mirror of
https://github.com/Rogiel/l2jserver2
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This commit adds an XSD file for each template type to that validation can take place. If there is any error in XML files, it can be easily detected by reading the error in the validation log.
49 lines
2.4 KiB
XML
49 lines
2.4 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<npc
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controller="com.l2jserver.model.world.npc.controller.BaseNPCController"
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id="30361" xsi:schemaLocation="npc ../npc.xsd"
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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
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<info aggressive="false" targetable="true" attackable="true">
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<name display="true" send="false">Rizraell</name>
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<level>70</level>
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<race>ELVEN</race>
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<sex>FEMALE</sex>
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<stats>
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<hp regen="7.5" max="2444.46819"/>
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<mp regen="2.7" max="1345.8"/>
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<attack critical="4" evasion="0" range="40">
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<physical speed="253.0" damage="688.86373"/>
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<magical speed="333.0" damage="470.40463"/>
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</attack>
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<defense>
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<physical value="295.91597"/>
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<magical value="216.53847"/>
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</defense>
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<move walk="50.0" run="120.0"/>
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<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
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</stats>
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<experience>0</experience>
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<sp>0</sp>
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<collision heigth="25.5" radius="7.0"/>
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</info>
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<talk default="default">
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<chat id="default"><![CDATA[<html><body>Rizraell:<br>
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Next to the Elven Forest is the region of Oren where Humans live. There is also the <font color="LEVEL">Sea of Spores</font>. However, there is a mountain range between the Elven Forest and Oren, so we can't pass freely.<br>
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The place called the Sea of Spores was once a battlefield of the great war between Elves and Men. Before that, it was a beautiful place, but the battle magic of the war polluted the ground, and the blight grows wider even to this very day. They say the Mystics at the <font color="LEVEL">Ivory Tower</font> have set up force fields that are just barely sufficient to contain the blight. In the fight between us Elves and the Humans, nature was the ultimate loser.<br>
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<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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</body></html>]]></chat>
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</talk>
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<skills>
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<skill level="1" id="4045"/>
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<skill level="1" id="4408"/>
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<skill level="1" id="4409"/>
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<skill level="11" id="4410"/>
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<skill level="11" id="4411"/>
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<skill level="11" id="4412"/>
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<skill level="11" id="4413"/>
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<skill level="2" id="4414"/>
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<skill level="3" id="4415"/>
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<skill level="15" id="4416"/>
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</skills>
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</npc>
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