mirror of
https://github.com/Rogiel/l2jserver2
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This commit adds an XSD file for each template type to that validation can take place. If there is any error in XML files, it can be easily detected by reading the error in the validation log.
59 lines
2.4 KiB
XML
59 lines
2.4 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<npc
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controller="com.l2jserver.model.world.npc.controller.BaseNPCController"
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id="31603" xsi:schemaLocation="npc ../npc.xsd"
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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
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<info aggressive="false" targetable="true" attackable="true">
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<name display="true" send="false">Black Cat</name>
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<title send="false">Hunter Guild Member</title>
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<level>70</level>
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<race>DARKELVEN</race>
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<sex>FEMALE</sex>
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<stats>
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<hp regen="7.5" max="2444.46819"/>
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<mp regen="2.7" max="1345.8"/>
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<attack critical="4" evasion="0" range="40">
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<physical speed="253.0" damage="688.86373"/>
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<magical speed="333.0" damage="470.40463"/>
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</attack>
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<defense>
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<physical value="295.91597"/>
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<magical value="216.53847"/>
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</defense>
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<move walk="50.0" run="120.0"/>
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<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
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</stats>
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<experience>0</experience>
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<sp>0</sp>
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<item lefthand="0" righthand="227"/>
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<collision heigth="21.5" radius="8.0"/>
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</info>
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<talk default="default">
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<chat id="default"><![CDATA[<html><body>Black Cat:<br>
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I, kiddo!<br>
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Ha! Does my calling you "kiddo" offend you?<br>
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Well, I've lived for undreds of years, so everyone is a kid to me!<br>
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Heed my words, my young friend! I've never allowed anything to stand between me and my goals, not even decency!<br>
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But recently, my past evil deeds have begun to haunt my dreams... I've begun to question my mercenary existence...<br>
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What if I had lived and ordinary life?<br>
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Maybe I'm just old and sentimental, eh?<br>
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...<br>
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Well, there's no use crying over spilt milk...<br>
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I Have no choise now but to continue climbing until I fall...<br>
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<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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</body></html>]]></chat>
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</talk>
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<skills>
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<skill level="1" id="4045"/>
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<skill level="1" id="4408"/>
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<skill level="1" id="4409"/>
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<skill level="11" id="4410"/>
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<skill level="11" id="4411"/>
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<skill level="11" id="4412"/>
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<skill level="11" id="4413"/>
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<skill level="2" id="4414"/>
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<skill level="3" id="4415"/>
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<skill level="16" id="4416"/>
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</skills>
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</npc>
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