mirror of
https://github.com/Rogiel/l2jserver2
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This commit adds an XSD file for each template type to that validation can take place. If there is any error in XML files, it can be easily detected by reading the error in the validation log.
55 lines
2.5 KiB
XML
55 lines
2.5 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<npc
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controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
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id="31261" xsi:schemaLocation="npc ../../npc.xsd"
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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
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<info aggressive="false" targetable="true" attackable="true">
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<name display="true" send="false">Renee</name>
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<title send="false">Accessory Merchant</title>
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<level>70</level>
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<race>DWARVEN</race>
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<sex>FEMALE</sex>
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<stats>
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<hp regen="7.5" max="2444.46819"/>
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<mp regen="2.7" max="1345.8"/>
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<attack critical="4" evasion="0" range="40">
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<physical speed="253.0" damage="688.86373"/>
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<magical speed="333.0" damage="470.40463"/>
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</attack>
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<defense>
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<physical value="295.91597"/>
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<magical value="216.53847"/>
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</defense>
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<move walk="50.0" run="120.0"/>
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<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
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</stats>
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<experience>0</experience>
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<sp>0</sp>
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<collision heigth="18.0" radius="7.0"/>
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</info>
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<talk default="default">
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<chat id="pk"><![CDATA[<html><body>Trader Renee:<br>
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Do you really think my lovely accessories would look good on a criminal like you? I can't believe this is happening... Get out of my store!
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</body></html>]]></chat>
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<chat id="default"><![CDATA[<html><body>Trader Renee:<br>
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Necklaces...rings... Ah, you don't want to buy them because they are glittering and pretty? Eh? As I expected, adventurers have different tastes. And there are certainly a great many adventurers in Goddard! But don't fear -- we only carry quality items.<br>
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<a action="bypass -h npc_%objectId%_Buy 3126100">Buy/Sell/Refund.</a><br>
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<a action="bypass -h npc_%objectId%_Buy 3126101">Buy/Sell/Refund Common Items.</a><br>
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<a action="bypass -h npc_%objectId%_TerritoryStatus">Ask about the local lord and tax rate.</a><br>
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<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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</body></html>]]></chat>
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</talk>
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<skills>
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<skill level="1" id="4045"/>
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<skill level="1" id="4408"/>
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<skill level="1" id="4409"/>
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<skill level="11" id="4410"/>
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<skill level="11" id="4411"/>
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<skill level="11" id="4412"/>
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<skill level="11" id="4413"/>
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<skill level="2" id="4414"/>
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<skill level="3" id="4415"/>
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<skill level="18" id="4416"/>
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</skills>
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</npc>
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