l2jserver.model.world.capability.Spawnable;
import com.l2jserver.model.world.event.SpawnEvent;
import com.l2jserver.util.Coordinate;
@@ -14,12 +15,6 @@ public class PlayerSpawnEvent implements PlayerEvent, SpawnEvent {
this.player = player;
this.coordinate = coordinate;
}
@Override
public void dispatch() {
if (player != null)
player.dispatch(this);
}
@Override
public Spawnable getObject() {
@@ -40,4 +35,9 @@ public class PlayerSpawnEvent implements PlayerEvent, SpawnEvent {
public Actor getActor() {
return player;
}
@Override
public Listenable<?, ?>[] getDispatchableObjects() {
return new Listenable<?, ?>[] { player };
}
}