mirror of
https://github.com/Rogiel/l2jserver2
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This commit adds an XSD file for each template type to that validation can take place. If there is any error in XML files, it can be easily detected by reading the error in the validation log.
52 lines
2.4 KiB
XML
52 lines
2.4 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<npc
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controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
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id="32337" xsi:schemaLocation="npc ../../npc.xsd"
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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
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<info aggressive="false" targetable="true" attackable="true">
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<name display="true" send="false">Adventure Guildsman</name>
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<level>70</level>
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<race>ELVEN</race>
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<sex>MALE</sex>
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<stats>
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<hp regen="7.5" max="2444.46819"/>
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<mp regen="2.7" max="1345.8"/>
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<attack critical="4" evasion="0" range="40">
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<physical speed="253.0" damage="688.86373"/>
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<magical speed="333.0" damage="470.40463"/>
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</attack>
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<defense>
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<physical value="295.91597"/>
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<magical value="216.53847"/>
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</defense>
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<move walk="50.0" run="120.0"/>
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<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
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</stats>
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<experience>0</experience>
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<sp>0</sp>
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<item lefthand="0" righthand="130"/>
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<collision heigth="21.0" radius="6.0"/>
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</info>
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<talk default="default">
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<chat id="default"><![CDATA[<html><body>Adventure Guildsman:<br>
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Are you searching for thrills and adventure? Winning fame and fortune demands time, effort and risk, but I think you'll agree that it is well worth it. I see from your eager expression that you too are ready to venture into the world and find that perfect adventure! Well, my friend, you've come to the right place! <br>
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I'm sure that we have something here to interest you. May you enjoy Eva's protection as you embark on the challenge of your choice! <br>
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<a action="bypass -h npc_%objectId%_questlist">Quest Information.</a><br>
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<a action="bypass -h npc_%objectId%_Quest RaidbossInfo">Raid Monster Information.</a><br>
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<a action="bypass -h npc_%objectId%_Quest">Quest.</a>
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</body></html>]]></chat>
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</talk>
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<skills>
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<skill level="1" id="4045"/>
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<skill level="1" id="4408"/>
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<skill level="1" id="4409"/>
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<skill level="11" id="4410"/>
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<skill level="11" id="4411"/>
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<skill level="11" id="4412"/>
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<skill level="11" id="4413"/>
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<skill level="2" id="4414"/>
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<skill level="3" id="4415"/>
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<skill level="15" id="4416"/>
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</skills>
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</npc>
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