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l2jserver2/data/templates/npc/30628-StrongWoodenChest.xml
Rogiel 08adecd6a0 Add XML validation for templates
This commit adds an XSD file for each template type to that validation
can take place. If there is any error in XML files, it can be easily
detected by reading the error in the validation log.
2011-09-19 00:22:23 -03:00

53 lines
2.0 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<npc
controller="com.l2jserver.model.world.npc.controller.BaseNPCController"
id="30628" xsi:schemaLocation="npc ../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Strong Wooden Chest</name>
<level>70</level>
<race>OTHER</race>
<stats>
<hp regen="7.5" max="2444.46819"/>
<mp regen="2.7" max="1345.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="688.86373"/>
<magical speed="333.0" damage="470.40463"/>
</attack>
<defense>
<physical value="295.91597"/>
<magical value="216.53847"/>
</defense>
<move walk="50.0" run="120.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<collision heigth="14.0" radius="18.0"/>
</info>
<talk default="default">
<chat id="default"><![CDATA[<html><body>Strong Wooden Chest:<br>
A strong wooden chest, all locked up...<br>
<a action="bypass -h npc_%objectId%_Quest">Open Lock</a>
</body></html>]]></chat>
<chat id="1"><![CDATA[<html><body>Strong Wooden Chest:<br>
It is a strong wooden chest. It's locked up.<br>
<a action="bypass -h Quest 225_TestOfSearcher 7628_1">Use the rusty key</a>
</body></html>
]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4390"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="3" id="4415"/>
<skill level="19" id="4416"/>
</skills>
</npc>