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l2jserver2/data/templates/npc/kamaelvillagemaster/32193-Yeniche.xml
Rogiel 08adecd6a0 Add XML validation for templates
This commit adds an XSD file for each template type to that validation
can take place. If there is any error in XML files, it can be easily
detected by reading the error in the validation log.
2011-09-19 00:22:23 -03:00

54 lines
2.4 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<npc
controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
id="32193" xsi:schemaLocation="npc ../../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Yeniche</name>
<title send="false">Grand Master</title>
<level>70</level>
<race>KAMAEL</race>
<sex>FEMALE</sex>
<stats>
<hp regen="7.5" max="2444.46819"/>
<mp regen="2.7" max="1345.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="688.86373"/>
<magical speed="333.0" damage="470.40463"/>
</attack>
<defense>
<physical value="295.91597"/>
<magical value="216.53847"/>
</defense>
<move walk="28.0" run="120.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<item lefthand="0" righthand="9646"/>
<collision heigth="22.25" radius="11.0"/>
</info>
<talk default="default">
<chat id="default"><![CDATA[<html><body>Grand Master Yeniche:<br>
Are you unsatisfied with your current position? Are you willing to devote yourself to improvement? Yes? Then you have come to the right place. I am Grand Master Yeniche, head of the Kamael Guild here. It's my duty to teach those like you about the nuances of class transfer.<br>
<a action="bypass -h npc_%objectId%_Quest kamael_occupation_change">Ask about the 1st class transfer.</a><br>
<a action="bypass -h npc_%objectId%_Quest 9000_clan">Clan</a><br>
<a action="bypass -h npc_%objectId%_Quest 9001_alliance">Alliance</a><br>
<a action="bypass -h npc_%objectId%_Quest ShadowWeapons">Use a shadow weapon exchange coupon.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="1" id="4415"/>
<skill level="25" id="4416"/>
</skills>
</npc>