mirror of
https://github.com/Rogiel/l2jserver2
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This commit adds an XSD file for each template type to that validation can take place. If there is any error in XML files, it can be easily detected by reading the error in the validation log.
57 lines
2.6 KiB
XML
57 lines
2.6 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<npc
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controller="com.l2jserver.model.world.npc.controller.BaseNPCController"
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id="32173" xsi:schemaLocation="npc ../npc.xsd"
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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
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<info aggressive="false" targetable="true" attackable="true">
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<name display="true" send="false">Marcela</name>
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<title send="false">Zerstorer</title>
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<level>70</level>
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<race>KAMAEL</race>
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<sex>FEMALE</sex>
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<stats>
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<hp regen="7.5" max="2444.46819"/>
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<mp regen="2.7" max="1345.8"/>
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<attack critical="4" evasion="0" range="40">
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<physical speed="253.0" damage="688.86373"/>
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<magical speed="333.0" damage="470.40463"/>
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</attack>
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<defense>
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<physical value="295.91597"/>
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<magical value="216.53847"/>
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</defense>
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<move walk="48.0" run="120.0"/>
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<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
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</stats>
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<experience>0</experience>
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<sp>0</sp>
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<item lefthand="0" righthand="9646"/>
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<collision heigth="22.5" radius="13.0"/>
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</info>
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<talk default="default">
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<chat id="1"><![CDATA[<html><body>Zerstorer Marcela:<br>
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Long ago, the Kamael were called Marksmen, and their commanders were called Zerstorers.<br>
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Ah, but that was when all Kamael were warriors. Now, of course, we have a village, and there are civilians among us. So gradually the Marksmen became the keepers of law, and the Zerstorers became the keepers of justice.
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</body></html>]]></chat>
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<chat id="default"><![CDATA[<html><body>Zerstorer Marcela:<br>
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May the spear that splits the heavens bestow blessings upon you.<br>
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I am <font color="LEVEL">Zerstorer</font> Marcela, the commander of the Kamael <font color="LEVEL">Marksmen.</font><br>
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<a action="bypass -h npc_%objectId%_Chat 1">Ask about the Marksmen.</a><br>
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<a action="bypass -h npc_%objectId%_TerritoryStatus">View information about the local lord and manor tax rate.</a><br>
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<a action="bypass -h npc_%objectId%_Quest">Quest.</a>
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</body></html>]]></chat>
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</talk>
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<skills>
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<skill level="1" id="4045"/>
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<skill level="1" id="4408"/>
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<skill level="1" id="4409"/>
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<skill level="11" id="4410"/>
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<skill level="11" id="4411"/>
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<skill level="11" id="4412"/>
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<skill level="11" id="4413"/>
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<skill level="2" id="4414"/>
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<skill level="3" id="4415"/>
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<skill level="25" id="4416"/>
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</skills>
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</npc>
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