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l2jserver2/data/templates/npc/32616-Mine.xml
Rogiel 08adecd6a0 Add XML validation for templates
This commit adds an XSD file for each template type to that validation
can take place. If there is any error in XML files, it can be easily
detected by reading the error in the validation log.
2011-09-19 00:22:23 -03:00

60 lines
2.7 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<npc
controller="com.l2jserver.model.world.npc.controller.BaseNPCController"
id="32616" xsi:schemaLocation="npc ../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Mine</name>
<title send="false">Fortune Teller</title>
<level>70</level>
<race>DARKELVEN</race>
<sex>FEMALE</sex>
<stats>
<hp regen="7.5" max="2444.46819"/>
<mp regen="2.7" max="1345.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="688.86373"/>
<magical speed="333.0" damage="470.40463"/>
</attack>
<defense>
<physical value="295.91597"/>
<magical value="216.53847"/>
</defense>
<move walk="50.0" run="100.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<collision heigth="23.0" radius="8.0"/>
</info>
<talk default="default">
<chat id="2"><![CDATA[<html><body>Fortune-teller Mine:<br>
Ah, well, perhaps it is better that you not know. Knowledge of the future can be a dangerous weapon...<br>
If you change your mind, come see me again. You must decide how closely you wish to peer into the mists of time...
</body></html>]]></chat>
<chat id="default"><![CDATA[<html><body>Fortune-Teller Mine:<br>
The future is enshrouded by a dark mist. Are you curious as to what it holds?<br>
For a small price, I can show you your future...<br>
<a action="bypass -h npc_%objectId%_Chat 1">Have your fortune read.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>]]></chat>
<chat id="1"><![CDATA[<html><body>Fortune-Teller Mine:<br>
Your soul shines with a bright light. I see a dim image of a person walking, illuminated by that light... To see more, you must pay me an additional <font color="LEVEL">1000 Adena</font>. What do you say?<br>
<a action="bypass -h npc_%objectId%_Quest FortuneTelling">Pay the money.</a><br>
<a action="bypass -h npc_%objectId%_Chat 2">Stop now.</a>
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="1" id="4415"/>
<skill level="16" id="4416"/>
</skills>
</npc>