/* * This file is part of l2jserver . * * l2jserver is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * l2jserver is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with l2jserver. If not, see . */ package com.l2jserver.routines; import com.google.inject.Inject; import com.l2jserver.service.ServiceManager; import com.l2jserver.service.configuration.ConfigurationService; import com.l2jserver.service.database.DatabaseService; import com.l2jserver.service.game.scripting.ScriptingService; import com.l2jserver.service.game.template.TemplateService; import com.l2jserver.service.network.NetworkService; /** * Routine used to initialize the server. Starts all services. * * @author Rogiel */ public class GameServerInitializationRoutine implements Routine { /** * The service manager */ private final ServiceManager serviceManager; /** * Creates a new instance * * @param serviceManager * the service manager */ @Inject public GameServerInitializationRoutine(ServiceManager serviceManager) { this.serviceManager = serviceManager; } @Override public Boolean call() throws Exception { // serviceManager.start(LoggingService.class); serviceManager.start(ConfigurationService.class); serviceManager.start(DatabaseService.class); serviceManager.start(ScriptingService.class); serviceManager.start(TemplateService.class); serviceManager.start(NetworkService.class); return true; } }