mirror of
https://github.com/Rogiel/l2jserver2
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This commit adds an XSD file for each template type to that validation can take place. If there is any error in XML files, it can be easily detected by reading the error in the validation log.
73 lines
3.8 KiB
XML
73 lines
3.8 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<npc
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controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
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id="35142" xsi:schemaLocation="npc ../../npc.xsd"
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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
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<info aggressive="false" targetable="true" attackable="true">
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<name display="true" send="false">Crosby</name>
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<title send="false">Chamberlain</title>
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<level>75</level>
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<race>HUMAN</race>
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<sex>MALE</sex>
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<stats>
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<hp regen="8.5" max="2676.65854"/>
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<mp regen="3.0" max="1507.8"/>
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<attack critical="4" evasion="0" range="40">
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<physical speed="253.0" damage="794.70901"/>
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<magical speed="333.0" damage="542.68324"/>
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</attack>
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<defense>
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<physical value="319.24623"/>
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<magical value="233.61053"/>
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</defense>
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<move walk="50.0" run="120.0"/>
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<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
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</stats>
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<experience>563</experience>
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<sp>10</sp>
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<collision heigth="22.5" radius="9.5"/>
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</info>
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<talk default="default">
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<chat id="d"><![CDATA[<html><body>%npcname%:<br>
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What is your command?
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<br>
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<center>
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<a action="bypass -h npc_%objectId%_operate_door 1 20220001 20220002">Open the Outer Gates</a><br>
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<a action="bypass -h npc_%objectId%_operate_door 0 20220001 20220002">Close the Outer Gates</a><br>
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<a action="bypass -h npc_%objectId%_operate_door 1 20220005 20220006">Open the Inner Gates</a><br>
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<a action="bypass -h npc_%objectId%_operate_door 0 20220005 20220006">Close the Inner Gates</a><br>
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<a action="bypass -h npc_%objectId%_operate_door 1 20220001 20220002 20220005 20220006">Open All Castle Gates</a><br>
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<a action="bypass -h npc_%objectId%_operate_door 0 20220001 20220002 20220005 20220006">Close All Castle Gates</a>
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</center>
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</body></html>]]></chat>
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<chat id="t2"><![CDATA[<html><body>&$556;<br><br>
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<a action="bypass -h npc_%objectId%_goto 13008" msg="811;Front Of Dion Castle">Front Of Dion Castle</a><br1>
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<a action="bypass -h npc_%objectId%_goto 13009" msg="811;Dion Town Square">Dion Town Square</a><br1>
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<a action="bypass -h npc_%objectId%_goto 13010" msg="811;Front of the Hive Fortress">Front of the Hive Fortress</a><br1>
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<a action="bypass -h npc_%objectId%_goto 13011" msg="811;Entrance to Floran Village">Entrance to Floran Village</a><br1>
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<a action="bypass -h npc_%objectId%_goto 13012" msg="811;Cruma Marshlands">Cruma Marshlands - 500</a><br1>
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<a action="bypass -h npc_%objectId%_goto 13013" msg="811;Fortress of Resistance">Fortress of Resistance - 500</a><br1>
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<a action="bypass -h npc_%objectId%_goto 13014" msg="811;Plains of Dion">Plains of Dion - 500</a><br1>
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<a action="bypass -h npc_%objectId%_goto 13015" msg="811;Tanor Canyon">Tanor Canyon - 500</a><br1>
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</body></html>]]></chat>
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<chat id="t1"><![CDATA[<html><body>&$556;<br><br>
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<a action="bypass -h npc_%objectId%_goto 13008" msg="811;Front Of Dion Castle">Front Of Dion Castle</a><br1>
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<a action="bypass -h npc_%objectId%_goto 13009" msg="811;Dion Town Square">Dion Town Square</a><br1>
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<a action="bypass -h npc_%objectId%_goto 13010" msg="811;Front of the Hive Fortress">Front of the Hive Fortress</a><br1>
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<a action="bypass -h npc_%objectId%_goto 13011" msg="811;Entrance to Floran Village">Entrance to Floran Village</a><br1>
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</body></html>]]></chat>
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</talk>
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<skills>
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<skill level="1" id="4045"/>
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<skill level="1" id="4408"/>
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<skill level="1" id="4409"/>
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<skill level="11" id="4410"/>
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<skill level="11" id="4411"/>
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<skill level="11" id="4412"/>
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<skill level="11" id="4413"/>
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<skill level="2" id="4414"/>
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<skill level="3" id="4415"/>
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<skill level="14" id="4416"/>
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</skills>
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</npc>
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